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Backline BlueprintAugmentA
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Bodyguard TrainingAugmentA
Cybernetic ImplantsAugmentA
Cybernetic UplinkAugmentA
Gilded SteelAugmentA
Heroic Grab Bag++AugmentA
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Worth the WaitAugmentA
Glass Cannon II TFT Set 18 Augment B Tier and Effect
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp. Glass Cannon II augment for Teamfight Tactics Set 18. Full effect, rarity, similar augments and the strongest comps of the set.
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Frequently asked questions
- Is Glass Cannon II worth taking in TFT Set 18?
- Glass Cannon II is a Gold augment rated tier B on patch 18.3. Treat the tier as a guide and check the effect against the comp you are playing.
- What does Glass Cannon II do?
- Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
- When is Glass Cannon II offered?
- Glass Cannon II is offered at stages 3-2, 4-2.
How the Glass Cannon II page is built
Where the data comes from
The Glass Cannon II page is built from game data for the current Teamfight Tactics set. The effect text, rarity and the stages where the augment is offered are refreshed with every patch. When a tier letter is shown, it tells how strong Glass Cannon II is in the current meta.
What this page shows
The card at the top shows the full effect of Glass Cannon II, its tier, rarity, type and the stages where you can pick it. Right below are similar augments of the same type, stronger ones first, so you can see what to take instead. Further down are the strongest comps, items and traits of the set.
Augment strength depends on your board, stage and economy, so treat the tier as a guide and check the effect against the comp you are playing.
