Magic RollRoll 3 dice. Gain rewards based on their total.S
Pandora's BenchAt the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 4 gold.S
Verticality IIChampions gain 2.5% Attack Damage, 2.5% Ability Power, 2 Armor, and 2 Magic Resist for each ally that shares a trait with them.S
Backline BlueprintGain a 3-cost non-Tank champion and an Emblem that matches their class.A
Birthday ReunionGain a random 2-star 2-cost champion. At Level 6, gain a random item component. At Level 9, gain a random 2-star 5-cost champion.A
Bodyguard TrainingAllies gain 15 Armor and Magic Resist, increased by 2 per player level.A
Bronze For Life IYour team gains 2.5% Damage Amp for each Bronze-tier trait.A
Cybernetic ImplantsYour champions holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.A
Cybernetic UplinkYour champions holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.A
FOURcingGain a random 4-cost champion. For each item equipped to that champion, your team gains 100 health.A
Frontline FoundationGain a 2-star 1-cost Tank champion and an Emblem that matches their class.A
Gilded SteelGain two 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.A
Electrocharge II TFT Set 18 Augment C Tier and Effect
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown). Electrocharge II augment for Teamfight Tactics Set 18. Full effect, rarity, similar augments and the strongest comps of the set.
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Similar augments
Part of TFT Set 18
Set 18 Overview
Most Used Items in Set 18
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Most Used Items in Set 18
Top traits of the meta
Top units of the meta
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Frequently asked questions
- Is Electrocharge II worth taking in TFT Set 18?
- Electrocharge II is a Gold augment rated tier C on patch 18.4. Treat the tier as a guide and check the effect against the comp you are playing.
- What does Electrocharge II do?
- Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
- When is Electrocharge II offered?
- Electrocharge II is offered at stages 2-1, 3-2, 4-2.
How the Electrocharge II page is built
Where the data comes from
The Electrocharge II page is built from game data for the current Teamfight Tactics set. The effect text, rarity and the stages where the augment is offered are refreshed with every patch. When a tier letter is shown, it tells how strong Electrocharge II is in the current meta.
What this page shows
The card at the top shows the full effect of Electrocharge II, its tier, rarity, type and the stages where you can pick it. Right below are similar augments of the same type, stronger ones first, so you can see what to take instead. Further down are the strongest comps, items and traits of the set.
Augment strength depends on your board, stage and economy, so treat the tier as a guide and check the effect against the comp you are playing.
