Ability 1
Fire Scarabs
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
- Upgrade 1+7 Health Steal Per Sec
- Upgrade 2+1 Charge +2s Duration
- Upgrade 3-15% Damage Penalty Increased Spirit scaling

Mirage is tier D, place 44 of 44 across all ranks, with a 41.7% win rate and a 8.8% pick rate. Items by game phase, ability order, counters and best teammates for Mirage from real matches, by rank.
Last UpdatedNovember 5, 2026
Data periodOctober 22, 2026 to November 5, 2026
Game updateNovember 5, 2026
Previous patch matchesbefore November 5, 2026
Items grouped by when they are usually bought, with the share of games where the hero buys them and the win rate with the item.
Win rate 46.8% in 722 matches. The number in a cell is the ability point spent on that ability. Expected win rate for this hero and match length 46.4%.
Fire Scarabs, Fire Scarabs, Djinn's Mark, Dust Devil, Fire Scarabs, Djinn's Mark, Traveler, Djinn's Mark, Dust Devil, Dust Devil, Traveler, Djinn's Mark, Fire Scarabs, Dust Devil, Traveler
Win rate 56.7% in 293 matches. The number in a cell is the ability point spent on that ability. Expected win rate for this hero and match length 49.0%.
Djinn's Mark, Djinn's Mark, Fire Scarabs, Fire Scarabs, Dust Devil, Djinn's Mark, Traveler, Djinn's Mark, Fire Scarabs, Dust Devil, Dust Devil, Dust Devil, Fire Scarabs, Traveler, Traveler
Lanes are 2 on 2. The number is the soul lead of the Mirage duo at 15 minutes against this opponent, below it the lead expected from the strength of both heroes. Only lanes clearly off the expected value are shown, across all ranks.
The percentage is the win rate of Mirage against the enemy or together with the teammate. The lists show pairs where it is above or below what the strength of both heroes predicts, so a teammate of a weak hero can show less than 50%. Pairs with at least 100 matches are counted. The average win rate of Mirage is 41.7%, compare the percentages in the lists with it.
Ability 1
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
Ability 2
Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.
Ability 3
Active: Consume all Djinn Marks to deal their damage now.
Ability 4
Target a location on the minimap. After a brief wait, teleport to that location. Taking damage or being Stunned, Immobilized, put to Sleep or Movement Silenced during the wait period causes the teleport to be interrupted. After teleporting, gain a Barrier.
The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship. Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.