
Juggernaut
3 tiers

Vanguard
3 tiers

Spellweaver
3 tiers

Flora Fatalis
2 tiers

Defender
3 tiers

Brawler
3 tiers

Inferno
4 tiers

Primal
2 tiers

Executioner
3 tiers

Invoker
4 tiers

Blackthorn
3 tiers

Old Growth
1 tier

Emerald Aspect
1 tier

Elderwood
5 tiers

Summoner
2 tiers

Riftbeast
4 tiers

Lunar
4 tiers

Thornmaiden
1 tier

Rapidfire
4 tiers

Greenfather
1 tier

Hunter
4 tiers

Ravager
3 tiers

Caustic
1 tier

Blossom
5 tiers

Adaptor
3 tiers

Attuned
1 tier

Rival
3 tiers

Monolith
1 tier

Sprykin
3 tiers

Avatar
1 tier

Fae
2 tiers

Bounty Seeker
1 tier

Apex Predator
1 tier

Solar
1 tier

Coven
4 tiers

Eclipse
1 tier
TFT Set 18 Overview with Traits Champions and Top Comps for Patch 18.3
Everything in Teamfight Tactics Set 18 on patch 18.3. Browse all traits, champions grouped by cost, and the strongest comps tracked from ranked matches.
Last Updated
Patch 18.3
Traits 36
Champions 65
Set 18 traits
Set 18 champions
1 cost (14)
2 cost (13)
3 cost (14)
4 cost (14)
5 cost (10)
Top Set 18 comps
S







Avg Place 4.08 · Winrate 17.1% · Top 4 57.3%
Spellweaver Rammus
S







Avg Place 4.19 · Winrate 22.4% · Top 4 53.0%
Inferno Draven
S







Avg Place 4.14 · Winrate 23.3% · Top 4 54.0%
Juggernaut Amumu & Maokai
S







Avg Place 4.09 · Winrate 22.9% · Top 4 55.1%
Elderwood Gnar
S







Avg Place 4.20 · Winrate 12.9% · Top 4 55.8%
Riftbeast Pebbles
How the comps tier list is built
Where the data comes from
We pull real ranked Teamfight Tactics matches. Ladder players are sampled across regions and ranks, their recent games are read and filtered to the current set and patch, and every comp that appears is aggregated. For each comp we track the average placement, the top 4 rate, the win rate, and how many games it was played.
How the rating works
Each comp gets a tier from three numbers measured together. The average placement has to be low enough, while the top 4 rate and the win rate must clear rising thresholds. The strongest comps that pass the highest bar land in S+ and S, the rest fall to A, B, C, and finally D when they miss the cutoffs.
These comp tiers are a snapshot of the current meta and move with patches, balance changes, and how much data each comp has. Treat them as a guide for the ladder overall, not a guarantee for a single lobby or item set.



































