Ability 1
Barrage
Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloaking will not cancel Barrage.
Projectile Amount4
- Upgrade 1+16 Damage Per Projectile
- Upgrade 2-16 s Cooldown
- Upgrade 3+4% Amp Per Stack and 3m Radius
