Tier List Item Radiant TFT untuk Set 18 Patch 18.3

Item Radiant tier S+ saat ini adalah Radiant Sunfire Cape, Radiant Thief's Gloves. Semua Item Radiant Teamfight Tactics di Set 18 Patch 18.3 dengan huruf tier, rata-rata posisi, persentase top 4, win rate, dan pick rate dari pertandingan ranked.

Terakhir diperbarui

Patch 18.3

Dalam daftar 39

Pertandingan dianalisis 28 300

Periode data 23 September 2026 sampai 30 September 2026

Semua rankPertandingan dianalisis 28 300

Efek Item Radiant

Setiap Item Radiant beserta efek lengkap dan bonus stat. Setiap kotak di daftar atas terhubung ke kartunya.

  • Radiant Adaptive Helm

    B

    852 game · Rata-rata posisi 4.11

    Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role: Tanks and Fighters: Gain 80 Armor and Magic Resistance. Other Roles: Gain 40% Attack Damage and Ability Power.

    Magic Resist
    40
    Mana Regen
    7
  • Radiant Archangel's Staff

    A

    855 game · Rata-rata posisi 4.04

    Combat start: Gain 40% Ability Power every 5 seconds in combat.

    Ability Power
    60%
    Mana Regen
    2
  • Radiant Blast Potion

    115 game · Rata-rata posisi 4.13

    After 8 seconds of combat, knock up enemies within 4 hexes for 2 seconds. [Single Use - This item is destroyed after activating in combat.]

  • Radiant Bloodthirster

    A

    500 game · Rata-rata posisi 4.00

    Once per combat at 50% Health, gain a 60% max Health Shield that lasts up to 5 seconds.

    Attack Damage
    40
    Ability Power
    40
    Magic Resist
    40
    Omnivamp
    40
  • Radiant Blue Buff

    A

    1 239 game · Rata-rata posisi 4.00

    Gain 20% additional Attack Damage and Ability Power from all sources.

    Attack Damage
    30%
    Ability Power
    30%
    Mana Regen
    10
  • Radiant Bramble Vest

    A

    441 game · Rata-rata posisi 3.97

    Gain 12% max Health. Take 0.9 reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies. Cooldown: 2 seconds

    Armor
    100
  • Radiant Crownguard

    C

    378 game · Rata-rata posisi 4.14

    Combat start: Gain a 50% max Health Shield for 8 seconds. When the shield expires, gain 50% Ability Power.

    Health
    200
    Ability Power
    40
    Armor
    40
  • Radiant Deathblade

    B

    1 000 game · Rata-rata posisi 4.08

    It glows in the presence of enemies. Or friends. Or anything alive, really.

    Attack Damage
    100%
    Damage Amp
    20%
  • Radiant Dragon's Claw

    C

    486 game · Rata-rata posisi 4.16

    Gain 28% max Health. Every 2 seconds, heal 5% max Health.

    Magic Resist
    120
  • Radiant Edge of Night

    A

    619 game · Rata-rata posisi 4.02

    At 40% Health, briefly become untargetable, shed negative effects, and heal all missing health.

    Attack Damage
    30%
    Ability Power
    30%
    Armor
    40
    Attack Speed
    30%
  • Radiant Evenshroud

    B

    320 game · Rata-rata posisi 4.05

    30% Sunder enemies within 3 hexes. Gain 50 Armor and Magic Resist for the first 20 seconds of combat. Sunder: Reduce Armor

    Health
    500
    Magic Resist
    40
  • Radiant Gargoyle Stoneplate

    D

    1 429 game · Rata-rata posisi 4.31

    Gain 20 Armor and 20 Magic Resist for each enemy targeting the holder.

    Health
    400
    Armor
    50
    Magic Resist
    50
  • Radiant Giant Slayer

    S

    995 game · Rata-rata posisi 3.97

    Gain 30% additional Damage Amp against Tanks.

    Attack Damage
    30%
    Ability Power
    30%
    Attack Speed
    30%
    Damage Amp
    30%
  • Radiant Guinsoo's Rageblade

    C

    1 886 game · Rata-rata posisi 4.13

    Gain 16% stacking Attack Speed every second.

    Ability Power
    20%
    Attack Speed
    25%
  • Radiant Hand of Justice

    B

    1 005 game · Rata-rata posisi 4.08

    Gain 2 effects: • 35% Attack Damage and 35% Ability Power. • 30% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

    Critical Strike Chance
    40%
    Mana Regen
    2
  • Radiant Health Potion

    30 game · Rata-rata posisi 2.60

    When the holder drops below 50% health, heal for 850 Health and heal allies for 150 Health over 3 seconds. [Single Use - This item is destroyed after activating in combat.]

  • Radiant Hextech Gunblade

    D

    781 game · Rata-rata posisi 4.31

    Heal the lowest percent Health ally for 40% of damage dealt. Ally Healing:

    Attack Damage
    40%
    Ability Power
    40%
    Omnivamp
    30%
    Mana Regen
    2
  • Radiant Infinity Edge

    C

    1 057 game · Rata-rata posisi 4.15

    Gain Precision. Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.

    Attack Damage
    75%
    Critical Strike Chance
    75%
  • Radiant Ionic Spark

    S

    395 game · Rata-rata posisi 3.94

    30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 300% of the Mana spent. Shred: Reduce Magic Resist

    Health
    500
    Ability Power
    30%
    Magic Resist
    70
  • Radiant Jeweled Gauntlet

    D

    1 617 game · Rata-rata posisi 4.21

    Gain Precision. Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.

    Ability Power
    75%
    Critical Strike Chance
    75%
  • Radiant Kraken's Fury

    B

    748 game · Rata-rata posisi 4.11

    Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 30% Attack Speed.

    Attack Damage
    20%
    Magic Resist
    40
    Attack Speed
    20%
  • Radiant Last Whisper

    C

    469 game · Rata-rata posisi 4.16

    Attacks and Ability damage 30% Sunders the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor

    Attack Damage
    45%
    Attack Speed
    40%
    Critical Strike Chance
    40%
  • Radiant Lucky Item Chest

    Use on a champion to open an armory of items especially suited for them. These items are based on the champion's recommended items.

  • Radiant Mana Potion

    18 game · Rata-rata posisi 4.00

    The holder gains 20 Mana. On cast, restore 90 Mana to the holder and 10 Mana to allies over 5 seconds. [Single Use - This item is destroyed after activating in combat.]

  • Radiant Morellonomicon

    A

    468 game · Rata-rata posisi 4.02

    Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    Health
    300
    Ability Power
    35%
    Mana Regen
    2
  • Radiant Nashor's Tooth

    B

    546 game · Rata-rata posisi 4.06

    Attacks grant 4 bonus Mana, increased to if they critically strike.

    Health
    300
    Ability Power
    30%
    Attack Speed
    20%
    Critical Strike Chance
    40%
  • Radiant Protector's Vow

    C

    532 game · Rata-rata posisi 4.19

    Combat Start: Gain 40 Mana. At 40% Health, gain 30 Mana and a Shield equal to 50% max Health

    Armor
    50
    Magic Resist
    50
    Mana Regen
    2
  • Radiant Quicksilver

    S

    301 game · Rata-rata posisi 3.98

    Combat Start: Unstoppable for 45 seconds. Gain 6% stacking Attack Speed every second.

    Magic Resist
    40
    Attack Speed
    40%
    Critical Strike Chance
    40%
  • Radiant Rabadon's Deathcap

    B

    1 659 game · Rata-rata posisi 4.05

    It's witnessed - and unleashed - miracles and calamities both.

    Ability Power
    100%
    Damage Amp
    30%
  • Radiant Red Buff

    A

    653 game · Rata-rata posisi 3.98

    Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    Attack Speed
    80%
    Damage Amp
    6%
  • Radiant Spear of Shojin

    C

    1 174 game · Rata-rata posisi 4.16

    Attacks grant 10 bonus Mana.

    Attack Damage
    30%
    Ability Power
    30%
    Mana Regen
    2
  • Radiant Spirit Visage

    C

    910 game · Rata-rata posisi 4.13

    Regenerate 4% of missing Health each second.

    Health
    700
    Pengurangan Damage
    0.85
    Mana Regen
    4
  • Radiant Steadfast Heart

    B

    397 game · Rata-rata posisi 4.08

    Gain 10% Durability. While above 50% Health, instead gain 30% Durability.

    Armor
    40
    Critical Strike Chance
    40%
  • Radiant Sterak's Gage

    A

    515 game · Rata-rata posisi 4.02

    At 60% Health, gain a Shield equal to 80% of the wearer's maximum Health that rapidly decays over 6 seconds.

    Health
    600
    Attack Damage
    90%
  • Radiant Striker's Flail

    C

    745 game · Rata-rata posisi 4.13

    Critical Strikes grant 10% Damage Amp for 5 seconds, stacking up to 4 times.

    Health
    300
    Attack Speed
    20%
    Critical Strike Chance
    40%
    Damage Amp
    20%
  • Radiant Sunfire Cape

    S+

    382 game · Rata-rata posisi 3.89

    Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    Health
    150
    Armor
    20
  • Radiant Thief's Gloves

    S+

    2 349 game · Rata-rata posisi 3.91

    Each round: Equip 2 random Radiant items [Consumes 3 item slots.]

    Health
    150
    Critical Strike Chance
    20%
  • Radiant Titan's Resolve

    D

    488 game · Rata-rata posisi 4.20

    Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20% Damage Amp and Unstoppable.

    Armor
    40
    Attack Speed
    20%
  • Radiant Void Staff

    B

    598 game · Rata-rata posisi 4.10

    Attacks and Ability damage 30% Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist

    Ability Power
    75%
    Attack Speed
    30%
    Mana Regen
    2
  • Radiant Warmog's Armor

    D

    1 332 game · Rata-rata posisi 4.23

    Gain 36% max Health.

    Health
    1200

Angka berasal dari pertandingan ranked di patch saat ini. Rata-rata posisi makin rendah makin baik. Entri dengan sedikit game kurang bisa diandalkan, jadi cek kolom game sebelum memercayai urutannya. Huruf tier dihitung di antara entri sejenis, jadi Emblem dibandingkan dengan Emblem. Entri dengan sampel kecil tidak mendapat huruf dan ditaruh paling bawah.

Jelajahi TFT Lainnya

Cara Tier List Comp Disusun

Dari mana datanya berasal

Kami mengambil pertandingan ranked Teamfight Tactics sungguhan. Pemain ladder diambil sampelnya dari berbagai region dan rank, game terbaru mereka dibaca dan disaring ke set dan patch saat ini, lalu setiap comp yang muncul direkap. Untuk setiap comp kami mencatat rata-rata posisi, persentase top 4, win rate, dan jumlah game.

Cara kerja penilaian

Setiap comp mendapat tier dari tiga angka yang diukur bersamaan. Rata-rata posisi harus cukup rendah, sementara persentase top 4 dan win rate harus melewati ambang yang makin tinggi. Comp terkuat yang lolos ambang tertinggi masuk S+ dan S, sisanya turun ke A, B, C, dan akhirnya D jika tidak memenuhi batas.

Tier comp ini adalah potret meta saat ini dan berubah mengikuti patch, perubahan balance, dan banyaknya data tiap comp. Anggap sebagai panduan untuk ladder secara umum, bukan jaminan untuk satu lobby atau satu set item.