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TFT Reroll Comps for Set 18 Patch 18.4 with Slow Roll and Hyper Roll Builds

Reroll comps for Teamfight Tactics Set 18 Patch 18.4. Slow roll and hyper roll compositions sorted by tier with average placement and games from ranked matches.

Last Updated

Reroll comps 16

Analyzed compositions 435 604

Matches analyzed 54 475

Data period October 7, 2026 to October 21, 2026

New patch 18.5 data still from 18.4, new patch matches so far 2 024

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Reroll Comps

S+

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.1Winrate16.19%Top 456.82%Pick rate6.96%
Set 18
Patch 18.4
Hyper Roll
Easy
Avg Place4.21Winrate14%Top 455.48%Pick rate9.67%
S

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.23Winrate14.58%Top 455.36%Pick rate3.79%
A

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.41Winrate9.16%Top 452.09%Pick rate2.55%
Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.36Winrate10.63%Top 452.88%Pick rate1.73%
A

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.4Winrate6.68%Top 453.72%Pick rate0.72%
Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.46Winrate13.28%Top 450.96%Pick rate4.26%
Set 18
Patch 18.4
Hyper Roll
Easy
Avg Place4.42Winrate13.55%Top 451.58%Pick rate3.9%
Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.5Winrate6.56%Top 451.19%Pick rate1.38%
B

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.54Winrate11.49%Top 449.07%Pick rate0.79%
C

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.8Winrate11.77%Top 444.83%Pick rate1.94%
C

Set 18
Patch 18.4
Hyper Roll
Easy
Avg Place4.68Winrate9.14%Top 447.85%Pick rate1.54%
C

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.62Winrate12.61%Top 448.51%Pick rate1.54%
Set 18
Patch 18.4
Hyper Roll
Easy
Avg Place4.93Winrate5.04%Top 442.19%Pick rate1.76%
D

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place4.99Winrate9.36%Top 440.78%Pick rate1.51%
D

Set 18
Patch 18.4
Slow Roll
Easy
Avg Place5.07Winrate5.83%Top 439.47%Pick rate1.06%

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How the comps tier list is built

Where the data comes from

We pull real ranked Teamfight Tactics matches. Ladder players are sampled across regions and ranks, their recent games are read and filtered to the current set and patch, and every comp that appears is aggregated. For each comp we track the average placement, the top 4 rate, the win rate, and how many games it was played.

How the rating works

Each comp gets one score from its average placement and top 4 rate, with placement weighing more. The letter depends on where the comp lands in that ranking, not on a fixed cutoff, so the best comps get S+ and S, then come A, B and C, and the weakest get D.

These comp tiers are a snapshot of the current meta and move with patches, balance changes, and how much data each comp has. Treat them as a guide for the ladder overall, not a guarantee for a single lobby or item set.