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WoW Forever Beta Patch Notes and Talent Changes

Build 1.60.1.70707 from October 30, 2026 changes talents (6), abilities (5). Talent, ability and race changes in every beta build, with the old and new text side by side.

Last Updated

Game version 1.60.1 beta

Latest build 1.60.1.70707

Builds 6

Changes come from comparing game client data between beta builds. Each rank shows its full text before and after the build.

Build 1.60.1.70707

Compared with build 1.60.1.70685

Warrior

  • ChangeRank 1

    WasInstantly counterattack an enemy for 22 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    NowInstantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    ChangeRank 2

    WasInstantly counterattack an enemy for 34 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    NowInstantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    ChangeRank 3

    WasInstantly counterattack an enemy for 48 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    NowInstantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    ChangeRank 4

    WasInstantly counterattack an enemy for 82 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    NowInstantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    ChangeRank 5

    WasInstantly counterattack an enemy for 121 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    NowInstantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    ChangeRank 6

    WasInstantly counterattack an enemy for 153 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    NowInstantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Paladin

  • ChangeRank 1 level
    16became10
    ChangeDescription

    WasIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.

    NowIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.

Hunter

  • NerfDescription

    WasIncreases the Ranged Attack Power of party or raid members within 45 yds by 30.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yds by 15.

  • NerfRank 1

    WasThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.

    NowThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 15. Only one Aspect can be active at a time.

    NerfRank 2

    WasThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.

    NowThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 22. Only one Aspect can be active at a time.

    NerfRank 3

    WasThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.

    NowThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 30. Only one Aspect can be active at a time.

    NerfRank 4

    WasThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.

    NowThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 38. Only one Aspect can be active at a time.

    NerfRank 5

    WasThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.

    NowThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 47. Only one Aspect can be active at a time.

  • NerfRank 2

    WasIncreases the Ranged Attack Power of party or raid members within 45 yds by 40.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yds by 22.

    NerfRank 3

    WasIncreases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yards by 30. Lasts 30 min.

    NerfRank 4

    WasIncreases the Ranged Attack Power of party or raid members within 45 yards by 75. Lasts 30 min.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yards by 40. Lasts 30 min.

Mage

  • ChangeName
    Improved FireballbecameAccelerant
    ChangeRank 1

    WasReduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.

    NowReduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.

    ChangeRank 2

    WasReduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.

    NowReduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.2 sec.

    ChangeRank 3

    WasReduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.

    NowReduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.3 sec.

    ChangeRank 4

    WasReduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.

    NowReduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.4 sec.

    ChangeRank 5

    WasReduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

    NowReduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

  • Arcane FocusRemoved
    ChangeRank 1
    Improves your chance to hit with Arcane spells by 1%.becamenone
    ChangeRank 2
    Improves your chance to hit with Arcane spells by 2%.becamenone
    ChangeRank 3
    Improves your chance to hit with Arcane spells by 3%.becamenone
    ChangeRank 4
    Improves your chance to hit with Arcane spells by 4%.becamenone
    ChangeRank 5
    Improves your chance to hit with Arcane spells by 5%.becamenone
  • ChangeRank 4

    WasIncreases the critical strike chance of your Fire spells by 8%.

    Nownone

    ChangeRank 5

    WasIncreases the critical strike chance of your Fire spells by 10%.

    Nownone

  • ChangeRank 4

    Wasnone

    NowIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 8%.

    ChangeRank 5

    Wasnone

    NowIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.

  • ChangeName
    Elemental PrecisionbecamePrecision
    ChangeRank 1

    WasImproves your chance to hit with Frost and Fire spells by 2%.

    NowImproves your chance to hit with all spells by 2%.

    ChangeRank 2

    WasImproves your chance to hit with Frost and Fire spells by 4%.

    NowImproves your chance to hit with all spells by 4%.

    ChangeRank 3

    WasImproves your chance to hit with Frost and Fire spells by 6%.

    NowImproves your chance to hit with all spells by 6%.

  • Frost BlastRemoved
    ChangeRank 1

    WasQuickly launch a weak blast of frost at the enemy, causing 26 Frost damage and slowing movement speed by 40% for 9 sec.

    Nownone

    ChangeRank 2

    WasQuickly launch a weak blast of frost at the enemy, causing 45 Frost damage and slowing movement speed by 40% for 9 sec.

    Nownone

    ChangeRank 3

    WasQuickly launch a weak blast of frost at the enemy, causing 77 Frost damage and slowing movement speed by 40% for 9 sec.

    Nownone

Build 1.60.1.70630

Compared with build 1.60.1.70532

Paladin

  • BuffRank 1

    WasIncreases your spell damage by up to 10% of your Intellect.

    NowIncreases your spell damage by up to 20% of your Intellect.

    BuffRank 2

    WasIncreases your spell damage by up to 20% of your Intellect.

    NowIncreases your spell damage by up to 40% of your Intellect.

    BuffRank 3

    WasIncreases your spell damage by up to 30% of your Intellect.

    NowIncreases your spell damage by up to 60% of your Intellect.

Hunter

  • BuffDescription

    WasPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

    NowPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Priest

  • ChangeRank 1

    WasGives you a 23% chance to avoid interruption caused by damage while casting any spell.

    NowGives your spells a 23% chance to not lose casting time when you take damage.

    ChangeRank 2

    WasGives you a 47% chance to avoid interruption caused by damage while casting any spell.

    NowGives your spells a 47% chance to not lose casting time when you take damage.

    ChangeRank 3

    WasGives you a 70% chance to avoid interruption caused by damage while casting any spell.

    NowGives your spells a 70% chance to not lose casting time when you take damage.

  • NerfDescription

    WasConsumes the enemy in holy flames that cause 58 Holy damage and an additional 20 Holy damage over 10 sec.

    NowConsumes the enemy in holy flames that cause 54 Holy damage and an additional 20 Holy damage over 10 sec.

Shaman

  • ChangeRank 1

    WasReduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.

    NowGives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.

    ChangeRank 2

    WasReduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 47%.

    NowGives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 47% chance to not lose casting time when you take damage.

    ChangeRank 3

    WasReduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.

    NowGives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.

  • ChangeRank 1

    WasGives you a 23% chance to avoid interruption caused by damage while casting any healing spell.

    NowGives your healing spells a 23% chance to not lose casting time when you take damage.

    ChangeRank 2

    WasGives you a 47% chance to avoid interruption caused by damage while casting any healing spell.

    NowGives your healing spells a 47% chance to not lose casting time when you take damage.

    ChangeRank 3

    WasGives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

    NowGives your healing spells a 70% chance to not lose casting time when you take damage.

Mage

  • BuffRank 1

    WasImproves your chance to hit with Frost and Fire spells by 1%.

    NowImproves your chance to hit with Frost and Fire spells by 2%.

    BuffRank 2

    WasImproves your chance to hit with Frost and Fire spells by 2%.

    NowImproves your chance to hit with Frost and Fire spells by 4%.

    BuffRank 3

    WasImproves your chance to hit with Frost and Fire spells by 3%.

    NowImproves your chance to hit with Frost and Fire spells by 6%.

    ChangeRank 4

    WasImproves your chance to hit with Frost and Fire spells by 4%.

    Nownone

    ChangeRank 5

    WasImproves your chance to hit with Frost and Fire spells by 5%.

    Nownone

  • ChangeRank 1

    WasIncreases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

    NowIncreases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.

    ChangeRank 2

    WasIncreases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.

    NowIncreases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.

  • ChangeDescription

    WasInstantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

    NowShield yourself, absorbing 431 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.

  • ChangeRank 1

    WasGives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath.

    NowGives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.

    ChangeRank 2

    WasGives you a 40% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 28% chance while casting Arcane Blast or Arcane Wrath.

    NowGives your Arcane Missiles spell a 40% chance and your Arcane Blast and Arcane Wrath spells a 28% chance to not lose casting time when you take damage.

    ChangeRank 3

    WasGives you a 60% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 42% chance while casting Arcane Blast or Arcane Wrath.

    NowGives your Arcane Missiles spell a 60% chance and your Arcane Blast and Arcane Wrath spells a 42% chance to not lose casting time when you take damage.

    ChangeRank 4

    WasGives you a 80% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 56% chance while casting Arcane Blast or Arcane Wrath.

    NowGives your Arcane Missiles spell a 80% chance and your Arcane Blast and Arcane Wrath spells a 56% chance to not lose casting time when you take damage.

    ChangeRank 5

    WasGives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast or Arcane Wrath.

    NowGives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.

  • ChangeRank 1

    WasGives your Arcane Blast spell a 20% chance, your Arcane Missile hits a 5% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

    NowGives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

    ChangeRank 2

    WasGives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

    NowGives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

  • Piercing IceRemoved
    ChangeRank 1
    Increases the damage done by your Frost spells by 2%.becamenone
    ChangeRank 2
    Increases the damage done by your Frost spells by 4%.becamenone
    ChangeRank 3
    Increases the damage done by your Frost spells by 6%.becamenone
  • ChangeRank 1

    WasGives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    NowGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.

    ChangeRank 2

    WasGives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    NowGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.

    ChangeRank 3

    WasGives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    NowGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.

    ChangeRank 4

    WasGives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    NowGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.

    ChangeRank 5

    WasGives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    NowGives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.

  • ChangeRank 2

    WasInstantly shields you, absorbing 542 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

    NowShield yourself, absorbing 542 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.

    ChangeRank 3

    WasInstantly shields you, absorbing 671 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

    NowShield yourself, absorbing 671 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.

    ChangeRank 4

    WasInstantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

    NowShield yourself, absorbing 811 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.

Warlock

  • ChangeDescription

    WasIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by %. Lasts 30 sec.

    NowIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

  • ChangeRank 1

    WasGives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

    NowGives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.

    ChangeRank 2

    WasGives you a 47% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

    NowGives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.

    ChangeRank 3

    WasGives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

    NowGives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.

  • ChangeRank 1

    WasGives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

    NowGives your Destruction spells a 23% chance to not lose casting time when you take damage.

    ChangeRank 2

    WasGives you a 47% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

    NowGives your Destruction spells a 47% chance to not lose casting time when you take damage.

    ChangeRank 3

    WasGives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

    NowGives your Destruction spells a 70% chance to not lose casting time when you take damage.

Druid

  • ChangeRank 1

    WasGives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

    NowGives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.

    ChangeRank 2

    WasGives you a 28% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

    NowGives your Arcane and Nature spells a 28% chance to not lose casting time when you take damage.

    ChangeRank 3

    WasGives you a 42% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

    NowGives your Arcane and Nature spells a 42% chance to not lose casting time when you take damage.

    ChangeRank 4

    WasGives you a 56% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

    NowGives your Arcane and Nature spells a 56% chance to not lose casting time when you take damage.

    ChangeRank 5

    WasGives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

    NowGives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.

Races

  • ChangeDescription

    WasYour non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

    NowYour non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec.

Build 1.60.1.70425

Compared with build 1.60.1.70374

Warrior

  • ChangeRank 1

    WasYour Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    NowGrants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.

    ChangeRank 2

    WasYour Main Hand melee attacks against enemies afflicted by your Rend have a 8% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    NowGrants your Main Hand melee attacks against enemies afflicted by your Rend a 8% chance to allow an activation of Overpower.

    ChangeRank 3

    WasYour Main Hand melee attacks against enemies afflicted by your Rend have a 12% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    NowGrants your Main Hand melee attacks against enemies afflicted by your Rend a 12% chance to allow an activation of Overpower.

    ChangeRank 4

    WasYour Main Hand melee attacks against enemies afflicted by your Rend have a 16% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    NowGrants your Main Hand melee attacks against enemies afflicted by your Rend a 16% chance to allow an activation of Overpower.

    ChangeRank 5

    WasYour Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    NowGrants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.

  • ChangeRank 1

    WasThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 9. Lasts 3 min.

    NowThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 9. Lasts 3 min.

    ChangeRank 2

    WasThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 21. Lasts 3 min.

    NowThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 21. Lasts 3 min.

    ChangeRank 3

    WasThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 33. Lasts 3 min.

    NowThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 33. Lasts 3 min.

    ChangeRank 4

    WasThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 51. Lasts 3 min.

    NowThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 51. Lasts 3 min.

    ChangeRank 5

    WasThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 78. Lasts 3 min.

    NowThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 78. Lasts 3 min.

    ChangeRank 6

    WasThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 111. Lasts 3 min.

    NowThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 111. Lasts 3 min.

    ChangeRank 7

    WasThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.

    NowThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.

Paladin

  • NerfRank 1

    WasIncreases your spell damage by up to 20% of your Intellect.

    NowIncreases your spell damage by up to 10% of your Intellect.

    NerfRank 2

    WasIncreases your spell damage by up to 40% of your Intellect.

    NowIncreases your spell damage by up to 20% of your Intellect.

    NerfRank 3

    WasIncreases your spell damage by up to 60% of your Intellect.

    NowIncreases your spell damage by up to 30% of your Intellect.

  • ChangeRank 1

    WasGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    NowGives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

    ChangeRank 2

    WasGives you a 16% chance to gain an extra attack after Blocking a melee attack and a 40% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    NowGives you a 16% chance after Blocking and a 40% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

    ChangeRank 3

    WasGives you a 24% chance to gain an extra attack after Blocking a melee attack and a 60% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    NowGives you a 24% chance after Blocking and a 60% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

    ChangeRank 4

    WasGives you a 32% chance to gain an extra attack after Blocking a melee attack and a 80% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    NowGives you a 32% chance after Blocking and a 80% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

    ChangeRank 5

    WasGives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    NowGives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

  • NerfRank 1

    WasIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.

    NowIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

    NerfRank 2

    WasIncreases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.

    NowIncreases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

    NerfRank 3

    WasIncreases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.

    NowIncreases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

  • Blessing of SalvationRemoved
    ChangeDescription

    WasPlaces a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

    Nownone

  • Greater Blessing of SalvationRemoved
    ChangeDescription

    WasGives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

    Nownone

  • ChangeDescription

    Wasnone

    NowRemove target party or raid member's Salvation or Mass Salvation.

  • BuffDescription

    WasIncreases the threat generated by your Holy attacks by 60%. Lasts 30 min.

    NowIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.

  • ChangeRank 1

    WasFills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts23 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 23 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    ChangeRank 3 level
    25became26
    ChangeRank 3

    WasFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 54 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 54 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    ChangeRank 4

    WasFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 74 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 74 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    ChangeRank 5

    WasFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 96 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 96 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    ChangeRank 6

    WasFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 123 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 123 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    ChangeRank 7

    WasFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 153 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 153 Holy damage to an enemy and taunts the target to attack you for 4 sec.

  • Sense UndeadRemoved
    ChangeDescription

    WasShows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.

    Nownone

Hunter

  • ChangeRank 1

    WasYour attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 10 sec.

    NowGrants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

    ChangeRank 2

    WasYour attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec.

    NowGrants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

  • ChangeRank 1

    WasIncreases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.

    NowIncreases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.

    ChangeRank 2

    WasIncreases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.

    NowIncreases your melee ability critical strike damage by 12% and your Off Hand weapon damage by 20%.

    ChangeRank 3

    WasIncreases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.

    NowIncreases your melee ability critical strike damage by 18% and your Off Hand weapon damage by 30%.

    ChangeRank 4

    WasIncreases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.

    NowIncreases your melee ability critical strike damage by 24% and your Off Hand weapon damage by 40%.

    ChangeRank 5

    WasIncreases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.

    NowIncreases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

  • ChangeRank 1

    WasHitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.

    NowAfflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.

    ChangeRank 2

    WasHitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.

    NowAfflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.

  • ChangeRank 1

    WasReduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 50% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.

    NowReduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

    ChangeRank 2

    WasReduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 100% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.

    NowReduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

  • ChangeDescription

    WasIncreases the Ranged Attack Power of party members within 45 yds by 30.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yds by 30.

  • ChangeRank 2

    WasIncreases the Ranged Attack Power of party members within 45 yds by 40.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yds by 40.

    ChangeRank 3

    WasIncreases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.

    ChangeRank 4

    WasIncreases the Ranged Attack Power of party members within 45 yards by 75. Lasts 30 min.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yards by 75. Lasts 30 min.

    ChangeRank 5

    WasIncreases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.

    NowIncreases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.

Priest

  • ChangeRank 1

    Wasnone

    NowYour Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.

    ChangeRank 2

    Wasnone

    NowYour Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 6% for 10 sec.

    ChangeRank 3

    Wasnone

    NowYour Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 9% for 10 sec.

    ChangeRank 4

    Wasnone

    NowYour Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 12% for 10 sec.

    ChangeRank 5

    Wasnone

    NowYour Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.

  • ChangeRank 1

    WasReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yds for the remaining duration.

    NowReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.

    ChangeRank 2

    WasReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.

    NowReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.

  • ChangeRank 1

    WasYour critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.

    NowYour non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec.

    ChangeRank 2

    WasYour critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts 12 sec.

    NowYour non-periodic critical heals create a protective shield on the target, absorbing 10% of the amount healed. Shields up to 1200 damage and lasts 12 sec.

    ChangeRank 3

    WasYour critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.

    NowYour non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1200 damage and lasts 12 sec.

  • Improved FadeRemoved
    ChangeRank 1
    Decreases the cooldown of your Fade ability by 3 sec.becamenone
    ChangeRank 2
    Decreases the cooldown of your Fade ability by 6 sec.becamenone
  • ChangeRank 1

    WasYour Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.

    NowEach instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.

    ChangeRank 2

    WasYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.

    NowEach instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.

  • NerfRank 1

    WasIncreases your total Intellect by 3%.

    NowIncreases your total Intellect by 2%.

    NerfRank 2

    WasIncreases your total Intellect by 6%.

    NowIncreases your total Intellect by 4%.

    NerfRank 3

    WasIncreases your total Intellect by 9%.

    NowIncreases your total Intellect by 6%.

    NerfRank 4

    WasIncreases your total Intellect by 12%.

    NowIncreases your total Intellect by 8%.

    NerfRank 5

    WasIncreases your total Intellect by 15%.

    NowIncreases your total Intellect by 10%.

  • ChangeRank 1

    WasYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.

    NowYour Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

    ChangeRank 2

    WasYour Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire.

    NowYour Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

    ChangeRank 3

    WasYour Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire.

    NowYour Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

    ChangeRank 4

    WasYour Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire.

    NowYour Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

    ChangeRank 5

    WasYour Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.

    NowYour Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

  • Shadow AffinityRemoved
    ChangeRank 1
    Reduces the threat generated by your Shadow spells by 10%.becamenone
    ChangeRank 2
    Reduces the threat generated by your Shadow spells by 20%.becamenone
    ChangeRank 3
    Reduces the threat generated by your Shadow spells by 30%.becamenone
  • ChangeRank 1

    WasYour Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

    NowYour Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

    ChangeRank 2

    WasYour Shadow damage spells have a 67% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

    NowYour Shadow damage spells have a 67% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

    ChangeRank 3

    WasYour Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

    NowYour Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

  • ChangeRank 1

    WasReduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

    NowReduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

    ChangeRank 2

    WasReduces the threat generated by your Holy spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.

    NowReduces the threat generated by your spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.

    ChangeRank 3

    WasReduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

    NowReduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

  • NerfDescription

    WasConsumes the enemy in holy flames that cause 106 Holy damage and an additional 65 Holy damage over 10 sec.

    NowConsumes the enemy in holy flames that cause 106 Holy damage and an additional 45 Holy damage over 10 sec.

Shaman

  • ChangeRank 1

    WasIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.

    NowIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.

    ChangeRank 2

    WasIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%.

    NowIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%, as well as increases the duration of your Flame Shock spell by 6 sec.

    ChangeRank 3

    WasIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.

    NowIncreases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

  • Call of ThunderRemoved
    ChangeDescription

    WasIncreases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.

    Nownone

  • ChangeRank 1

    WasYour offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.

    NowYour Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec.

    ChangeRank 2

    WasYour offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.

    NowYour Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 6% for 10 sec.

    ChangeRank 3

    WasYour offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.

    NowYour Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.

  • ChangeDescription

    Wasnone

    NowGain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

  • ChangeRank 1

    WasIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.

    NowIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.

    ChangeRank 2

    WasIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.

    NowIncreases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.

  • NerfDescription

    WasYou hurl molten lava at the target, dealing 164 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

    NowYou hurl molten lava at the target, dealing 123 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • ChangeName
    Improved Fire NovabecameTrial by Fire
    ChangeRank 1

    WasIncreases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.

    NowIncreases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.

    ChangeRank 2

    WasIncreases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.

    NowIncreases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.

  • ChangeDescription

    WasThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

    NowThe caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

  • NerfRank 1

    WasInstantly inflicts 52 fire damage to enemies within 10 yd of your active Fire totem.

    NowInstantly inflicts 33 fire damage to enemies within 10 yd of your active Fire totem.

    NerfRank 2

    WasInstantly inflicts 109 fire damage to enemies within 10 yd of your active Fire totem.

    NowInstantly inflicts 55 fire damage to enemies within 10 yd of your active Fire totem.

    NerfRank 3

    WasInstantly inflicts 196 fire damage to enemies within 10 yd of your active Fire totem.

    NowInstantly inflicts 130 fire damage to enemies within 10 yd of your active Fire totem.

    NerfRank 4

    WasInstantly inflicts 299 fire damage to enemies within 10 yd of your active Fire totem.

    NowInstantly inflicts 179 fire damage to enemies within 10 yd of your active Fire totem.

    NerfRank 5

    WasInstantly inflicts 419 fire damage to enemies within 10 yd of your active Fire totem.

    NowInstantly inflicts 239 fire damage to enemies within 10 yd of your active Fire totem.

  • ChangeRank 1

    WasSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.

    NowSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 30.

    ChangeRank 2

    WasSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 45.

    NowSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 45.

    ChangeRank 3

    WasSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.

    NowSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.

  • ChangeRank 1

    WasSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    NowSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party or raid members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    ChangeRank 2

    WasSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9.14 to 31.24 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    NowSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 9.14 to 31.24 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    ChangeRank 3

    WasSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 12.78 to 42.44 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    NowSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 12.78 to 42.44 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    ChangeRank 4

    WasSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 16.7 to 54.52 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

    NowSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 16.7 to 54.52 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

  • ChangeRank 1

    WasSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 49. Lasts 5 min.

    NowSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 49. Lasts 5 min.

    ChangeRank 2

    WasSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 77. Lasts 5 min.

    NowSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 77. Lasts 5 min.

    ChangeRank 3

    WasSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.

    NowSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.

  • ChangeRank 2 level
    50became40
    ChangeRank 2

    WasYou hurl molten lava at the target, dealing 196 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

    NowYou hurl molten lava at the target, dealing 164 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

    ChangeRank 3 level
    60became50
    ChangeRank 3

    WasYou hurl molten lava at the target, dealing 220 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

    NowYou hurl molten lava at the target, dealing 196 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

    ChangeRank 4

    Wasnone

    NowYou hurl molten lava at the target, dealing 220 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • ChangeRank 2 level
    48became38
    ChangeRank 2

    WasSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.

    NowSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 133 mana every 3 seconds to group members within 30 yards.

    ChangeRank 3 level
    58became48
    ChangeRank 3

    WasSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.

    NowSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.

    ChangeRank 4

    Wasnone

    NowSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.

  • ChangeDescription

    WasSummons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.

    NowSummons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.

  • ChangeRank 1

    WasSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 7. Lasts 5 min.

    NowSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 7. Lasts 5 min.

    ChangeRank 2

    WasSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 14. Lasts 5 min.

    NowSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 14. Lasts 5 min.

    ChangeRank 3

    WasSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 25. Lasts 5 min.

    NowSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 25. Lasts 5 min.

    ChangeRank 4

    WasSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 42. Lasts 5 min.

    NowSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 42. Lasts 5 min.

    ChangeRank 5

    WasSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.

    NowSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.

  • ChangeRank 1

    WasSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.

    NowSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.

    ChangeRank 2

    WasSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.

    NowSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.

    ChangeRank 3

    WasSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.

    NowSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.

Mage

  • ChangeDescription

    WasBlasts the target with energy, dealing 54 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

    NowBlasts the target with energy, dealing 32 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

  • ChangeDescription

    Wasnone

    NowLaunches a projectile of pure Arcane energy at the enemy target, causing 120 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

  • ChangeRank 1

    WasIncreases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

    NowIncreases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

    ChangeRank 2

    WasIncreases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

    NowIncreases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

  • ChangeRank 4

    Wasnone

    NowIncreases the critical strike chance of your Fire spells by 8%.

    ChangeRank 5

    Wasnone

    NowIncreases the critical strike chance of your Fire spells by 10%.

  • ChangeRank 1

    WasIncreases the damage done by your Fire spells by 2%.

    NowIncreases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.

    ChangeRank 2

    WasIncreases the damage done by your Fire spells by 4%.

    NowIncreases the damage done by your Fire spells by 2% per your Fire effects on the target, up to a maximum increase of 8%. Effects which mix multiple schools of magic do not qualify.

    ChangeRank 3

    WasIncreases the damage done by your Fire spells by 6%.

    NowIncreases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.

    ChangeRank 4
    Increases the damage done by your Fire spells by 8%.becamenone
    ChangeRank 5
    Increases the damage done by your Fire spells by 10%.becamenone
  • ChangeDescription

    WasNon-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.

    NowNon-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

  • NerfDescription

    WasDeals 28 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

    NowDeals 28 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

  • ChangeRank 1

    WasGives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.

    NowGives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath.

    ChangeRank 2

    WasGives you a 40% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 28% chance while casting Arcane Blast.

    NowGives you a 40% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 28% chance while casting Arcane Blast or Arcane Wrath.

    ChangeRank 3

    WasGives you a 60% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 42% chance while casting Arcane Blast.

    NowGives you a 60% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 42% chance while casting Arcane Blast or Arcane Wrath.

    ChangeRank 4

    WasGives you a 80% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 56% chance while casting Arcane Blast.

    NowGives you a 80% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 56% chance while casting Arcane Blast or Arcane Wrath.

    ChangeRank 5

    WasGives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.

    NowGives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast or Arcane Wrath.

  • ChangeName
    Wake of FirebecameImproved Fire Blast
    ChangeRank 1

    WasReduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 25%.

    NowReduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.

    ChangeRank 2

    WasReduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.

    NowReduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

  • ChangeRank 1

    WasReduces the casting time of your Frostbolt spell by 0.1 sec.

    NowReduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.

    ChangeRank 2

    WasReduces the casting time of your Frostbolt spell by 0.2 sec.

    NowReduces the casting time of your Frostbolt and Frost Blast spells by 0.2 sec.

    ChangeRank 3

    WasReduces the casting time of your Frostbolt spell by 0.3 sec.

    NowReduces the casting time of your Frostbolt and Frost Blast spells by 0.3 sec.

    ChangeRank 4

    WasReduces the casting time of your Frostbolt spell by 0.4 sec.

    NowReduces the casting time of your Frostbolt and Frost Blast spells by 0.4 sec.

    ChangeRank 5

    WasReduces the casting time of your Frostbolt spell by 0.5 sec.

    NowReduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.

  • ChangeRank 1

    WasGives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

    NowGives your Arcane Blast spell a 20% chance, your Arcane Missile hits a 5% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

    ChangeRank 2

    Wasnone

    NowGives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

  • ChangeRank 1

    WasGives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.

    NowGives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    ChangeRank 2

    WasGives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 2 times.

    NowGives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    ChangeRank 3

    WasGives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 3 times.

    NowGives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    ChangeRank 4

    WasGives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 4 times.

    NowGives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

    ChangeRank 5

    WasGives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

    NowGives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.

  • ChangeRank 2

    WasBlasts the target with energy, dealing 130 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

    NowBlasts the target with energy, dealing 78 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

    ChangeRank 3

    WasBlasts the target with energy, dealing 169 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

    NowBlasts the target with energy, dealing 101 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

    ChangeRank 4

    WasBlasts the target with energy, dealing 274 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

    NowBlasts the target with energy, dealing 168 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

    ChangeRank 5

    WasBlasts the target with energy, dealing 394 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

    NowBlasts the target with energy, dealing 236 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

  • ChangeRank 2

    Wasnone

    NowLaunches a projectile of pure Arcane energy at the enemy target, causing 187 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

    ChangeRank 3

    Wasnone

    NowLaunches a projectile of pure Arcane energy at the enemy target, causing 300 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

    ChangeRank 4

    Wasnone

    NowLaunches a projectile of pure Arcane energy at the enemy target, causing 451 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

  • ChangeRank 1

    WasTargets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec.

    NowTargets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.

    ChangeRank 2

    WasTargets in a cone in front of the caster take 137 to 151 Frost damage and are slowed by 40% for 6 sec.

    NowTargets in a cone in front of the caster take 137 to 151 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.

    ChangeRank 3

    WasTargets in a cone in front of the caster take 194 to 214 Frost damage and are slowed by 40% for 6 sec.

    NowTargets in a cone in front of the caster take 194 to 214 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.

    ChangeRank 4

    WasTargets in a cone in front of the caster take 254 to 280 Frost damage and are slowed by 40% for 6 sec.

    NowTargets in a cone in front of the caster take 254 to 280 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.

    ChangeRank 5

    WasTargets in a cone in front of the caster take 325 to 355 Frost damage and are slowed by 40% for 6 sec.

    NowTargets in a cone in front of the caster take 325 to 355 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.

  • ChangeRank 1

    Wasnone

    NowQuickly launch a weak blast of frost at the enemy, causing 26 Frost damage and slowing movement speed by 40% for 9 sec.

    ChangeRank 2

    Wasnone

    NowQuickly launch a weak blast of frost at the enemy, causing 45 Frost damage and slowing movement speed by 40% for 9 sec.

    ChangeRank 3

    Wasnone

    NowQuickly launch a weak blast of frost at the enemy, causing 77 Frost damage and slowing movement speed by 40% for 9 sec.

  • NerfRank 2

    WasDeals 36 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

    NowDeals 36 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

    NerfRank 3

    WasDeals 45 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

    NowDeals 45 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

    NerfRank 4

    WasDeals 79 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

    NowDeals 79 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

    NerfRank 5

    WasDeals 98 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

    NowDeals 98 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

    NerfRank 6

    WasDeals 145 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

    NowDeals 145 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

Warlock

  • ChangeDescription

    WasIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

    NowIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by %. Lasts 30 sec.

  • ChangeRank 1

    WasIncreases the range of your damaging spells by 10%.

    NowIncreases the range of your Destruction spells by 10%.

    ChangeRank 2

    WasIncreases the range of your damaging spells by 20%.

    NowIncreases the range of your Destruction spells by 20%.

  • ChangeRank 1
    nonebecameIncreases the range of your Affliction spells by 10%.
    ChangeRank 2
    nonebecameIncreases the range of your Affliction spells by 20%.
  • MaledictionRemoved
    ChangeRank 1

    WasIncreases all periodic damage done by your Warlock spells by 1%.

    Nownone

    ChangeRank 2

    WasIncreases all periodic damage done by your Warlock spells by 2%.

    Nownone

    ChangeRank 3

    WasIncreases all periodic damage done by your Warlock spells by 3%.

    Nownone

    ChangeRank 4

    WasIncreases all periodic damage done by your Warlock spells by 4%.

    Nownone

    ChangeRank 5

    WasIncreases all periodic damage done by your Warlock spells by 5%.

    Nownone

  • BuffRank 1

    WasIncreases the damage dealt or life drained by your Shadow spells by 1%.

    NowIncreases the damage dealt or life drained by your Shadow spells by 2%.

    BuffRank 2

    WasIncreases the damage dealt or life drained by your Shadow spells by 2%.

    NowIncreases the damage dealt or life drained by your Shadow spells by 4%.

    BuffRank 3

    WasIncreases the damage dealt or life drained by your Shadow spells by 3%.

    NowIncreases the damage dealt or life drained by your Shadow spells by 6%.

    BuffRank 4

    WasIncreases the damage dealt or life drained by your Shadow spells by 4%.

    NowIncreases the damage dealt or life drained by your Shadow spells by 8%.

    BuffRank 5

    WasIncreases the damage dealt or life drained by your Shadow spells by 5%.

    NowIncreases the damage dealt or life drained by your Shadow spells by 10%.

Druid

  • ChangeRank 1

    WasGives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per sec spent outside Cat Form, up to 20 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    NowGives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.

    ChangeRank 2

    WasGives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per sec spent outside Cat Form, up to 40 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    NowGives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.

    ChangeRank 3

    WasGives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per sec spent outside Cat Form, up to 60 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    NowGives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.

    ChangeRank 4

    WasGives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per sec spent outside Cat Form, up to 80 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    NowGives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.

    ChangeRank 5

    WasGives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec spent outside Cat Form, up to 100 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    NowGives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

  • ChangeDescription

    WasWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.

    NowWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.

  • ChangeDescription

    WasShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    NowShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • ChangeRank 1 level
    22became20
    ChangeRank 1

    WasShred the target, causing 155% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.

    NowShred the target, causing 155% damage plus 22 to the target. Must be behind the target. Awards 1 combo point.

    NerfRank 2

    WasShred the target, causing 155% damage plus 72 to the target. Must be behind the target. Awards 1 combo point.

    NowShred the target, causing 155% damage plus 32 to the target. Must be behind the target. Awards 1 combo point.

    NerfRank 3

    WasShred the target, causing 155% damage plus 99 to the target. Must be behind the target. Awards 1 combo point.

    NowShred the target, causing 155% damage plus 44 to the target. Must be behind the target. Awards 1 combo point.

    NerfRank 4

    WasShred the target, causing 155% damage plus 144 to the target. Must be behind the target. Awards 1 combo point.

    NowShred the target, causing 155% damage plus 64 to the target. Must be behind the target. Awards 1 combo point.

    NerfRank 5

    WasShred the target, causing 155% damage plus 180 to the target. Must be behind the target. Awards 1 combo point.

    NowShred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.

Races

  • ChangeName
    Mace SpecializationbecameEarth Fury
    ChangeDescription

    WasIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.

    NowIncreases your critical strike bonus to damage and healing by 2%.

  • ChangeDescription

    WasTotal Health increased by 5% and chance to hit increased by 1%.

    NowTotal Health increased by 5% and critical strike bonus to damage and healing increased by 2%.

  • ChangeDescription

    WasYour next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

    NowYour non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

  • ChangeDescription

    WasGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.

    NowGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.

  • ChangeName
    Read Ley LinebecameRead Leyline
    ChangeDescription

    WasAttempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.

    NowAttempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.

  • BuffDescription

    WasHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

    NowHealth regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.

  • ChangeName
    Sword SpecializationbecameRuthless
    ChangeDescription

    WasIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.

    NowIncreases your critical strike chance with all spells and attacks by 2%.

  • ChangeName
    Axe SpecializationbecameSavage
    ChangeDescription

    WasIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.

    NowIncreases your critical strike chance with all spells and abilities by 1%.

  • ChangeDescription

    WasInstantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.

    NowInstantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

  • BuffDescription

    WasYour spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.

    NowYour spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.

  • BuffDescription

    WasIncreases your spellcasting, melee, and ranged Haste by 1%.

    NowIncreases your spellcasting, melee, and ranged Haste by 3%.

Build 1.60.1.70291

Compared with build 1.60.1.70245

Warrior

  • ChangeRank 1

    WasRegenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    NowRegenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

    ChangeRank 2

    WasRegenerates 2% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    NowRegenerates 2% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

    ChangeRank 3

    WasRegenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    NowRegenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

  • BuffDescription

    WasInstantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

    NowInstantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

  • ChangeRank 1

    WasIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.

    NowIncreases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.

    ChangeRank 2

    WasIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 20%.

    NowIncreases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.

    ChangeRank 3

    WasIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 30%.

    NowIncreases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.

    ChangeRank 4

    WasIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 40%.

    NowIncreases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.

    ChangeRank 5

    WasIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.

    NowIncreases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.

  • Boundless RageRemoved
    ChangeRank 1
    Increases your maximum Rage by 10.becamenone
    ChangeRank 2
    Increases your maximum Rage by 20.becamenone
    ChangeRank 3
    Increases your maximum Rage by 30.becamenone
  • ChangeRank 1

    WasIncreases your off-hand weapon damage by 5% and chance to hit with off-hand attacks by 2%.

    NowIncreases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.

    ChangeRank 2

    WasIncreases your off-hand weapon damage by 10% and chance to hit with off-hand attacks by 4%.

    NowIncreases the damage done by your off-hand weapon by 10% and the Rage generated by your off-hand attacks by 20%.

    ChangeRank 3

    WasIncreases your off-hand weapon damage by 15% and chance to hit with off-hand attacks by 6%.

    NowIncreases the damage done by your off-hand weapon by 15% and the Rage generated by your off-hand attacks by 30%.

    ChangeRank 4

    WasIncreases your off-hand weapon damage by 20% and chance to hit with off-hand attacks by 8%.

    NowIncreases the damage done by your off-hand weapon by 20% and the Rage generated by your off-hand attacks by 40%.

    ChangeRank 5

    WasIncreases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.

    NowIncreases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.

  • ChangeRank 1
    nonebecameIncreases your chance to hit with off-hand attacks by 4%.
    ChangeRank 2
    nonebecameIncreases your chance to hit with off-hand attacks by 7%.
    ChangeRank 3
    nonebecameIncreases your chance to hit with off-hand attacks by 10%.
  • ChangeRank 1

    Wasnone

    NowYour Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.

    ChangeRank 2

    Wasnone

    NowYour Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.

  • Improved CleaveRemoved
    ChangeRank 1
    Reduces the Rage cost of your Cleave ability by 1.becamenone
    ChangeRank 2
    Reduces the Rage cost of your Cleave ability by 2.becamenone
    ChangeRank 3
    Reduces the Rage cost of your Cleave ability by 3.becamenone
  • BuffDescription

    WasReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.

    NowReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.

  • ChangeRank 1

    Wasnone

    NowIncreases the time before your Rage begins to decay after leaving combat by 2 sec.

    ChangeRank 2

    Wasnone

    NowIncreases the time before your Rage begins to decay after leaving combat by 4 sec.

    ChangeRank 3

    Wasnone

    NowIncreases the time before your Rage begins to decay after leaving combat by 6 sec.

    ChangeRank 4

    Wasnone

    NowIncreases the time before your Rage begins to decay after leaving combat by 8 sec.

    ChangeRank 5

    Wasnone

    NowIncreases the time before your Rage begins to decay after leaving combat by 10 sec.

  • ChangeDescription

    WasCauses all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.

    NowCauses all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.

  • PrecisionRemoved
    ChangeRank 1
    Improves your chance to hit by 1%.becamenone
    ChangeRank 2
    Improves your chance to hit by 2%.becamenone
    ChangeRank 3
    Improves your chance to hit by 3%.becamenone
  • ChangeDescription

    WasCauses your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.

    NowReduces the Rage cost of your Cleave and Whirlwind abilities by 3.

  • ChangeDescription

    WasA brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.

    NowA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  • ToughnessRemoved
    ChangeRank 1
    Increases your Armor value from items by 2%.becamenone
    ChangeRank 2
    Increases your Armor value from items by 4%.becamenone
    ChangeRank 3
    Increases your Armor value from items by 6%.becamenone
    ChangeRank 4
    Increases your Armor value from items by 8%.becamenone
    ChangeRank 5
    Increases your Armor value from items by 10%.becamenone
  • ChangeRank 1

    WasGives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    NowGives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.

    ChangeRank 2

    WasGives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    NowGives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon.

    ChangeRank 3

    WasGives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    NowGives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon.

    ChangeRank 4

    WasGives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    NowGives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon.

    ChangeRank 5

    WasGives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    NowGives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.

  • ChangeRank 1 level
    32became30
    ChangeDescription

    WasThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.

    NowThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.

  • BuffRank 2

    WasInstantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.

    NowInstantly attack the target causing damage equal to 45% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.

    BuffRank 3

    WasInstantly attack the target causing damage equal to 35% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.

    NowInstantly attack the target causing damage equal to 45% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.

    BuffRank 4

    WasInstantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.

    NowInstantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.

  • ChangeDescription

    WasThe warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.

    NowThe warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.

  • ChangeDescription

    WasIn a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.

    NowIn a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.

Paladin

  • ChangeRank 1

    WasGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.

    NowGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    ChangeRank 2

    WasGives you a 16% chance to gain an extra attack after Blocking a melee attack and a 40% chance to gain an extra attack after being the victim of a non-periodic critical strike.

    NowGives you a 16% chance to gain an extra attack after Blocking a melee attack and a 40% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    ChangeRank 3

    WasGives you a 24% chance to gain an extra attack after Blocking a melee attack and a 60% chance to gain an extra attack after being the victim of a non-periodic critical strike.

    NowGives you a 24% chance to gain an extra attack after Blocking a melee attack and a 60% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    ChangeRank 4

    WasGives you a 32% chance to gain an extra attack after Blocking a melee attack and a 80% chance to gain an extra attack after being the victim of a non-periodic critical strike.

    NowGives you a 32% chance to gain an extra attack after Blocking a melee attack and a 80% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

    ChangeRank 5

    WasGives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.

    NowGives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

  • NerfRank 1

    WasCauses 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NowCauses 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NerfRank 2

    WasCauses 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NowCauses 8 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NerfRank 3

    WasCauses 18 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NowCauses 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NerfRank 4

    WasCauses 24 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NowCauses 16 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NerfRank 5

    WasCauses 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

    NowCauses 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Hunter

  • BuffRank 1

    WasYour attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.

    NowYour attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 10 sec.

    BuffRank 2

    WasYour attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.

    NowYour attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec.

  • ChangeRank 2

    WasThe hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.

    NowYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.

    ChangeRank 3

    WasThe hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.

    NowYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.

    ChangeRank 4

    WasThe hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.

    NowYou take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.

Priest

  • NerfDescription

    WasLaunches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

    NowLaunches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

  • ChangeRank 2

    WasPlace a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%. A target may be affected by only one Contingency Plan.

    NowPlace a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%. A target may be affected by only one Contingency Plan.

    ChangeRank 3

    WasPlace a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%. A target may be affected by only one Contingency Plan.

    NowPlace a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%. A target may be affected by only one Contingency Plan.

    ChangeRank 4

    WasPlace a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%. A target may be affected by only one Contingency Plan.

    NowPlace a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%. A target may be affected by only one Contingency Plan.

  • NerfRank 1
    Heal your target for 291.becameHeal your target for 270.
    NerfRank 2
    Heal your target for 405.becameHeal your target for 375.
  • BuffRank 2
    Heal your target for 78.becameHeal your target for 94.
    BuffRank 3
    Heal your target for 141.becameHeal your target for 163.
  • NerfRank 2

    WasLaunches a volley of holy light at the target, causing 113 Holy damage to an enemy, or 291 healing to an ally, instantly and every 1 sec for 2 sec.

    NowLaunches a volley of holy light at the target, causing 50 Holy damage to an enemy, or 200 healing to an ally, instantly and every 1 sec for 2 sec.

    NerfRank 3

    WasLaunches a volley of holy light at the target, causing 180 Holy damage to an enemy, or 482 healing to an ally, instantly and every 1 sec for 2 sec.

    NowLaunches a volley of holy light at the target, causing 68 Holy damage to an enemy, or 268 healing to an ally, instantly and every 1 sec for 2 sec.

    NerfRank 4

    WasLaunches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec.

    NowLaunches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.

  • NerfRank 2

    WasSmite an enemy for 28 Holy damage.

    NowSmite an enemy for 27 Holy damage.

    NerfRank 3

    WasSmite an enemy for 46 Holy damage.

    NowSmite an enemy for 45 Holy damage.

    BuffRank 4

    WasSmite an enemy for 59 Holy damage.

    NowSmite an enemy for 60 Holy damage.

Shaman

  • BuffRank 1

    WasCasts a bolt of lightning at the target for 14 Nature damage.

    NowCasts a bolt of lightning at the target for 15 Nature damage.

    NerfRank 2

    WasCasts a bolt of lightning at the target for 29 Nature damage.

    NowCasts a bolt of lightning at the target for 27 Nature damage.

    BuffRank 4

    WasCasts a bolt of lightning at the target for 56 Nature damage.

    NowCasts a bolt of lightning at the target for 61 Nature damage.

    BuffRank 5

    WasCasts a bolt of lightning at the target for 72 Nature damage.

    NowCasts a bolt of lightning at the target for 82 Nature damage.

Mage

  • BuffRank 2

    WasLaunches Arcane Missiles at the enemy, causing 31 Arcane damage each second for 4 sec.

    NowLaunches Arcane Missiles at the enemy, causing 34 Arcane damage each second for 4 sec.

    BuffRank 3

    WasLaunches Arcane Missiles at the enemy, causing 44 Arcane damage each second for 5 sec.

    NowLaunches Arcane Missiles at the enemy, causing 47 Arcane damage each second for 5 sec.

  • NerfRank 2

    WasHurls a fiery ball that causes 37 Fire damage and an additional 3 Fire damage over 6 sec.

    NowHurls a fiery ball that causes 32 Fire damage and an additional 3 Fire damage over 6 sec.

    NerfRank 3

    WasHurls a fiery ball that causes 53 Fire damage and an additional 6 Fire damage over 6 sec.

    NowHurls a fiery ball that causes 51 Fire damage and an additional 6 Fire damage over 6 sec.

    BuffRank 4

    WasHurls a fiery ball that causes 74 Fire damage and an additional 12 Fire damage over 8 sec.

    NowHurls a fiery ball that causes 77 Fire damage and an additional 12 Fire damage over 8 sec.

    BuffRank 5

    WasHurls a fiery ball that causes 108 Fire damage and an additional 16 Fire damage over 8 sec.

    NowHurls a fiery ball that causes 120 Fire damage and an additional 16 Fire damage over 8 sec.

  • NerfRank 2

    WasLaunches a bolt of frost at the enemy, causing 31 to 35 Frost damage and slowing movement speed by 40% for 6 sec.

    NowLaunches a bolt of frost at the enemy, causing 27 to 31 Frost damage and slowing movement speed by 40% for 6 sec.

    BuffRank 4

    WasLaunches a bolt of frost at the enemy, causing 57 to 63 Frost damage and slowing movement speed by 40% for 7 sec.

    NowLaunches a bolt of frost at the enemy, causing 66 to 74 Frost damage and slowing movement speed by 40% for 7 sec.

    BuffRank 5

    WasLaunches a bolt of frost at the enemy, causing 91 to 99 Frost damage and slowing movement speed by 40% for 7 sec.

    NowLaunches a bolt of frost at the enemy, causing 99 to 109 Frost damage and slowing movement speed by 40% for 7 sec.

Warlock

  • ChangeRank 1

    WasYour Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 65 to 68 Fire or Shadow damage based on the pet.

    NowYour Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

    ChangeRank 2

    WasYour Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target generate high threat and deal 65 to 68 Fire or Shadow damage based on the pet.

    NowYour Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

    ChangeRank 3

    WasYour Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal 65 to 68 Fire or Shadow damage based on the pet.

    NowYour Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

  • NerfRank 2

    WasSends a shadowy bolt at the enemy, causing 25 Shadow damage.

    NowSends a shadowy bolt at the enemy, causing 23 Shadow damage.

    NerfRank 3

    WasSends a shadowy bolt at the enemy, causing 41 Shadow damage.

    NowSends a shadowy bolt at the enemy, causing 40 Shadow damage.

    BuffRank 4

    WasSends a shadowy bolt at the enemy, causing 56 Shadow damage.

    NowSends a shadowy bolt at the enemy, causing 58 Shadow damage.

Druid

  • ChangeRank 1

    WasGives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.

    NowGives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per sec spent outside Cat Form, up to 20 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    ChangeRank 2

    WasGives you a 40% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 40% of the Energy you had when you were last in Cat Form, plus 4 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 40 Energy.

    NowGives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per sec spent outside Cat Form, up to 40 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    ChangeRank 3

    WasGives you a 60% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 60% of the Energy you had when you were last in Cat Form, plus 6 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 60 Energy.

    NowGives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per sec spent outside Cat Form, up to 60 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    ChangeRank 4

    WasGives you a 80% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 80% of the Energy you had when you were last in Cat Form, plus 8 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 80 Energy.

    NowGives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per sec spent outside Cat Form, up to 80 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

    ChangeRank 5

    WasGives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.

    NowGives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec spent outside Cat Form, up to 100 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

  • ChangeName
    Predatory InstinctsbecameNatural Instinct
    ChangeRank 1

    WasIncreases the critical strike damage bonus of your melee abilities by 10%.

    NowIncreases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.

    ChangeRank 2

    WasIncreases the critical strike damage bonus of your melee abilities by 20%.

    NowIncreases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.

  • NerfRank 1

    WasThorns sprout from the friendly target causing 4 Nature damage to attackers when hit. Lasts 10 min.

    NowThorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 min.

    NerfRank 2

    WasThorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.

    NowThorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 min.

    NerfRank 3

    WasThorns sprout from the friendly target causing 11 Nature damage to attackers when hit. Lasts 10 min.

    NowThorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.

    NerfRank 4

    WasThorns sprout from the friendly target causing 13 Nature damage to attackers when hit. Lasts 10 min.

    NowThorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 min.

    NerfRank 5

    WasThorns sprout from the friendly target causing 16 Nature damage to attackers when hit. Lasts 10 min.

    NowThorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 min.

    NerfRank 6

    WasThorns sprout from the friendly target causing 22 Nature damage to attackers when hit. Lasts 10 min.

    NowThorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.

  • NerfRank 2

    WasCauses 23 Nature damage to the target.

    NowCauses 21 Nature damage to the target.

    NerfRank 4

    WasCauses 38 Nature damage to the target.

    NowCauses 37 Nature damage to the target.

Build 1.60.1.70170

Compared with build 1.60.1.70124

Warrior

  • ChangeRank 1

    WasIncreases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.

    NowIncreases your off-hand weapon damage by 5% and chance to hit with off-hand attacks by 2%.

    ChangeRank 2

    WasIncreases your off-hand weapon damage by 10%, off-hand Rage generation by 40%, and chance to hit with off-hand attacks by 4%.

    NowIncreases your off-hand weapon damage by 10% and chance to hit with off-hand attacks by 4%.

    ChangeRank 3

    WasIncreases your off-hand weapon damage by 15%, off-hand Rage generation by 60%, and chance to hit with off-hand attacks by 6%.

    NowIncreases your off-hand weapon damage by 15% and chance to hit with off-hand attacks by 6%.

    ChangeRank 4

    WasIncreases your off-hand weapon damage by 20%, off-hand Rage generation by 80%, and chance to hit with off-hand attacks by 8%.

    NowIncreases your off-hand weapon damage by 20% and chance to hit with off-hand attacks by 8%.

    ChangeRank 5

    WasIncreases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.

    NowIncreases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.

  • ChangeDescription

    WasCauses your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.

    NowCauses your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.

  • ChangeDescription

    WasA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

    NowA brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.

  • ChangeDescription

    WasGenerates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.

    NowGenerates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.

Paladin

  • ChangeRank 1

    WasIncreases your spell damage and healing by up to 33% of your Intellect.

    NowIncreases your spell damage by up to 20% of your Intellect.

    ChangeRank 2

    WasIncreases your spell damage and healing by up to 66% of your Intellect.

    NowIncreases your spell damage by up to 40% of your Intellect.

    ChangeRank 3

    WasIncreases your spell damage and healing by up to 100% of your Intellect.

    NowIncreases your spell damage by up to 60% of your Intellect.

  • BuffDescription

    WasIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

    NowIncreases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

  • ChangeRank 1

    WasIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.

    NowIncreases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.

    ChangeRank 2

    WasIncreases the threat generated by your Holy Strike ability 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.

    NowIncreases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.

    ChangeRank 3

    WasIncreases the threat generated by your Holy Strike ability 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.

    NowIncreases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.

    ChangeRank 4

    WasIncreases the threat generated by your Holy Strike ability 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.

    NowIncreases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.

    ChangeRank 5

    WasIncreases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

    NowIncreases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

  • ChangeDescription

    WasApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The Paladin may only have one Light's Vigil active per party.

    NowApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.

  • NerfRank 1

    WasDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.

    NowDamaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.

    NerfRank 2

    WasDamaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.

    NowDamaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.

    NerfRank 3

    WasDamaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.

    NowDamaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.

    NerfRank 4

    WasDamaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.

    NowDamaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.

    NerfRank 5

    WasDamaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

    NowDamaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.

  • ChangeDescription

    WasReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

    NowReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

  • ChangeDescription

    WasGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.

    NowGrants you immunity to Silence and Interrupt effects for 6 sec.

  • ChangeRank 1

    WasConsecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.

    NowConsecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.

    ChangeRank 2

    WasConsecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.

    NowConsecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.

    ChangeRank 3

    WasConsecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.

    NowConsecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.

    ChangeRank 4

    WasConsecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.

    NowConsecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.

    ChangeRank 5

    WasConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.

    NowConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.

  • BuffRank 2

    WasIncreases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.

    NowIncreases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.

    BuffRank 3

    WasIncreases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.

    NowIncreases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.

  • ChangeRank 2

    WasApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 278 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 487. The Paladin may only have one Light's Vigil active per party.

    NowApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 278 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 487. You may only have one Light's Vigil active per party.

    ChangeRank 3

    WasApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. The Paladin may only have one Light's Vigil active per party.

    NowApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. You may only have one Light's Vigil active per party.

  • ChangeRank 1

    WasFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 23 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts23 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    ChangeRank 2

    WasFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 36.9 Holy damage to an enemy and taunts the target to attack you for 4 sec.

    NowFills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 36.9 Holy damage to an enemy and taunts the target to attack you for 4 sec.

Hunter

  • NerfRank 1

    WasIncreases your Parry chance by 2%.

    NowIncreases your Parry chance by 1%.

    NerfRank 2

    WasIncreases your Parry chance by 4%.

    NowIncreases your Parry chance by 2%.

    NerfRank 3

    WasIncreases your Parry chance by 6%.

    NowIncreases your Parry chance by 3%.

    NerfRank 4

    WasIncreases your Parry chance by 8%.

    NowIncreases your Parry chance by 4%.

    NerfRank 5

    WasIncreases your Parry chance by 10%.

    NowIncreases your Parry chance by 5%.

  • ChangeRank 1

    WasIncreased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.

    NowIncreases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.

    ChangeRank 2

    WasIncreased the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.

    NowIncreases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.

    ChangeRank 3

    WasIncreased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

    NowIncreases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

  • ChangeDescription

    WasYour Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.

    NowYour Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

  • ChangeRank 1

    WasIncreases your melee critical strike damage by 6% and your offhand weapon damage by 10%.

    NowIncreases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.

    ChangeRank 2

    WasIncreases your melee critical strike damage by 12% and your offhand weapon damage by 20%.

    NowIncreases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.

    ChangeRank 3

    WasIncreases your melee critical strike damage by 18% and your offhand weapon damage by 30%.

    NowIncreases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.

    ChangeRank 4

    WasIncreases your melee critical strike damage by 24% and your offhand weapon damage by 40%.

    NowIncreases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.

    ChangeRank 5

    WasIncreases your melee critical strike damage by 30% and your offhand weapon damage by 50%.

    NowIncreases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.

  • ChangeDescription

    WasA steady snipe that increases ranged damage by 160.

    NowA long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.

  • ChangeDescription

    WasIncreases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.

    NowIncreases the Ranged Attack Power of party members within 45 yds by 30.

  • ChangeRank 2

    WasA steady snipe that increases ranged damage by 225.

    NowA long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.

    ChangeRank 3

    WasA steady snipe that increases ranged damage by 295.

    NowA long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.

  • ChangeDescription

    WasIncreases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.

    NowIncreases the Ranged Attack Power of party members within 45 yds by 40.

Rogue

  • ChangeRank 1

    WasGives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

    NowGives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.

    ChangeRank 2

    WasGives you a 67% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

    NowGives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.

    ChangeRank 3

    WasGives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

    NowGives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.

  • ChangeDescription

    WasFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

    NowFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

  • ChangeRank 1

    WasFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 90 armor 2 points: 180 armor 3 points: 270 armor 4 points: 360 armor 5 points: 450 armor

    NowFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 90 Armor 2 points: 180 Armor 3 points: 270 Armor 4 points: 360 Armor 5 points: 450 Armor

    ChangeRank 2

    WasFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 180 armor 2 points: 360 armor 3 points: 540 armor 4 points: 720 armor 5 points: 900 armor

    NowFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 180 Armor 2 points: 360 Armor 3 points: 540 Armor 4 points: 720 Armor 5 points: 900 Armor

    ChangeRank 3

    WasFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 270 armor 2 points: 540 armor 3 points: 810 armor 4 points: 1080 armor 5 points: 1350 armor

    NowFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 270 Armor 2 points: 540 Armor 3 points: 810 Armor 4 points: 1080 Armor 5 points: 1350 Armor

    ChangeRank 4

    WasFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 360 armor 2 points: 720 armor 3 points: 1080 armor 4 points: 1440 armor 5 points: 1800 armor

    NowFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 360 Armor 2 points: 720 Armor 3 points: 1080 Armor 4 points: 1440 Armor 5 points: 1800 Armor

    ChangeRank 5

    WasFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armor

    NowFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1350 Armor 4 points: 1800 Armor 5 points: 2250 Armor

Priest

  • ChangeRank 1

    WasReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.

    NowReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yds for the remaining duration.

    ChangeRank 2

    WasReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

    NowReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.

  • ChangeDescription

    WasWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

    NowWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

  • ChangeRank 1

    WasGives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

    NowGives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

    ChangeRank 2

    WasGives you a 40% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

    NowGives you a 40% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

    ChangeRank 3

    WasGives you a 60% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

    NowGives you a 60% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

    ChangeRank 4

    WasGives you a 80% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

    NowGives you a 80% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

    ChangeRank 5

    WasGives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.

    NowGives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

  • ChangeDescription

    WasAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.

    NowAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

  • ChangeRank 2

    WasHeals a friendly target and the caster for 312. Low threat.

    NowHeal yourself and a friendly target for 312. This causes low threat.

    ChangeRank 3

    WasHeals a friendly target and the caster for 383. Low threat.

    NowHeal yourself and a friendly target for 383. This causes low threat.

    ChangeRank 4

    WasHeals a friendly target and the caster for 507. Low threat.

    NowHeal yourself and a friendly target for 507. This causes low threat.

    ChangeRank 5

    WasHeals a friendly target and the caster for 644. Low threat.

    NowHeal yourself and a friendly target for 644. This causes low threat.

    ChangeRank 6

    WasHeals a friendly target and the caster for 825. Low threat.

    NowHeal yourself and a friendly target for 825. This causes low threat.

  • ChangeRank 1

    WasChastise the target, causing 46 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

    NowChastise the target, causing 46 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

    ChangeRank 2

    WasChastise the target, causing 93 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

    NowChastise the target, causing 93 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

    ChangeRank 3

    WasChastise the target, causing 140 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

    NowChastise the target, causing 140 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

    ChangeRank 4

    WasChastise the target, causing 214 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

    NowChastise the target, causing 214 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

    ChangeRank 5

    WasChastise the target, causing 289 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

    NowChastise the target, causing 289 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

  • ChangeRank 2

    WasPlaces a spell on the target that heals them for 298 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

    NowPlaces a spell on the target that heals them for 298 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

    ChangeRank 3

    WasPlaces a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

    NowPlaces a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shaman

  • BuffDescription

    WasSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 min.

    NowSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Mage

  • NerfDescription

    WasWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.

    NowWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

  • ChangeName
    Hot StreakbecameHeating Up
    ChangeDescription

    WasYour non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.

    NowNon-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.

Warlock

  • ChangeName
    Soul HarvestingbecameSoul Harvest
    ChangeRank 1

    WasYou gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.

    NowKilling a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.

    ChangeRank 2

    WasYou gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration.

    NowKilling a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.

  • ChangeDescription

    WasTears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.

    NowTears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

  • ChangeRank 2

    WasCurses the target for 5 min, reducing Magic resistances by 45 and increases Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.

    NowCurses the target for 5 min, reducing Magic resistances by 45 and increasing Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.

    ChangeRank 3

    WasCurses the target for 5 min, reducing Magic resistances by 60 and increases Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.

    NowCurses the target for 5 min, reducing Magic resistances by 60 and increasing Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.

    ChangeRank 4

    WasCurses the target for 5 min, reducing Magic resistances by 75 and increases Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

    NowCurses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

Druid

  • ChangeRank 1
    nonebecameReduces the cooldown of your Shifting Power spell by 4 sec.
    ChangeRank 2
    nonebecameReduces the cooldown of your Shifting Power spell by 8 sec.
  • King of the JungleRemoved
    ChangeRank 1
    Tiger's Fury now instantly grants you 20 Energy.becamenone
    ChangeRank 2
    Tiger's Fury now instantly grants you 40 Energy.becamenone
    ChangeRank 3
    Tiger's Fury now instantly grants you 60 Energy.becamenone
  • ChangeDescription

    WasTransforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    NowShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • ChangeDescription

    WasBite the target for 100% normal damage plus 26.

    NowBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

  • ChangeDescription

    Wasnone

    NowInstantly convert Mana into Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

  • ChangeDescription

    WasShapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    NowShapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • ChangeDescription

    WasShapeshift into a bear, increasing melee attack power by 30, armor contribution from items by 180%, and health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    NowShapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • ChangeDescription

    WasShapeshift into cat form, increasing melee attack power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    NowShapeshift into Cat Form, increasing Attack Power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • ChangeDescription

    WasShapeshift into a dire bear, increasing melee attack power by 120, armor contribution from items by 360%, and health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    NowShapeshift into Dire Bear Form, increasing Attack Power by 120, Armor contribution from items by 360%, and Health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • ChangeRank 2

    Wasnone

    NowBite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.

    ChangeRank 3

    Wasnone

    NowBite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.

    ChangeRank 4

    Wasnone

    NowBite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.

  • Tiger's FuryRemoved
    ChangeDescription

    WasRequires Cat Form Increases Physical damage done by 15% for 6 sec.

    Nownone

  • ChangeDescription

    WasTransforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

    NowShapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

  • ChangeRank 2

    WasHeals the target and their party for 420 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

    NowHeals the target and their party for 420 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

    ChangeRank 3

    WasHeals the target and their party for 679 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

    NowHeals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Races

  • ChangeDescription

    WasYour next 3 damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

    NowYour next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

  • ChangeDescription

    WasThe High Order is made up of the descendants of the ancient Highborne scholars of Eldre'Thalas. When the wind spirits disappeared from Zephras Isle, the High Order realized that the Skyborne's utter dependence upon their elemental patrons had left them dangerously vulnerable. A new generation of High Order have now been called upon to return to Azeroth to reclaim the arcane knowledge that they have lost, and use that power to ensure that the shen'dorei have the self-reliance to survive on their own.

    NowThe High Order is made up of the descendants of the ancient Highborne scholars of Eldre'Thalas. When the wind spirits disappeared from Zephras Isle, the High Order realized that the Skyborne's utter dependence upon their elemental patrons had left them dangerously vulnerable. A new generation of High Order has now been called upon to return to Azeroth to reclaim the arcane knowledge that they have lost, and use that power to ensure that the shen'dorei have the self-reliance to survive on their own.

Build 1.60.1.70009

Compared with build 1.60.1.69977

Warrior

  • ChangeRank 1

    WasYour melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    NowYour Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    ChangeRank 2

    WasYour melee attacks against targets afflicted by your Rend have a 4% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    NowYour Main Hand melee attacks against enemies afflicted by your Rend have a 8% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    ChangeRank 3

    WasYour melee attacks against targets afflicted by your Rend have a 6% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    NowYour Main Hand melee attacks against enemies afflicted by your Rend have a 12% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    ChangeRank 4

    WasYour melee attacks against targets afflicted by your Rend have a 8% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    NowYour Main Hand melee attacks against enemies afflicted by your Rend have a 16% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

    ChangeRank 5

    WasYour melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    NowYour Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

  • ChangeRank 1

    WasReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.

    NowReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.

    ChangeRank 2

    WasReduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts your melee swing time.

    NowReduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.

Paladin

  • CrusadeRemoved
    ChangeRank 1

    WasIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.

    Nownone

    ChangeRank 2

    WasIncreases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.

    Nownone

  • ChangeRank 1

    WasIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.

    NowIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.

    ChangeRank 2

    WasIncreases the critical strike chance of your Holy Shock spell by 6%, and all other spells by 2%.

    NowIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 6%, and all other spells by 2%.

    ChangeRank 3

    WasIncreases the critical strike chance of your Holy Shock spell by 9%, and all other spells by 3%.

    NowIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 9%, and all other spells by 3%.

    ChangeRank 4

    WasIncreases the critical strike chance of your Holy Shock spell by 12%, and all other spells by 4%.

    NowIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 12%, and all other spells by 4%.

    ChangeRank 5

    WasIncreases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.

    NowIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.

  • Improved Holy StrikeRemoved
    ChangeRank 1
    Reduces the cooldown of your Holy Strike ability by 1 sec.becamenone
    ChangeRank 2
    Reduces the cooldown of your Holy Strike ability by 2 sec.becamenone
  • ChangeDescription

    WasApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 324, or enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

    NowApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The Paladin may only have one Light's Vigil active per party.

  • BuffDescription

    WasIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.

    NowIncreases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

  • ChangeDescription

    WasWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

    NowReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

  • NerfRank 1

    WasIncreases the damage you deal with two-handed melee weapons by 3%.

    NowIncreases the damage you deal with two-handed melee weapons by 2%.

    NerfRank 2

    WasIncreases the damage you deal with two-handed melee weapons by 6%.

    NowIncreases the damage you deal with two-handed melee weapons by 4%.

    NerfRank 3

    WasIncreases the damage you deal with two-handed melee weapons by 9%.

    NowIncreases the damage you deal with two-handed melee weapons by 6%.

  • ChangeRank 1

    WasIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.

    NowIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

    ChangeRank 2

    WasIncreases your Physical and Holy damage dealt by 2% for 30 sec after landing a critical strike. Stacks up to 5 times.

    NowIncreases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

    ChangeRank 3

    WasIncreases your Physical and Holy damage dealt by 3% for 30 sec after landing a critical strike. Stacks up to 5 times.

    NowIncreases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

  • BuffRank 2

    WasAn instant strike that causes 25% weapon damage plus an additional 17 as Holy damage.

    NowAn instant strike that causes 29% weapon damage plus an additional 17 as Holy damage.

    BuffRank 3

    WasAn instant strike that causes 30% weapon damage plus an additional 19 as Holy damage.

    NowAn instant strike that causes 32% weapon damage plus an additional 19 as Holy damage.

    BuffRank 4

    WasAn instant strike that causes 30% weapon damage plus an additional 24 as Holy damage.

    NowAn instant strike that causes 36% weapon damage plus an additional 24 as Holy damage.

    BuffRank 5

    WasAn instant strike that causes 35% weapon damage plus an additional 31 as Holy damage.

    NowAn instant strike that causes 39% weapon damage plus an additional 31 as Holy damage.

    BuffRank 6

    WasAn instant strike that causes 35% weapon damage plus an additional 53 as Holy damage.

    NowAn instant strike that causes 43% weapon damage plus an additional 53 as Holy damage.

    BuffRank 7

    WasAn instant strike that causes 40% weapon damage plus an additional 68 as Holy damage.

    NowAn instant strike that causes 46% weapon damage plus an additional 68 as Holy damage.

    BuffRank 8

    WasAn instant strike that causes 40% weapon damage plus an additional 93 as Holy damage.

    NowAn instant strike that causes 50% weapon damage plus an additional 93 as Holy damage.

  • ChangeRank 2

    WasApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 487, or enemy targets to suffer 278 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

    NowApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 278 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 487. The Paladin may only have one Light's Vigil active per party.

    ChangeRank 3

    WasApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 704, or enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

    NowApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. The Paladin may only have one Light's Vigil active per party.

  • NerfDescription

    WasIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.

    NowIncreases the threat generated by your Holy attacks by 60%. Lasts 30 min.

Hunter

  • ChangeDescription

    WasA powerful kick that deals 100% melee weapon damage.

    NowA powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Priest

  • ChangeRank 1

    WasReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.

    NowReduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.

    ChangeRank 2

    WasReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

    NowReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

Shaman

  • BuffDescription

    WasYou hurl molten lava at the target, dealing 113 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

    NowYou hurl molten lava at the target, dealing 164 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • ChangeDescription

    WasIncreases your melee attack speed and spell casting speed by 30% for 25 sec.

    NowIncreases your attack speed by 30% for 25 sec.

  • BuffDescription

    WasYou hurl molten lava at the target, dealing 179 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

    NowYou hurl molten lava at the target, dealing 196 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • BuffRank 3

    WasCasts a bolt of lightning at the target for 35 Nature damage.

    NowCasts a bolt of lightning at the target for 45 Nature damage.

    BuffRank 4

    WasCasts a bolt of lightning at the target for 50 Nature damage.

    NowCasts a bolt of lightning at the target for 56 Nature damage.

  • ChangeRank 1

    WasSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.

    NowSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.

    ChangeRank 2

    WasSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.

    NowSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.

    ChangeRank 3

    WasSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.

    NowSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.

Mage

  • BuffDescription

    WasYour non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.

    NowYour non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.

  • BuffRank 1

    WasReduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 25%.

    NowReduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 25%.

    BuffRank 2

    WasReduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%.

    NowReduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.

Warlock

  • ChangeRank 3

    WasCreates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17.

    NowCreates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.

    ChangeRank 4

    WasCreates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21.

    NowCreates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

  • ChangeRank 1

    WasConverts 20 health into 20 Mana for you. Spirit increases the amount of Mana converted. Mana gained is increased by your Spirit.

    NowConverts 20 Health into 20 Mana for you. Spirit increases the amount converted.

    ChangeRank 2

    WasConverts 65 health into 65 Mana for you. Spirit increases the amount of Mana converted. Mana gained is increased by your Spirit.

    NowConverts 65 Health into 65 Mana for you. Spirit increases the amount converted.

    ChangeRank 3

    WasConverts 130 health into 130 Mana for you. Spirit increases the amount of Mana converted. Mana gained is increased by your Spirit.

    NowConverts 130 Health into 130 Mana for you. Spirit increases the amount converted.

    ChangeRank 4

    WasConverts 210 health into 210 Mana for you. Spirit increases the amount of Mana converted. Mana gained is increased by your Spirit.

    NowConverts 210 Health into 210 Mana for you. Spirit increases the amount converted.

    ChangeRank 5

    WasConverts 300 health into 300 Mana for you. Spirit increases the amount of Mana converted. Mana gained is increased by your Spirit.

    NowConverts 300 Health into 300 Mana for you. Spirit increases the amount converted.

    ChangeRank 6

    WasConverts 420 health into 420 Mana for you. Spirit increases the amount of Mana converted. Mana gained is increased by your Spirit.

    NowConverts 420 Health into 420 Mana for you. Spirit increases the amount converted.

Druid

  • ChangeDescription

    WasRequires Cat Form, Bear Form, Dire Bear Form Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

    NowRequires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

  • ChangeName
    Primal FurybecameBlood Frenzy
  • ChangeRank 1

    WasReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

    NowReduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

    ChangeRank 2

    WasReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 2 Rage or Energy.

    NowReduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.

    ChangeRank 3

    WasReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 3 Rage or Energy.

    NowReduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.

    ChangeRank 4

    WasReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 4 Rage or Energy.

    NowReduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.

    ChangeRank 5

    WasReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

    NowReduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

  • ChangeName
    ManglebecamePrimal Bite
    ChangeDescription

    WasMangle the target for 100% normal damage plus 26.

    NowBite the target for 100% normal damage plus 26.

  • BuffRank 1

    WasCauses 10 Nature damage to the target.

    NowCauses 15 Nature damage to the target.

    BuffRank 2

    WasCauses 15 Nature damage to the target.

    NowCauses 23 Nature damage to the target.

    BuffRank 3

    WasCauses 20 Nature damage to the target.

    NowCauses 30 Nature damage to the target.

    BuffRank 4

    WasCauses 25 Nature damage to the target.

    NowCauses 38 Nature damage to the target.

    BuffRank 5

    WasCauses 30 Nature damage to the target.

    NowCauses 45 Nature damage to the target.

    BuffRank 6

    WasCauses 36 Nature damage to the target.

    NowCauses 54 Nature damage to the target.

    BuffRank 7

    WasCauses 45 Nature damage to the target.

    NowCauses 68 Nature damage to the target.

    BuffRank 8

    WasCauses 61 Nature damage to the target.

    NowCauses 91 Nature damage to the target.

Races

  • NerfDescription

    WasYour next 3 damaging abilities have their Energy cost reduced by 20% and deal 10% more damage.

    NowYour next 3 damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.

Frequently asked questions

What changed in the latest WoW Forever beta build?
Build 1.60.1.70707 from October 30, 2026 changes talents (6), abilities (5).
What was nerfed in the latest WoW Forever beta build?
Build 1.60.1.70707 nerfs Trueshot Aura (Hunter), Aspect of the Hawk (Hunter).
What was added and removed in the WoW Forever beta?
Added Arcane Wrath (Mage), Dark Inspiration (Priest), Elemental Mastery (Shaman), Grim Reach (Warlock), Frost Blast (Mage), Revoke (Paladin), Furious Precision (Warrior), Gore Drinker (Warrior), Lingering Rage (Warrior), Improved Shifting Power (Druid), Shifting Power (Druid), Primal Bite (Druid). Removed Arcane Focus (Mage), Frost Blast (Mage), Piercing Ice (Mage), Improved Fade (Priest), Shadow Affinity (Priest), Call of Thunder (Shaman), Malediction (Warlock), Blessing of Salvation (Paladin), Greater Blessing of Salvation (Paladin), Sense Undead (Paladin), Boundless Rage (Warrior), Improved Cleave (Warrior), Precision (Warrior), Toughness (Warrior), King of the Jungle (Druid), Tiger's Fury (Druid), Crusade (Paladin), Improved Holy Strike (Paladin).