TFT Patch 18.4 Notes Buffs and Nerfs

Patch 18.4 compared with 18.3. Champions changed 30, traits 14, items, augments and wisps 33. Nerfed Ashe, Diana, Maokai, Master Yi. Every change to champions, traits, items, augments and wisps compared with the previous patch, taken from the game client data. Buff and nerf are marked only where the meaning is unambiguous.

Last Updated

Compared 18.3 and 18.4

Live release October 7, 2026

Champions

  • NerfStarting mana
    20became0
    ChangeRift Max Health Damage
    2%/3%/10%became1.5%/1.5%/10%
    ChangeRift Damage
    7/11/220/220became11/17/220/220
    ChangeRift Damage
    5/8/200became9/14/200
  • ChangeDamage
    43/65/103/175became46/69/110/185
    ChangeDamage
    43/65/103became46/69/110
  • ChangeBonus Attack Damage
    80%/80%/300%became100%/100%/300%
    ChangeArmor Ignore
    15%/15%/15%became20%/20%/20%
    ChangeArmor Ignore
    30%/30%/70%became25%/25%/70%
    ChangeArmor Ignore
    45%/45%/85%/95%became45%/45%/90%/100%
    ChangeArmor Ignore
    30%/30%/70%/80%became25%/25%/70%/80%
    ChangeLeap Damage
    155/235/1000/1500became135/205/1000/1500
    ChangeLeap Damage
    155/235/1000became135/205/1000
  • ChangeDamage
    160/240/410became150/225/375
    ChangeDamage
    170/255/435/740became160/240/400/705
  • ChangeDamage
    400/600/950became420/630/1020
    ChangeDamage
    400/600/950/1615became420/630/1020/1750
  • NerfMana to cast
    30became40
    ChangeDamage
    75/115/180/305became75/115/180/230
    ChangeShield
    150/275/500/725became150/275/500/700
  • ChangeBleed Damage
    140/210/3000became150/225/3000
    ChangeBleed Damage
    140/210/3000/4000became150/225/3000/4000
  • ChangeDamage
    250/375/1200became270/405/1200
    ChangeDamage
    250/375/1200/1530became270/405/1200/1530
  • ChangeArea Damage
    160/240/360/610became160/240/375/625
    ChangeArea Damage
    160/240/360became160/240/375
  • ChangeBurst Damage
    120/180/270became125/185/300
    ChangeBurst Damage
    120/180/270/460became125/185/300/515
  • ChangeDamage
    62/92/105became65/97/110
    ChangeDamage
    62/92/105/115became65/97/110/115
  • ChangeShield
    250/350/3000became230/300/3000
    ChangeShield
    250/350/3000/1000became230/300/3000/1000
  • ChangeDamage
    285/400/580became265/370/535
    ChangeIsolated Damage
    310/445/660became285/410/605
    ChangeDamage
    285/400/580/935became265/370/535/860
    ChangeIsolated Damage
    310/445/660/1150became285/410/605/1060
  • ChangeHeal
    265/315/460became285/335/480
    ChangeHeal
    314/364/509/624became334/384/529/644
  • ChangeCopy Chance
    10%/15%/40%became10%/15%/30%
  • ChangeHeal
    325/475/800became350/525/800
    ChangeHeal
    325/475/800/3800became350/525/800/3800
  • ChangeDamage
    22/33/48became22/33/52
    ChangeDamage
    22/33/48/82became22/33/52/82
  • NerfMana to cast
    90became100
  • NerfAttack Damage
    62became60
  • ChangeDamage
    170/255/2000became185/275/2000
    ChangeDamage
    170/255/2000/3000became185/275/2000/3000
    ChangeFinal Damage
    300/450/3000/5000became330/500/3000/5000
    ChangeFinal Damage
    300/450/3000became330/500/3000
  • ChangeShield
    270/320/415became290/340/435
    ChangeShield
    270/320/415/490became290/340/435/510
  • ChangeShield
    350/450/550became400/550/700
    ChangeShield
    350/450/550/650became400/550/700/900
  • ChangeDamage
    255/385/615/1050became255/385/650/1105
    ChangeDamage
    255/385/615became255/385/650
  • ChangeAlly Shield
    200/275/375became225/300/400
    ChangeSelf Shield
    350/430/550became375/450/575
    ChangeSelf Shield
    350/430/550/700became375/450/575/725
    ChangeAlly Shield
    200/275/375/0became225/300/400/500
  • ChangeDamage
    190/285/1050became200/300/1050
    ChangeDamage
    205/305/1150/2250became215/320/1150/2250
    ChangeBounce Damage
    41/61/460/1350became43/64/460/1350
  • ChangeHeal
    250/375/3000became275/450/3000
    ChangeHeal
    250/375/3000/9000became275/450/3000/9000
    ChangeShield
    100/225/10000became75/150/10000
    ChangeShield
    295/420/11300/11300became270/345/11300/11300
  • ChangeDamage
    60/90/135became55/82/155
    ChangeDamage
    60/90/135/230became55/82/155/240
  • ChangeDamage
    160/240/385became175/265/420
    ChangeDamage
    160/240/385/680became175/265/420/715
  • ChangeDamage
    175/265/395became190/285/430
    ChangeLow Health Damage
    265/400/595became285/430/640
    ChangeDamage
    175/265/395/670became190/285/430/725
    ChangeLow Health Damage
    265/400/595/1015became285/430/640/1000
  • ChangeDamage
    68/102/155became73/108/165
    ChangeDamage
    68/102/155/165became73/108/165/280

Traits

  • ChangeTier 3 bonus

    WasGain 4 gold after buying a Wisp, 45% Attack Damage, Ability Power

    NowGain 4 gold after buying a Wisp, 50% Attack Damage, Ability Power

    ChangeTier 4 bonus

    WasYou can buy 2 Wisps per round, 50% Attack Damage, Ability Power

    NowYou can buy 2 Wisps per round, 55% Attack Damage, Ability Power

  • ChangeTier 1 bonus

    Was2 Essence per kill, 18 Essence per loss

    Now2 Essence per kill, 22 Essence per loss

    ChangeTier 2 bonus
    2 per kill, 25 per lossbecame2 per kill, 28 per loss
    ChangeTier 3 bonus
    3 per kill, 32 per lossbecame3 per kill, 35 per loss
  • ChangeTier 3 bonus
    120became115
  • ChangeTier 1 bonus

    WasAfter 10 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.

    NowAfter 8 seconds of combat, the Eclipse kills the lowest Health enemy, repeating every 3.5 seconds.

  • ChangeTier 2 bonus

    WasAdditionally, enemies bleed for 30% bonus true damage over 3 seconds.

    NowAdditionally, enemies bleed for 25% bonus true damage over 3 seconds.

    ChangeTier 3 bonus
    Bleed damage increased to 40%.becameBleed damage increased to 35%.
  • ChangeTier 1 bonus
    5% and 2.5% Heal.became4.5% and 2.5% Heal.
    ChangeTier 2 bonus

    Was8% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.

    Now7% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.

  • ChangeTier 4 bonus
    65% Attack Damagebecame60% Attack Damage
  • ChangeTier 3 bonus
    Ignite 2 shop slots, 3.5% BurnbecameIgnite 2 shop slots, 3% Burn
    ChangeTier 4 bonus
    Ignite 4 shop slots, 4.5% BurnbecameIgnite 4 shop slots, 4% Burn
  • ChangeTier 1 bonus

    Was1 Mana Regeneration | 2 Mana Regeneration

    Now1 Mana Regeneration | 3 Mana Regeneration

    ChangeTier 2 bonus

    Was1 Mana Regeneration | 3 Mana Regeneration

    Now1 Mana Regeneration | 4 Mana Regeneration

    ChangeTier 3 bonus

    Was2 Mana Regeneration | 5 Mana Regeneration

    Now2 Mana Regeneration | 6 Mana Regeneration

  • ChangeTier 3 bonus

    Was8% Damage Reduction or 45% Damage Reduction

    Now8% Damage Reduction or 42% Damage Reduction

  • ChangeTier 2 bonus

    Was10% Attack Speed, 10% Ability Power

    Now12% Attack Speed, 10% Ability Power

    ChangeTier 3 bonus

    Was14% Attack Speed, 14% Ability Power

    Now16% Attack Speed, 14% Ability Power

    ChangeTier 4 bonus

    Was18% Attack Speed, 18% Ability Power

    Now20% Attack Speed, 18% Ability Power

  • ChangeTier 3 bonus
    +9% Attack Speed per Attackbecame+8% Attack Speed per Attack
    ChangeTier 4 bonus
    +15% Attack Speed per Attackbecame+12% Attack Speed per Attack
  • ChangeTier 3 bonus

    WasOn combat start and every 5 seconds Riftbeasts grow gaining 5% Attack Damage 5% Ability Power 5% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regeneration

    NowOn combat start and every 5 seconds Riftbeasts grow gaining 6% Attack Damage 6% Ability Power 6% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regeneration

  • ChangeTier 1 bonus

    WasYour champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1 : Increase shield and magic damage by 1% for each 3-star. 3 : 15% Attack Speed and 15 Armor, Magic Resist 5 : Convert 40% of the bonus magic damage to true damage. 8 : Every 4 seconds of combat, a 3-star champion ascends to 4-star.

    NowYour champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1 : Increase shield and magic damage by 1% for each 3-star. 3 : 15% Attack Speed and 12 Armor, Magic Resist 5 : Convert 40% of the bonus magic damage to true damage. 7 : Every 4 seconds of combat, a 3-star champion ascends to 4-star.

Augments

  • ChangeEffect

    Wasnone

    NowAfter losing your combat, gain 2 gold and a free Shop reroll.

  • Double TroubleNew
    ChangeEffect

    Wasnone

    NowWhen you field exactly 2 copies of a champion, they both gain 25% Attack Damage and Ability Power and 25 Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

  • ChangeEffect

    WasGain a Golden Item Remover and 4 random components.

    NowGain a Golden Item Remover, 4 random components, and 4 gold.

  • Nesting Dolls+Removed
    ChangeEffect

    WasAfter a champion dies in combat, spawn a copy of them one star level lower with 60% health. Gain 3 free rerolls.

    Nownone

  • Nesting Dolls++Removed
    ChangeEffect

    WasAfter a champion dies in combat, spawn a copy of them one star level lower with 60% health. Gain 3 free rerolls.

    Nownone

  • ChangeEffect

    WasYou can now choose a second Alpha Riftbeast. Gain a Scuttlecrab, a Cinderling, and a Pebbles.

    NowYou can now choose a second Alpha Riftbeast. Alpha Riftbeasts gain 15% max Health and 12% Attack Speed. Gain a Scuttlecrab, a Cinderling, and a Pebbles.

  • ChangeEffect

    WasRound start: items on your bench are randomized. Gain 2 random components.

    NowRound start: items on your bench are randomized. Gain 2 random components and 4 gold.

  • ChangeEffect

    WasWhile Sprykin is active, gain a second BFF summon that is 35% as powerful. Gain a Teemo, a Veigar, and a Kobuko.

    NowWhile Sprykin is active, gain a second BFF summon that is 45% as powerful. Gain a Teemo, a Veigar, and a Kobuko.

Wisps

  • ChangeEffect

    WasFor 26 seconds, your shop rerolls for free every 2 seconds.

    NowFor 24 seconds, your shop rerolls for free every 2 seconds.

  • ChangeEffect

    WasYour champions explode on death, dealing 22% Max Health magic damage.

    NowYour champions explode on death, dealing 18% Max Health magic damage.

  • ChangeEffect

    WasOpen an item store. Items cost 0 to 22 gold.

    NowOpen an item store. Items cost 0 to 15 gold.

  • ChangeEffect

    WasOpen an item store. Items cost 0 to 22 gold. Gain 2 Gold.

    NowOpen an item store. Items cost 0 to 15 gold. Gain 1 Gold.

  • ChangeEffect

    WasEvery 5 seconds, your champions have a 15% chance to drop 1 Gold.

    NowEvery 5 seconds, your champions have a 20% chance to drop 1 Gold.

  • ChangeEffect

    WasEvery 4 seconds, your champions have a 15% chance to drop 1 Gold.

    NowEvery 4 seconds, your champions have a 20% chance to drop 1 Gold.

  • ChangeEffect
    nonebecameAfter 8 seconds of combat, your team gains 10 Mana.
  • ChangeEffect
    nonebecameAfter 8 seconds of combat, your team gains 15 Mana.
  • Field of MiceRemoved
    ChangeEffect

    WasGain a Tiny Champion Duplicator for each unique one-cost fielded last round.

    Nownone

  • Field of Mice IIRemoved
    ChangeEffect

    WasGain a Tiny Duplicator and a gold for each unique 1-cost champion you fielded last round.

    Nownone

  • ChangeEffect

    WasYour champions are Unstoppable and gain 15% Attack Speed for 10 seconds.

    NowYour champions are unstoppable and gain 15% Attack Speed for 10 seconds.

  • ChangeEffect

    WasYour champions are Unstoppable and gain 15% Attack Speed for 15 seconds.

    NowYour champions are unstoppable and gain 15% Attack Speed for 15 seconds.

  • ChangeEffect

    Wasnone

    NowYour highest Health champion gains 15 Armor and 15 Magic Resist.

  • ChangeEffect

    Wasnone

    NowYour highest Health champion gains 25 Armor and 25 Magic Resist.

  • ChangeEffect

    WasGain a Rengar or a Kha'Zix. They gain 7 takedowns.

    NowGain a Rengar or a Kha'Zix. They gain 5 takedowns.

  • ChangeEffect

    WasYour highest Health unit grows, gaining 600 Health.

    NowYour highest Health unit grows, gaining 500 Health.

  • ChangeEffect

    WasGain 4.5% Damage Amp for every 10 gold you have.

    NowGain 4% Damage Amp for every 10 gold you have.

  • ChangeEffect
    Gain a temporary Lifeblossom.becameGain a temporary Lifebloom.
  • ChangeEffect
    nonebecameGain a temporary Training Dummy with two Giant's Belts.
  • ChangeEffect
    nonebecameGain a Training Dummy with Three Giant's Belts.
  • ChangeEffect

    WasChampions alone in their row gain 22% Health and 22% Damage Amp.

    NowChampions alone in their row gain 20% Health and 20% Damage Amp.

  • ChangeEffect

    WasYour 2 strongest Fighters or Assassins are untargetable for 6 seconds.

    NowYour 3 strongest Fighters or Assassins are untargetable for 6 seconds.

  • ChangeEffect

    Was2 random champions on the back row are untargetable for 10 seconds.

    Now3 random champions on the back row are untargetable for 10 seconds.

  • True FriendshipNew
    ChangeEffect

    Wasnone

    NowGain 2 gold and a Magnetic Remover. Your opponent gains 2 gold and a Magnetic Remover.

  • True Friendship IINew
    ChangeEffect

    Wasnone

    NowGain 3 gold and a Magnetic Remover. Your opponent gains 2 gold and a Magnetic Remover.

Tier changes on patch 18.4 compared with 18.3

Champions

Traits

Items

Moved up

Moved down

Frequently asked questions

What changed in TFT patch 18.4?
Patch 18.4 compared with 18.3. Champions changed 30, traits 14, items, augments and wisps 33. Nerfed Ashe, Diana, Maokai, Master Yi.

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