WoW Forever Druid Talent Calculator and Abilities
The Druid has three talent trees, Balance, Feral Combat, Restoration, with 52 talents in total. Spend up to 51 points at the chosen level, search talents, check the order by level, pick a race for its racials, save the build and share it.
Last Updated
Game version 1.60.1 beta
Talents 52
Abilities 50
- Points
- 0 of 51
- Split
- 0/0/0
Balance
0Feral Combat
0Restoration
0Click a talent to spend a point, right click to remove it. Hover or focus a talent to read what it does.
Talent order
Spend points and the level of each one will appear here.
My builds
Spend points and save the build under your own name. Builds are stored in this browser only, no account needed.
Druid abilities by level
At level 60, 50 of 50 abilities are available. Each ability shows the highest rank you can train, and the level is set in the calculator panel above.
Restoration13
Rank 1Level 1
Heals a friendly target for 44.
Rank 2Level 8
Heals a friendly target for 100.
Rank 3Level 14
Heals a friendly target for 201.
Rank 4Level 20
Heals a friendly target for 362.
Rank 5Level 26
Heals a friendly target for 546.
Rank 6Level 32
Heals a friendly target for 707.
Rank 7Level 38
Heals a friendly target for 898.
Rank 8Level 44
Heals a friendly target for 1173.
Rank 9Level 50
Heals a friendly target for 1516.
Rank 10Level 56
Heals a friendly target for 1920.
Rank 11Level 60Highest trainable rank
Heals a friendly target for 2332.
Rank 1Level 1
Increases the friendly target's armor by 34 for 1 hr.
Rank 2Level 10
Increases the friendly target's armor by 88 and all attributes by 3 for 1 hr.
Rank 3Level 20
Increases the friendly target's armor by 142 and all attributes by 5 for 1 hr.
Rank 4Level 30
Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hr.
Rank 5Level 40
Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 1 hr.
Rank 6Level 50
Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 1 hr.
Rank 7Level 60Highest trainable rank
Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hr.
Rank 1Level 4
Heals the target for 32 over 12 sec.
Rank 2Level 10
Heals the target for 48 over 12 sec.
Rank 3Level 16
Heals the target for 92 over 12 sec.
Rank 4Level 22
Heals the target for 128 over 12 sec.
Rank 5Level 28
Heals the target for 168 over 12 sec.
Rank 6Level 34
Heals the target for 204 over 12 sec.
Rank 7Level 40
Heals the target for 284 over 12 sec.
Rank 8Level 46
Heals the target for 376 over 12 sec.
Rank 9Level 52
Heals the target for 496 over 12 sec.
Rank 10Level 58
Heals the target for 644 over 12 sec.
Rank 11Level 60Highest trainable rank
Heals the target for 776 over 12 sec.
Rank 1Level 12
Heals a friendly target for 87 and another 91 over 21 sec.
Rank 2Level 18
Heals a friendly target for 164 and another 154 over 21 sec.
Rank 3Level 24
Heals a friendly target for 235 and another 224 over 21 sec.
Rank 4Level 30
Heals a friendly target for 311 and another 294 over 21 sec.
Rank 5Level 36
Heals a friendly target for 394 and another 364 over 21 sec.
Rank 6Level 42
Heals a friendly target for 504 and another 476 over 21 sec.
Rank 7Level 48
Heals a friendly target for 645 and another 616 over 21 sec.
Rank 8Level 54
Heals a friendly target for 817 and another 791 over 21 sec.
Rank 9Level 60Highest trainable rank
Heals a friendly target for 1021 and another 994 over 21 sec.
Rank 1Level 12
Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Rank 2Level 24
Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
Rank 3Level 36
Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
Rank 4Level 48
Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
Rank 5Level 60Highest trainable rank
Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
Cures 1 poison effect on the target.
Rank 1Level 20
Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.
Rank 2Level 30
Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.
Rank 3Level 40
Returns the spirit to the body, restoring a dead target to life with 1100 health and 1700 mana.
Rank 4Level 50
Returns the spirit to the body, restoring a dead target to life with 1600 health and 2200 mana.
Rank 5Level 60Highest trainable rank
Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana.
Dispels 1 Curse or Bane from a friendly target.
Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.
Rank 1Level 30
Regenerates all nearby party members within 20 yards for 87 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Rank 2Level 40
Regenerates all nearby party members within 20 yards for 129 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Rank 3Level 50
Regenerates all nearby party members within 20 yards for 196 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Rank 4Level 60Highest trainable rank
Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.
Rank 1Level 50
Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hr.
Rank 2Level 60Highest trainable rank
Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hr.
Rank 2Level 50
Heals the target and their party for 420 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Rank 3Level 60Highest trainable rank
Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Balance13
Rank 1Level 1
Causes 15 Nature damage to the target.
Rank 2Level 6
Causes 21 Nature damage to the target.
Rank 3Level 14
Causes 30 Nature damage to the target.
Rank 4Level 22
Causes 37 Nature damage to the target.
Rank 5Level 30
Causes 45 Nature damage to the target.
Rank 6Level 38
Causes 54 Nature damage to the target.
Rank 7Level 46
Causes 68 Nature damage to the target.
Rank 8Level 54Highest trainable rank
Causes 91 Nature damage to the target.
Rank 1Level 4
Burns the enemy for 8 Arcane damage and then an additional 12 Arcane damage over 9 sec.
Rank 2Level 10
Burns the enemy for 13 Arcane damage and then an additional 24 Arcane damage over 12 sec.
Rank 3Level 16
Burns the enemy for 22 Arcane damage and then an additional 36 Arcane damage over 12 sec.
Rank 4Level 22
Burns the enemy for 32 Arcane damage and then an additional 52 Arcane damage over 12 sec.
Rank 5Level 28
Burns the enemy for 47 Arcane damage and then an additional 76 Arcane damage over 12 sec.
Rank 6Level 34
Burns the enemy for 59 Arcane damage and then an additional 92 Arcane damage over 12 sec.
Rank 7Level 40
Burns the enemy for 73 Arcane damage and then an additional 124 Arcane damage over 12 sec.
Rank 8Level 46
Burns the enemy for 91 Arcane damage and then an additional 156 Arcane damage over 12 sec.
Rank 9Level 52
Burns the enemy for 111 Arcane damage and then an additional 196 Arcane damage over 12 sec.
Rank 10Level 58Highest trainable rank
Burns the enemy for 135 Arcane damage and then an additional 240 Arcane damage over 12 sec.
Rank 1Level 6
Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min.
Rank 2Level 14
Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min.
Rank 3Level 24
Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min.
Rank 4Level 34
Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min.
Rank 5Level 44
Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min.
Rank 6Level 54Highest trainable rank
Thorns sprout from the friendly target causing Nature damage to attackers when hit. Lasts 10 min.
Rank 1Level 8
Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank 2Level 18
Roots the target in place and causes 45 Nature damage over 15 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank 3Level 28
Roots the target in place and causes 72 Nature damage over 18 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank 4Level 38
Roots the target in place and causes 112 Nature damage over 21 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank 5Level 48
Roots the target in place and causes 168 Nature damage over 24 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank 6Level 58Highest trainable rank
Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Teleports the caster to the Moonglade.
Rank 1Level 18
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank 2Level 30
Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank 3Level 42
Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank 4Level 54Highest trainable rank
Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank 1Level 18
Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Rank 2Level 38
Forces the enemy target to sleep for up to 30 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Rank 3Level 58Highest trainable rank
Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Rank 2Level 18
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 2). Castable while shapeshifted. Lasts 45 sec.
Rank 3Level 28
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 3). Castable while shapeshifted. Lasts 45 sec.
Rank 4Level 38
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 4). Castable while shapeshifted. Lasts 45 sec.
Rank 5Level 48
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 5). Castable while shapeshifted. Lasts 45 sec.
Rank 6Level 58Highest trainable rank
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.
Rank 1Level 20
Causes 81 Arcane damage to the target.
Rank 2Level 26
Causes 110 Arcane damage to the target.
Rank 3Level 34
Causes 144 Arcane damage to the target.
Rank 4Level 42
Causes 198 Arcane damage to the target.
Rank 5Level 50
Causes 266 Arcane damage to the target.
Rank 6Level 58
Causes 337 Arcane damage to the target.
Rank 7Level 60Highest trainable rank
Causes 381 Arcane damage to the target.
Rank 1Level 22
Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec.
Rank 2Level 38
Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 55 or lower. Lasts 15 sec.
Rank 3Level 54Highest trainable rank
Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec.
Rank 2Level 30
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 sec.
Rank 3Level 40
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 120 Nature damage over 12 sec.
Rank 4Level 50
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 150 Nature damage over 12 sec.
Rank 5Level 60Highest trainable rank
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.
Rank 1Level 40
Creates a violent storm in the target area causing 68 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Rank 2Level 50
Creates a violent storm in the target area causing 98 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Rank 3Level 60Highest trainable rank
Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.
Feral Combat24
Shapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Rank 1Level 10
The druid roars, decreasing nearby enemies' melee attack power by 46. Lasts 30 sec.
Rank 2Level 20
The druid roars, decreasing nearby enemies' melee attack power by 74. Lasts 30 sec.
Rank 3Level 32
The druid roars, decreasing nearby enemies' melee attack power by 95. Lasts 30 sec.
Rank 4Level 42
The druid roars, decreasing nearby enemies' melee attack power by 144. Lasts 30 sec.
Rank 5Level 52Highest trainable rank
The druid roars, decreasing nearby enemies' melee attack power by 193. Lasts 30 sec.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Rank 1Level 10
Increases the druid's next attack by 18 damage.
Rank 2Level 18
Increases the druid's next attack by 27 damage.
Rank 3Level 26
Increases the druid's next attack by 37 damage.
Rank 4Level 34
Increases the druid's next attack by 49 damage.
Rank 5Level 42
Increases the druid's next attack by 71 damage.
Rank 6Level 50
Increases the druid's next attack by 101 damage.
Rank 7Level 58Highest trainable rank
Increases the druid's next attack by 128 damage.
Rank 1Level 14
Stuns the target for 2 sec.
Rank 2Level 30
Stuns the target for 3 sec.
Rank 3Level 46Highest trainable rank
Stuns the target for 4 sec.
Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Increases swimming speed by 50% and allow's the druid to breathe underwater.
Rank 1Level 16
Swipe 3 nearby enemies, inflicting 18 damage.
Rank 2Level 24
Swipe 3 nearby enemies, inflicting 25 damage.
Rank 3Level 34
Swipe 3 nearby enemies, inflicting 36 damage.
Rank 4Level 44
Swipe 3 nearby enemies, inflicting 60 damage.
Rank 5Level 54Highest trainable rank
Swipe 3 nearby enemies, inflicting 83 damage.
Shapeshift into Cat Form, increasing Attack Power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Rank 1Level 20
Claw the enemy for 110% normal damage plus 27. Awards 1 combo point.
Rank 2Level 28
Claw the enemy for 110% normal damage plus 39. Awards 1 combo point.
Rank 3Level 38
Claw the enemy for 110% normal damage plus 57. Awards 1 combo point.
Rank 4Level 48
Claw the enemy for 110% normal damage plus 88. Awards 1 combo point.
Rank 5Level 58Highest trainable rank
Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.
Rank 1Level 20
Allows the Druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled.
Rank 2Level 40
Allows the Druid to prowl around, but reduces your movement speed by 35%. Lasts until cancelled.
Rank 3Level 60Highest trainable rank
Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.
Rank 1Level 20
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.
Rank 2Level 28
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.
Rank 3Level 36
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.
Rank 4Level 44
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124.2 damage over 12 sec. 2 points: 200.4 damage over 12 sec. 3 points: 276.6 damage over 12 sec. 4 points: 352.8 damage over 12 sec. 5 points: 429 damage over 12 sec.
Rank 5Level 52
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175.2 damage over 12 sec. 2 points: 284.4 damage over 12 sec. 3 points: 393.6 damage over 12 sec. 4 points: 502.8 damage over 12 sec. 5 points: 612 damage over 12 sec.
Rank 6Level 60Highest trainable rank
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.
Rank 1Level 20
Shred the target, causing 155% damage plus 22 to the target. Must be behind the target. Awards 1 combo point.
Rank 2Level 30
Shred the target, causing 155% damage plus 32 to the target. Must be behind the target. Awards 1 combo point.
Rank 3Level 38
Shred the target, causing 155% damage plus 44 to the target. Must be behind the target. Awards 1 combo point.
Rank 4Level 46
Shred the target, causing 155% damage plus 64 to the target. Must be behind the target. Awards 1 combo point.
Rank 5Level 54Highest trainable rank
Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.
Rank 1Level 24
Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point.
Rank 2Level 34
Rake the target for 31 damage and an additional 63 damage over 9 sec. Awards 1 combo point.
Rank 3Level 44
Rake the target for 45 damage and an additional 78 damage over 9 sec. Awards 1 combo point.
Rank 4Level 54Highest trainable rank
Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.
Forces all nearby enemies to focus attacks on you for 6 sec.
Rank 1Level 28
Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.
Rank 2Level 40
Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.
Rank 3Level 52Highest trainable rank
Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Rank 1Level 32
Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage
Rank 2Level 40
Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage
Rank 3Level 48
Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage
Rank 4Level 56
Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage
Rank 5Level 60Highest trainable rank
Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage
Rank 1Level 32
Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rank 2Level 42
Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rank 3Level 50
Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rank 4Level 58Highest trainable rank
Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.
Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.
Rank 1Level 36
Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.
Rank 2Level 46
Pounce, stunning the target for 2 sec and causing 120 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.
Rank 3Level 56Highest trainable rank
Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.
Rank 2Level 36
Bite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.
Rank 3Level 48
Bite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.
Rank 4Level 60Highest trainable rank
Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.
Shapeshift into Dire Bear Form, increasing Attack Power by 120, Armor contribution from items by 360%, and Health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Rank 1Level 42
Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Rank 2Level 50
Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Rank 3Level 58Highest trainable rank
Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Frequently asked questions
- What talent trees does the Druid have in WoW Forever?
- The Druid has three talent trees, Balance, Feral Combat, Restoration, with 52 talents in total.
- What abilities does the Druid have in WoW Forever?
- The Druid has 50 abilities in the Restoration, Balance, Feral Combat skill lines. Core abilities by line are Healing Touch (Restoration), Moonfire (Balance), Maul (Feral Combat).
- How many talent points do you get in WoW Forever?
- You get 51 talent points at level 60, one per level starting at level 10.
- Which races can be a Druid in WoW Forever?
- A Druid can be Night Elf, Tauren, High Order Skyborne, Windshaper Skyborne.