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Pocket

Pocket Build and Counters in Deadlock

Pocket is tier D, place 34 of 38 across all ranks, with a 46.3% win rate and a 25.0% pick rate. Items by game phase, ability order, counters and best teammates for Pocket from real matches, by rank.

  • Role Infiltrates and disrupts the backline
  • Type Assassin
  • Complexity For intermediate players
Tier and place
D 34 of 38
Win rate
46.3%
Pick rate
25.0%
KDA
2.92
Souls
46 201
Matches
97 412

Last UpdatedSeptember 26, 2026

Data periodSeptember 16, 2026 to September 26, 2026

Game updateSeptember 16, 2026

Pocket item build

Items grouped by when they are usually bought, with the share of games where the hero buys them and the win rate with the item.

Pocket ability order

Most popular order

Win rate 45.8% in 12 181 matches. The number in a cell is the ability point spent on that ability.

Flying Cloak, Flying Cloak, Enchanter's Satchel, Enchanter's Satchel, Barrage, Enchanter's Satchel, Affliction, Flying Cloak, Flying Cloak, Affliction, Affliction, Affliction, Enchanter's Satchel, Barrage, Barrage

Highest win rate order

Win rate 53.9% in 586 matches. The number in a cell is the ability point spent on that ability.

Flying Cloak, Flying Cloak, Barrage, Barrage, Enchanter's Satchel, Enchanter's Satchel, Affliction, Enchanter's Satchel, Barrage, Barrage, Affliction, Affliction, Affliction, Flying Cloak, Flying Cloak

Pocket counters and synergies

The percentage is the win rate of Pocket against the enemy or together with the teammate, from pairs with at least 100 matches.

Pocket abilities

Ability 1

Barrage

Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloaking will not cancel Barrage.

Cooldown32s
Amp Per Stack6%
Damage Per Projectile32Grows by 0.47 per point of Spirit Power
Move Speed-24%
Projectile Amount4
Slow Duration1.5s
Amp Duration15s
  1. Upgrade 1+16 Damage Per Projectile
  2. Upgrade 2-16 s Cooldown
  3. Upgrade 3+4% Amp Per Stack and 3m Radius

Ability 2

Flying Cloak

Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.

Cooldown25s
Damage60Grows by 1.3 per point of Spirit Power
Lifetime3.8s
  1. Upgrade 1+70 Damage
  2. Upgrade 2+5.0 Weapon Damage for 6s
  3. Upgrade 3+1.6s Lifetime and -10s Cooldown.

Ability 3

Enchanter's Satchel

Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.

Cooldown17s
Escape Duration1.5s
Damage65Grows by 1.1 per point of Spirit Power
  1. Upgrade 1-5 s Cooldown
  2. Upgrade 2+90 Damage
  3. Upgrade 3+1.5s Duration +4m Radius -32% Move Speed and Fire Rate for 4.0s

Ability 4

Affliction

Applies damage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs.

Cooldown170s
Damage Per Second32Grows by 0.21 per point of Spirit Power
Debuff Duration10s
  1. Upgrade 1-35 s Cooldown
  2. Upgrade 2+3s Duration and +4m Radius
  3. Upgrade 3Prevents all healing +13.0 DPS with increase Spirit scaling

Pocket base stats

Max Health780
Health Regen1
Damage Per Second57.07
Bullet Damage4.28
Ammo11
Fire Rate1.9
Reload Time2.82s
Move Speed7.2m
Sprint Speed1.6m
Stamina3
Light melee damage60
Heavy melee damage116

Pocket story

Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn't know who is trying to keep them from taking control of their parent's company... but in the avarice fueled viper's nest that is Fairfax Industries it could be anyone. Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.

Frequently asked questions

Is Pocket good in Deadlock right now?
Pocket is tier D, place 34 of 38 across all ranks, with a 46.3% win rate and a 25.0% pick rate.
What items should I buy on Pocket?
The most bought items on Pocket from early to late game are Mystic Burst, Monster Rounds, Tankbuster, Cultist Sacrifice, Superior Cooldown, Spirit Burn.
Who counters Pocket?
Pocket has the lowest win rate against Victor, Graves, Seven.
Who are the best teammates for Pocket?
Pocket wins most often together with Paige, Seven, Graves.