TFT Patch 18.4 Notes Buffs and Nerfs
Patch 18.4 compared with 18.3. Champions changed 30, traits 14, items, augments and wisps 33. Nerfed Ashe, Diana, Maokai, Master Yi. Every change to champions, traits, items, augments and wisps compared with the previous patch, taken from the game client data. Buff and nerf are marked only where the meaning is unambiguous.
Last Updated
Compared 18.3 and 18.4
Live release October 7, 2026
Champions
- NerfStarting mana
- 20became0
- ChangeRift Max Health Damage
- 2%/3%/10%became1.5%/1.5%/10%
- ChangeRift Damage
- 7/11/220/220became11/17/220/220
- ChangeRift Damage
- 5/8/200became9/14/200
- ChangeDamage
- 43/65/103/175became46/69/110/185
- ChangeDamage
- 43/65/103became46/69/110
- ChangeBonus Attack Damage
- 80%/80%/300%became100%/100%/300%
- ChangeArmor Ignore
- 15%/15%/15%became20%/20%/20%
- ChangeArmor Ignore
- 30%/30%/70%became25%/25%/70%
- ChangeArmor Ignore
- 45%/45%/85%/95%became45%/45%/90%/100%
- ChangeArmor Ignore
- 30%/30%/70%/80%became25%/25%/70%/80%
- ChangeLeap Damage
- 155/235/1000/1500became135/205/1000/1500
- ChangeLeap Damage
- 155/235/1000became135/205/1000
- ChangeDamage
- 160/240/410became150/225/375
- ChangeDamage
- 170/255/435/740became160/240/400/705
- ChangeDamage
- 400/600/950became420/630/1020
- ChangeDamage
- 400/600/950/1615became420/630/1020/1750
- NerfMana to cast
- 30became40
- ChangeDamage
- 75/115/180/305became75/115/180/230
- ChangeShield
- 150/275/500/725became150/275/500/700
- ChangeBleed Damage
- 140/210/3000became150/225/3000
- ChangeBleed Damage
- 140/210/3000/4000became150/225/3000/4000
- ChangeDamage
- 250/375/1200became270/405/1200
- ChangeDamage
- 250/375/1200/1530became270/405/1200/1530
- ChangeArea Damage
- 160/240/360/610became160/240/375/625
- ChangeArea Damage
- 160/240/360became160/240/375
- ChangeBurst Damage
- 120/180/270became125/185/300
- ChangeBurst Damage
- 120/180/270/460became125/185/300/515
- ChangeDamage
- 62/92/105became65/97/110
- ChangeDamage
- 62/92/105/115became65/97/110/115
- ChangeShield
- 250/350/3000became230/300/3000
- ChangeShield
- 250/350/3000/1000became230/300/3000/1000
- ChangeDamage
- 285/400/580became265/370/535
- ChangeIsolated Damage
- 310/445/660became285/410/605
- ChangeDamage
- 285/400/580/935became265/370/535/860
- ChangeIsolated Damage
- 310/445/660/1150became285/410/605/1060
- ChangeHeal
- 265/315/460became285/335/480
- ChangeHeal
- 314/364/509/624became334/384/529/644
- ChangeCopy Chance
- 10%/15%/40%became10%/15%/30%
- ChangeHeal
- 325/475/800became350/525/800
- ChangeHeal
- 325/475/800/3800became350/525/800/3800
- ChangeDamage
- 22/33/48became22/33/52
- ChangeDamage
- 22/33/48/82became22/33/52/82
- NerfMana to cast
- 90became100
- NerfAttack Damage
- 62became60
- ChangeDamage
- 170/255/2000became185/275/2000
- ChangeDamage
- 170/255/2000/3000became185/275/2000/3000
- ChangeFinal Damage
- 300/450/3000/5000became330/500/3000/5000
- ChangeFinal Damage
- 300/450/3000became330/500/3000
- ChangeShield
- 270/320/415became290/340/435
- ChangeShield
- 270/320/415/490became290/340/435/510
- ChangeShield
- 350/450/550became400/550/700
- ChangeShield
- 350/450/550/650became400/550/700/900
- ChangeDamage
- 255/385/615/1050became255/385/650/1105
- ChangeDamage
- 255/385/615became255/385/650
- ChangeAlly Shield
- 200/275/375became225/300/400
- ChangeSelf Shield
- 350/430/550became375/450/575
- ChangeSelf Shield
- 350/430/550/700became375/450/575/725
- ChangeAlly Shield
- 200/275/375/0became225/300/400/500
- ChangeDamage
- 190/285/1050became200/300/1050
- ChangeDamage
- 205/305/1150/2250became215/320/1150/2250
- ChangeBounce Damage
- 41/61/460/1350became43/64/460/1350
- ChangeHeal
- 250/375/3000became275/450/3000
- ChangeHeal
- 250/375/3000/9000became275/450/3000/9000
- ChangeShield
- 100/225/10000became75/150/10000
- ChangeShield
- 295/420/11300/11300became270/345/11300/11300
- ChangeDamage
- 60/90/135became55/82/155
- ChangeDamage
- 60/90/135/230became55/82/155/240
- ChangeDamage
- 160/240/385became175/265/420
- ChangeDamage
- 160/240/385/680became175/265/420/715
- ChangeDamage
- 175/265/395became190/285/430
- ChangeLow Health Damage
- 265/400/595became285/430/640
- ChangeDamage
- 175/265/395/670became190/285/430/725
- ChangeLow Health Damage
- 265/400/595/1015became285/430/640/1000
- ChangeDamage
- 68/102/155became73/108/165
- ChangeDamage
- 68/102/155/165became73/108/165/280
Traits
- ChangeTier 3 bonus
WasGain 4 gold after buying a Wisp, 45% Attack Damage, Ability Power
NowGain 4 gold after buying a Wisp, 50% Attack Damage, Ability Power
- ChangeTier 4 bonus
WasYou can buy 2 Wisps per round, 50% Attack Damage, Ability Power
NowYou can buy 2 Wisps per round, 55% Attack Damage, Ability Power
- ChangeTier 1 bonus
Was2 Essence per kill, 18 Essence per loss
Now2 Essence per kill, 22 Essence per loss
- ChangeTier 2 bonus
- 2 per kill, 25 per lossbecame2 per kill, 28 per loss
- ChangeTier 3 bonus
- 3 per kill, 32 per lossbecame3 per kill, 35 per loss
- ChangeTier 3 bonus
- 120became115
- ChangeTier 1 bonus
WasAfter 10 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.
NowAfter 8 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.
- ChangeTier 2 bonus
WasAdditionally, enemies bleed for 30% bonus true damage over 3 seconds.
NowAdditionally, enemies bleed for 25% bonus true damage over 3 seconds.
- ChangeTier 3 bonus
- Bleed damage increased to 40%.becameBleed damage increased to 35%.
- ChangeTier 1 bonus
- 5% and 2.5% Heal.became4.5% and 2.5% Heal.
- ChangeTier 2 bonus
Was8% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
Now7% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
- ChangeTier 4 bonus
- 65% Attack Damagebecame60% Attack Damage
- ChangeTier 3 bonus
- Ignite 2 shop slots, 3.5% BurnbecameIgnite 2 shop slots, 3% Burn
- ChangeTier 4 bonus
- Ignite 4 shop slots, 4.5% BurnbecameIgnite 4 shop slots, 4% Burn
- ChangeTier 1 bonus
Was1 Mana Regeneration | 2 Mana Regeneration
Now1 Mana Regeneration | 3 Mana Regeneration
- ChangeTier 2 bonus
Was1 Mana Regeneration | 3 Mana Regeneration
Now1 Mana Regeneration | 4 Mana Regeneration
- ChangeTier 3 bonus
Was2 Mana Regeneration | 5 Mana Regeneration
Now2 Mana Regeneration | 6 Mana Regeneration
- ChangeTier 3 bonus
Was8% Damage Reduction or 45% Damage Reduction
Now8% Damage Reduction or 42% Damage Reduction
- ChangeTier 2 bonus
Was10% Attack Speed, 10% Ability Power
Now12% Attack Speed, 10% Ability Power
- ChangeTier 3 bonus
Was14% Attack Speed, 14% Ability Power
Now16% Attack Speed, 14% Ability Power
- ChangeTier 4 bonus
Was18% Attack Speed, 18% Ability Power
Now20% Attack Speed, 18% Ability Power
- ChangeTier 3 bonus
- +9% Attack Speed per Attackbecame+8% Attack Speed per Attack
- ChangeTier 4 bonus
- +15% Attack Speed per Attackbecame+12% Attack Speed per Attack
- ChangeTier 3 bonus
WasOn combat start and every 5 seconds Riftbeasts grow gaining 5% Attack Damage 5% Ability Power 5% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regeneration
NowOn combat start and every 5 seconds Riftbeasts grow gaining 6% Attack Damage 6% Ability Power 6% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regeneration
- ChangeTier 1 bonus
WasYour champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1 : Increase shield and magic damage by 1% for each 3-star. 3 : 15% Attack Speed and 15 Armor, Magic Resist 5 : Convert 40% of the bonus magic damage to true damage. 8 : Every 4 seconds of combat, a 3-star champion ascends to 4-star.
NowYour champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1 : Increase shield and magic damage by 1% for each 3-star. 3 : 15% Attack Speed and 12 Armor, Magic Resist 5 : Convert 40% of the bonus magic damage to true damage. 7 : Every 4 seconds of combat, a 3-star champion ascends to 4-star.
Augments
- ChangeEffect
Wasnone
NowAfter losing your combat, gain 2 gold and a free Shop reroll.
- Double TroubleNew
- ChangeEffect
Wasnone
NowWhen you field exactly 2 copies of a champion, they both gain 25% Attack Damage and Ability Power and 25 Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
- ChangeEffect
WasGain a Golden Item Remover and 4 random components.
NowGain a Golden Item Remover, 4 random components, and 4 gold.
- Nesting Dolls+Removed
- ChangeEffect
WasAfter a champion dies in combat, spawn a copy of them one star level lower with 60% health. Gain 3 free rerolls.
Nownone
- Nesting Dolls++Removed
- ChangeEffect
WasAfter a champion dies in combat, spawn a copy of them one star level lower with 60% health. Gain 3 free rerolls.
Nownone
- ChangeEffect
WasYou can now choose a second Alpha Riftbeast. Gain a Scuttlecrab, a Cinderling, and a Pebbles.
NowYou can now choose a second Alpha Riftbeast. Alpha Riftbeasts gain 15% max Health and 12% Attack Speed. Gain a Scuttlecrab, a Cinderling, and a Pebbles.
- ChangeEffect
WasRound start: items on your bench are randomized. Gain 2 random components.
NowRound start: items on your bench are randomized. Gain 2 random components and 4 gold.
- ChangeEffect
WasWhile Sprykin is active, gain a second BFF summon that is 35% as powerful. Gain a Teemo, a Veigar, and a Kobuko.
NowWhile Sprykin is active, gain a second BFF summon that is 45% as powerful. Gain a Teemo, a Veigar, and a Kobuko.
Wisps
- ChangeEffect
WasFor 26 seconds, your shop rerolls for free every 2 seconds.
NowFor 24 seconds, your shop rerolls for free every 2 seconds.
- ChangeEffect
WasYour champions explode on death, dealing 22% Max Health magic damage.
NowYour champions explode on death, dealing 18% Max Health magic damage.
- ChangeEffect
WasOpen an item store. Items cost 0 to 22 gold.
NowOpen an item store. Items cost 0 to 15 gold.
- ChangeEffect
WasOpen an item store. Items cost 0 to 22 gold. Gain 2 Gold.
NowOpen an item store. Items cost 0 to 15 gold. Gain 1 Gold.
- ChangeEffect
WasEvery 5 seconds, your champions have a 15% chance to drop 1 Gold.
NowEvery 5 seconds, your champions have a 20% chance to drop 1 Gold.
- ChangeEffect
WasEvery 4 seconds, your champions have a 15% chance to drop 1 Gold.
NowEvery 4 seconds, your champions have a 20% chance to drop 1 Gold.
- DrizzleNew
- ChangeEffect
- nonebecameAfter 8 seconds of combat, your team gains 10 Mana.
- Drizzle IINew
- ChangeEffect
- nonebecameAfter 8 seconds of combat, your team gains 15 Mana.
- Field of MiceRemoved
- ChangeEffect
WasGain a Tiny Champion Duplicator for each unique one-cost fielded last round.
Nownone
- Field of Mice IIRemoved
- ChangeEffect
WasGain a Tiny Duplicator and a gold for each unique 1-cost champion you fielded last round.
Nownone
- ChangeEffect
WasYour champions are Unstoppable and gain 15% Attack Speed for 10 seconds.
NowYour champions are unstoppable and gain 15% Attack Speed for 10 seconds.
- ChangeEffect
WasYour champions are Unstoppable and gain 15% Attack Speed for 15 seconds.
NowYour champions are unstoppable and gain 15% Attack Speed for 15 seconds.
- Grove ArmorNew
- ChangeEffect
Wasnone
NowYour highest Health champion gains 15 Armor and 15 Magic Resist.
- ChangeEffect
Wasnone
NowYour highest Health champion gains 25 Armor and 25 Magic Resist.
- ChangeEffect
WasGain a Rengar or a Kha'Zix. They gain 7 takedowns.
NowGain a Rengar or a Kha'Zix. They gain 5 takedowns.
- ChangeEffect
WasYour highest Health unit grows, gaining 600 Health.
NowYour highest Health unit grows, gaining 500 Health.
- ChangeEffect
WasGain 4.5% Damage Amp for every 10 gold you have.
NowGain 4% Damage Amp for every 10 gold you have.
- ChangeEffect
- Gain a temporary Lifeblossom.becameGain a temporary Lifebloom.
- ChangeEffect
- nonebecameGain a temporary Training Dummy with two Giant's Belts.
- ChangeEffect
- nonebecameGain a Training Dummy with Three Giant's Belts.
- ChangeEffect
WasChampions alone in their row gain 22% Health and 22% Damage Amp.
NowChampions alone in their row gain 20% Health and 20% Damage Amp.
- ChangeEffect
WasYour 2 strongest Fighters or Assassins are untargetable for 6 seconds.
NowYour 3 strongest Fighters or Assassins are untargetable for 6 seconds.
- ChangeEffect
Was2 random champions on the back row are untargetable for 10 seconds.
Now3 random champions on the back row are untargetable for 10 seconds.
- True FriendshipNew
- ChangeEffect
Wasnone
NowGain 2 gold and a Magnetic Remover. Your opponent gains 2 gold and a Magnetic Remover.
- True Friendship IINew
- ChangeEffect
Wasnone
NowGain 3 gold and a Magnetic Remover. Your opponent gains 2 gold and a Magnetic Remover.
Tier changes on patch 18.4 compared with 18.3
Traits
Moved up
Items
Moved up
Radiant EvenshroudBS+was tier B, now tier S+
Radiant QuicksilverCSwas tier C, now tier S
Vanguard EmblemAS+was tier A, now tier S+
Lunar EmblemBSwas tier B, now tier S
Radiant Nashor's ToothBSwas tier B, now tier S
Radiant MorellonomiconCAwas tier C, now tier A
Radiant Steadfast HeartCAwas tier C, now tier A
Radiant Last WhisperDBwas tier D, now tier B
Tactician's CrownSS+was tier S, now tier S+
Lich BaneASwas tier A, now tier S
Radiant Rabadon's DeathcapASwas tier A, now tier S
Sterak's GageASwas tier A, now tier S
Elderwood EmblemBAwas tier B, now tier A
Radiant Striker's FlailBAwas tier B, now tier A
Radiant Void StaffBAwas tier B, now tier A
Red BuffBAwas tier B, now tier A
Striker's FlailBAwas tier B, now tier A
Wit's EndBAwas tier B, now tier A
FlickerbladesCBwas tier C, now tier B
Hellfire HatchetCBwas tier C, now tier B
Last WhisperCBwas tier C, now tier B
Radiant Bramble VestCBwas tier C, now tier B
Radiant Edge of NightCBwas tier C, now tier B
Statikk ShivCBwas tier C, now tier B
HullcrusherDCwas tier D, now tier C
Radiant DeathbladeDCwas tier D, now tier C
Radiant Hextech GunbladeDCwas tier D, now tier C
Tear of the GoddessDCwas tier D, now tier C
Moved down
Radiant Giant SlayerSCwas tier S, now tier C
Radiant Ionic SparkSCwas tier S, now tier C
Radiant CrownguardADwas tier A, now tier D
Radiant Kraken's FuryADwas tier A, now tier D
Juggernaut EmblemS+Awas tier S+, now tier A
Radiant Thief's GlovesS+Awas tier S+, now tier A
Radiant Titan's ResolveACwas tier A, now tier C
Forbidden IdolBDwas tier B, now tier D
Radiant Archangel's StaffBDwas tier B, now tier D
Ionic SparkS+Swas tier S+, now tier S
CrownguardSAwas tier S, now tier A
Executioner EmblemSAwas tier S, now tier A
Horizon FocusSAwas tier S, now tier A
Radiant Adaptive HelmSAwas tier S, now tier A
Bramble VestABwas tier A, now tier B
Defender EmblemABwas tier A, now tier B
Flora Fatalis EmblemABwas tier A, now tier B
Nashor's ToothABwas tier A, now tier B
Radiant Jeweled GauntletABwas tier A, now tier B
Radiant Sunfire CapeABwas tier A, now tier B
Talisman of AscensionABwas tier A, now tier B
Hextech GunbladeBCwas tier B, now tier C
Seeker's ArmguardBCwas tier B, now tier C
Void GauntletBCwas tier B, now tier C
Negatron CloakCDwas tier C, now tier D
Frequently asked questions
- What changed in TFT patch 18.4?
- Patch 18.4 compared with 18.3. Champions changed 30, traits 14, items, augments and wisps 33. Nerfed Ashe, Diana, Maokai, Master Yi.