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Overwatch Yama Notları (Ekim 2026)

Son Overwatch güncellemesi 20 Ekim 2026 tarihinde çıktı. Bu sayfada son 6 güncelleme yer alıyor. Son Overwatch güncellemelerindeki tüm kahraman buff ve nerfleri, Stadium değişiklikleri ve hata düzeltmeleri, en yeniden eskiye.

Son Güncelleme

Season 5

Season başlangıcı 6 Ekim 2026

Overwatch Retail Patch Notes – October 20, 2026

Bug Fix Update

  • This is a bug fix update. Replay codes have been wiped.

Bug Fixes

General

  • Fixed an issue preventing the challenge "Not so Thankless" from being completed by thanking Sombra.
  • Fixed a bug where DualSense controllers were not working properly on PC.

Overwatch Retail Patch Notes – October 13, 2026

Kahraman değişiklikleri

  • ZayıflatmaEternal Scepter. Damage and healing reduced from 60 to 55.
    ZayıflatmaInvigorating Drones. Duration reduced from 6 to 5 seconds.
  • ZayıflatmaMachine Pistol. Damage reduced from 7 to 6.5.
    ZayıflatmaCyberspace. Explosion damage reduced from 40 to 20.
    ZayıflatmaCyberspace. Cooldown increased from 12 to 13 seconds.
  • GüçlendirmeScrap Gun. Center projectile damage increased from 34 to 40.
    GüçlendirmeTake a Breather. Cooldown reduced from 2 to 1.25 seconds.
    GüçlendirmeTake a Breather. Damage reduction increased from 35% to 40%.
    GüçlendirmeTake a Breather. Max duration increased from 2 to 2.5 seconds.
  • GüçlendirmeBase health increased from 225 to 250.
  • ZayıflatmaBase armor reduced from 275 to 250.

Hotfix Update

  • This is a hotfix update. Replay codes from the October 6 patch are still available.

Overwatch Retail Patch Notes – October 6, 2026

Kahraman değişiklikleri

  • GüçlendirmeScrap Hook – Minor Perk. Ammo reloaded increased from 2 to 4.
    DeğişiklikShrapnel Launcher – Minor Perk. Removed.
    DeğişiklikHere, Piggy Piggy - Minor Perk. New Minor Perk.
    GüçlendirmeHere, Piggy Piggy - Minor Perk. During Whole Hog, Chain Hook’s cooldown is reduced by 80%.
    DeğişiklikPulled Pork – Major Perk. Removed.
    DeğişiklikToxic Exhaust – Major Perk. New Major Perk.
    DeğişiklikToxic Exhaust – Major Perk. Enemies in front of Roadhog while Trash Compactor is active are slowed by 30% and take 20 damage per second.
    DeğişiklikScrap Gun – Primary Fire. Primary Fire now fires 2 bursts per volley.
    GüçlendirmeScrap Gun – Primary Fire. Ammo increased from 6 to 12.
    GüçlendirmeScrap Gun – Primary Fire. Total damage per volley increased from 175 to 204.
    ZayıflatmaScrap Gun – Primary Fire. Critical damage multiplier decreased from 2x to 1.5x.
    ZayıflatmaScrap Gun – Primary Fire. Shotgun pellet count decreased from 25 to 16.
    ZayıflatmaScrap Gun – Primary Fire. Shotgun pellet damage decreased from 7 to 4.25.
    DeğişiklikScrap Gun – Primary Fire. Now fires a larger projectile in the center of each shot.
    DeğişiklikScrap Gun – Primary Fire. Center projectile deals 34 damage.
    GüçlendirmeScrap Gun – Primary Fire. Spread decreased from 8 degrees to 6 degrees.
    ZayıflatmaScrap Gun – Primary Fire. Falloff range decreased from 30-50 meters to 20-35 meters.
    GüçlendirmeScrap Gun – Primary Fire. Projectile speed increased from 80 meters per second to 100 meters per second.
    DeğişiklikScrap Gun – Secondary Fire. Removed.
    DeğişiklikTrash Compactor. New ability assigned to Secondary Fire by default.
    DeğişiklikTrash Compactor. When activated, begin absorbing projectiles in front of Roadhog for 2 seconds.
    DeğişiklikTrash Compactor. After the duration, fire an explosive projectile whose damage scales based on the damage absorbed, ranging from 75 to 200 damage.
    DeğişiklikTrash Compactor. Explosion inner radius of 2 meters, explosion outer radius of 6 meters with a 30% falloff scalar.
    DeğişiklikTrash Compactor. Impact damage is 10.
    DeğişiklikTrash Compactor. Conversion rate is 30% of damage absorbed.
    DeğişiklikTrash Compactor. Movement speed penalty of 15% while active.
    DeğişiklikTrash Compactor. Cooldown is 10 seconds in 5v5.
    DeğişiklikTrash Compactor. Cooldown is 11 seconds in 6v6.
    ZayıflatmaChain Hook. Enemy stun duration after being pulled decreased from 0.4 seconds to 0.3 seconds.
    GüçlendirmeChain Hook. Target’s final distance from Roadhog after being pulled increased from 3 meters to 4.5 meters.
    GüçlendirmeChain Hook. Cooldown decreased from 7 seconds to 6 seconds in 5v5.
    GüçlendirmeChain Hook. Cooldown decreased from 8 seconds to 7 seconds in 6v6.
    ZayıflatmaTake a Breather. Max duration decreased from 3 seconds to 2 seconds.
    GüçlendirmeTake a Breather. Healing over time increased from 150 per second to 200 per second.
    ZayıflatmaTake a Breather. Damage reduction decreased from 40% to 35%.
    ZayıflatmaTake a Breather. Cooldown increased from 1.25 seconds to 2 seconds.
  • DeğişiklikMoved from Damage to Support role.
    DeğişiklikMoved from Recon subrole to Tactician subrole.
    ZayıflatmaExperience required to earn minor perk increased by 67%.
    ZayıflatmaExperience required to earn major perk increased by 69.5%.
    DeğişiklikEncrypted Upload – Minor Perk. Removed.
    DeğişiklikLife Hack - Minor Perk. New Minor Perk.
    DeğişiklikLife Hack - Minor Perk. EMP applies Hotfix to all nearby allies.
    DeğişiklikHigh-Speed Bandwidth – Major Perk. Removed.
    DeğişiklikData Packet - Major Perk. New Major Perk.
    DeğişiklikData Packet - Major Perk. Hacking health packs with Hotfix reduces its main cooldown by 4 seconds.
    DeğişiklikViral Replication – Major Perk. Removed.
    DeğişiklikCybersecurity - Major Perk. New Major Perk.
    DeğişiklikCybersecurity - Major Perk. Cyberspace’s healing is doubled on allies below half health.
    ZayıflatmaMachine Pistol. Damage per projectile decreased from 8 to 7.
    GüçlendirmeMachine Pistol. Minimum falloff distance increased from 15 meters to 20 meters.
    GüçlendirmeMachine Pistol. Maximum spread decreased from 2.3 degrees to 2 degrees.
    GüçlendirmeMachine Pistol. Shots until max spread increased from 6 to 10.
    ZayıflatmaEMP. Ultimate cost increased by 67.5%.
    ZayıflatmaEMP. Damage decreased from 25% of current health to 20% of current health.
    DeğişiklikHack. Removed.
    DeğişiklikHotfix. New ability assigned to Secondary Fire by default.
    DeğişiklikHotfix. Heal an ally over time for a set amount of health.
    DeğişiklikHotfix. Hotfixing an ally heals them for 65 instant health and 25 health per second over its duration.
    DeğişiklikHotfix. Hotfix lasts on an ally until either 175 total healing is done or until 12 seconds have passed.
    DeğişiklikHotfix. Hotfix can also target health packs and most enemy deployables to hack them, which does not require any Hotfix charges and triggers a separate 6 second cooldown.
    ZayıflatmaHotfix. Hacked health pack duration decreased from 45 seconds to 30 seconds.
    DeğişiklikHotfix. Hacking health packs or deployables can be interrupted by taking damage, which will cancel the ability and trigger the separate 6 second cooldown.
    DeğişiklikHotfix. Hotfix can be used while stealthed, temporarily revealing Sombra without breaking stealth.
    DeğişiklikHotfix. Cast time is 0.5 seconds.
    DeğişiklikHotfix. Range is 17 meters.
    DeğişiklikHotfix. Has 2 charges.
    DeğişiklikHotfix. Cooldown is 8 seconds.
    DeğişiklikVirus. Removed.
    DeğişiklikCyberspace. New ability assigned to Ability 1 by default.
    DeğişiklikCyberspace. Launch a projectile that explodes on impact, creating a zone that weakens enemies and heals allies.
    DeğişiklikCyberspace. Initial explosion deals 40 damage to enemies and 40 healing to allies.
    DeğişiklikCyberspace. Zone deals 25 damage per second to enemies and 30 healing per second to allies.
    DeğişiklikCyberspace. Zone duration is 3 seconds.
    DeğişiklikCyberspace. Zone radius is 5 meters.
    DeğişiklikCyberspace. Enemies within the zone are weakened, which is a new status effect that reduces the target’s own damage and healing output by 50%.
    GüçlendirmeTranslocator. Stealth duration increased from 5 seconds to 6.5 seconds.
    ZayıflatmaTranslocator. Time to enter Stealth increased from 0.3 seconds to 0.75 seconds.
    ZayıflatmaTranslocator. Projectile range reduced from 18 meters to 12.25 meters.
    DeğişiklikTranslocator. Movement speed bonus is now active immediately after teleporting instead of after fully entering Stealth.
    ZayıflatmaTranslocator. Cooldown increased from 6 seconds to 7.5 seconds.
    DeğişiklikOpportunist. Removed.
    DeğişiklikConspirator. New Passive.
    DeğişiklikConspirator. Fully-charged enemy ultimates are revealed to you.
  • GüçlendirmeMicro Missiles. Fire rate increased from 11 to 14 shots per second.
  • GüçlendirmeCrystal Charge. Cooldown reduced from 8 to 7 seconds.
    GüçlendirmeReconstruction (Passive). Ability lifesteal increased from 75% to 100%.
  • ZayıflatmaReconfigure. Duration reduced from 6 to 5 seconds.
  • DeğişiklikDeadeye. Now prevents attaching to Jetpack Cat's Lifeline.
  • GüçlendirmeCyber Frag. Cooldown reduced from 10 to 9 seconds.
  • GüçlendirmeSwift Strike. Damage increased from 50 to 60.
    ZayıflatmaDragonblade. Damage reduced from 110 to 100.
    GüçlendirmeDragonblade. Swing speed increased by 15%.
  • DeğişiklikRapid Reload – Minor Perk. Removed.
    DeğişiklikSurvival Instinct – Minor Perk. New.
    GüçlendirmeSurvival Instinct – Minor Perk. Evade's overhealth duration is increased by 1 second.
  • DeğişiklikGroggy – Minor Perk. Removed.
    DeğişiklikLocal Anesthetic. New.
    DeğişiklikLocal Anesthetic. Sleep dart explodes on impact, slowing enemies and dealing 45 damage over 3 seconds.
  • ZayıflatmaUltimate cost increased by 8%.
    ZayıflatmaTransfusion - Major Perk. Damage and healing conversion rate reduced by 50%.
    ZayıflatmaInvigorating Drones. Attack Speed reduced from 35% to 30%.
    ZayıflatmaShrouded Momentum. Cooldown increased from 7 to 8 seconds.
    ZayıflatmaShrouded Momentum. Damage reduction reduced from 50% to 40%.
    DeğişiklikShrouded Momentum. No longer provides critical hit immunity while active.
    GüçlendirmeDeliverance. Drone Fire Rate increased from 4 to 5.
    ZayıflatmaDeliverance. Overhealth and debuff duration reduced from 8 to 6 seconds.
    ZayıflatmaDeliverance. Decay duration reduced from 5 to 4 seconds.
  • DeğişiklikBeat Drop – Minor Perk. Amp It Up is now active for 4 seconds after casting Sound Barrier.
    GüçlendirmeSound Barrier. Duration increased from 5 to 6 seconds.
  • ZayıflatmaHead hit volume increased from 16.9 to 18.
  • ZayıflatmaHead hit volume increased from 15.2 to 17.
    ZayıflatmaTorso hit volume increased from 18 to 23.
    ZayıflatmaLeg hit volume increased from 14.7 to 19.
  • ZayıflatmaTorso hit volume increased from 22.4 to 25.
    ZayıflatmaLeg hit volumes increased from 16.7 to 19.
  • ZayıflatmaHead hit volume increased from 15.1 to 16.
  • ZayıflatmaHead hit volume increased from 20 to 21.5.
    GüçlendirmeBack minigun hit volume reduced from 20 to 18.
    GüçlendirmeLower arm hit volume reduced from 20 to 15.
  • GüçlendirmeTorso hit volume reduced from 37 to 33.
    GüçlendirmeLeg hit volumes reduced from 24 to 22.
  • ZayıflatmaHead hit volume increased from 19.7 to 21.
    ZayıflatmaWaist hit volume increased from 30 to 35.
    ZayıflatmaLeg hit volume increased from 21 to 26.
    GüçlendirmeFist hit volume reduced from 24 to 20.
  • ZayıflatmaHead hit volume increased from 15.9 to 18.
    ZayıflatmaLeg hit volumes increased from 14.6 to 20.
  • ZayıflatmaHead hit volume increased from 16 to 18.
    ZayıflatmaLeg hit volumes increased from 17.5 to 20.
  • ZayıflatmaHead hit volume increased from 16 to 18.
  • ZayıflatmaHead hit volume increased from 18.5 to 20.
    ZayıflatmaLeg hit volumes increased from 21.9 to 24.
  • ZayıflatmaHead hit volume increased from 14.9 to 18.
    ZayıflatmaTorso hit volume increased from 20 to 23.5.
  • ZayıflatmaHead hit volume increased from 15.8 to 18.5.
    ZayıflatmaTorso hit volume increased from 14.8 to 17.
    ZayıflatmaWaist hit volume increased from 19.5 to 26.
    ZayıflatmaLeg hit volumes increased from 9.7 to 12.
  • ZayıflatmaHead hit volume increased from 17.8 to 19.
    ZayıflatmaTorso hit volume increased from 26.2 to 28.
    ZayıflatmaWaist hit volume increased from 23.8 to 26.
    ZayıflatmaLeg hit volume increased from 19.2 to 22.
  • GüçlendirmeTorso hit volume reduced from 32 to 29.
    ZayıflatmaLeg hit volumes increased from 17.3 to 20.
  • ZayıflatmaTorso hit volume increased from 19 to 23.
    GüçlendirmeHand hit volumes reduced from 8.5 to 5.
    GüçlendirmeArm hit volumes reduced from 9 to 7.
  • ZayıflatmaHead hit volume increased from 14.9 to 16.
    ZayıflatmaTorso hit volume increased from 17.7 to 21.
  • ZayıflatmaHead hit volume increased from 14.8 to 17.
    ZayıflatmaTorso hit volume increased from 19.7 to 25.
    ZayıflatmaLeg hit volumes increased from 15.5 to 19.
    ZayıflatmaWaist hit volume increased from 15.9 to 20.
  • ZayıflatmaHead hit volume increased from 13.2 to 16.
  • ZayıflatmaHead hit volume increased from 22 to 23.5.
    GüçlendirmeHand hit volumes reduced from 16 to 12.
    GüçlendirmeLeg hit volume length reduced from 50 to 35.
    ZayıflatmaTorso hit volume increased from 40 to 42.
    ZayıflatmaTorso hit volume width increased from 30 to 40.
  • ZayıflatmaHead hit volume increased from 14.4 to 17.
    ZayıflatmaTorso hit volume increased from 22.4 to 24.5.
    GüçlendirmeLeg hit volumes reduced from 22.4 to 20.
  • GüçlendirmeHead hit volume height reduced from 10 to 6.
    ZayıflatmaHead hit volume increased from 16 to 17.5.
    ZayıflatmaTorso hit volume increased from 22 to 24.
    ZayıflatmaLeg hit volumes increased from 17 to 19.
  • GüçlendirmeTorso hit volume reduced from 27 to 25.
  • GüçlendirmeShoulder hit volume reduced from 40 to 35.
    GüçlendirmeHand hit volumes reduced from 25 to 20.
    GüçlendirmeFoot hit volumes reduced from 40 to 30.
  • ZayıflatmaTorso hit volume increased from 20.7 to 23.
    ZayıflatmaLegs hit volumes increased from 16.7 to 19.
    ZayıflatmaLower leg hit volumes increased from 15 to 19.
    GüçlendirmeLower leg hit volume height reduced from 54.9 to 40.
  • ZayıflatmaHead hit volume increased from 14.9 to 16.
    ZayıflatmaTorso hit volume increased from 20.5 to 23.5.
    ZayıflatmaLeg hit volumes increased from 17 to 18.5.
  • ZayıflatmaHead hit volume increased from 14 to 16.
    GüçlendirmeTorso hit volume reduced from 25 to 23.
    ZayıflatmaLeg hit volumes increased from 15 to 18.
  • ZayıflatmaTorso hit volume increased from 22.4 to 24.
    GüçlendirmeLeg hit volume reduced from 22.4 to 20.
  • GüçlendirmeHead hit volume reduced from 23.3 to 20.
    GüçlendirmeClaw hand hit volume reduced from 15 to 11.
  • ZayıflatmaTorso hit volume increased from 22.4 to 24.
    GüçlendirmeLegs hit volumes reduced from 22.4 to 20.
  • ZayıflatmaTorso hit volume increased from 22.9 to 25.
    ZayıflatmaLeg hit volumes increased from 17 to 21.
  • ZayıflatmaHead hit volume increased from 22 to 25.
    ZayıflatmaTorso hit volume increased from 83.5 to 87.5.
  • ZayıflatmaHead hit volume increased from 14.85 to 16.
    ZayıflatmaTorso hit volume increased from 20.2 to 23.
  • GüçlendirmeHead hit volume reduced from 20 to 17.
    GüçlendirmeTorso hit volume reduced from 32 to 30.
    GüçlendirmeLeg hit volumes reduced from 24 to 22.

Reign of Talon - Season 5: A Grim Doctrine

New Event - Mystery Mayhem: Graveyard Games

  • A freakishly fun event rises from the grave -- Mystery Madness: Graveyard Games!
  • For four wicked weeks, complete challenges to earn ravishing rewards, and cast Offerings to help determine which shadowy characters are first to be summoned into a brand new limited-time mode.
  • Ghoulishly Good Challenges
  • Complete challenges to collect rewards. Every challenge conquered unearths spooky swag, as well as Offerings you can use in voting.
  • Offer Up Your Devotion
  • Offerings decide which characters crawl into the Graveyard Games mode next. Earn as many Offerings as you can, and direct them to any of the available heroes you want; you can spread them out, or pledge your allegiance to just one!

New Arcade Gamemode - Mystery Madness: Graveyard Games

  • Mystery Madness is our new Halloween Event mode, combining elements of Mystery Heroes, Junkenstein’s Lab, and Stadium. But there's an added twist: you gain Powers when you die. Mystery Madness is 5v5 Open Queue but with guaranteed 1-2-2 Role Composition and has the game format of Best-of-3 Control.
  • At the start of a match, you are assigned a random role and given 3 hero choices within that role. If you like to leave your chances up to fate, there is also a random button that will pick between 3 heroes and grant you a small boost.
  • Once the match starts, you will gain experience passively and from eliminations and assists. Once you gain enough experience, you will earn a level. When you die or on round transition, you will earn Power Choices, picking between 2 Powers, equal to the number of levels you accumulated since you last died. Powers are similar to Perks or Stadium Items / Powers, and can be either Common, Epic, or Legendary. Commons are comparable to Minor Perks or Rare to Epic Stadium items, and are usually supportive effects. Epics are comparable to Major Perks or Stadium Powers, and are usually the cornerstone of your build. Legendaries go even further beyond, and can lead to some truly crazy combinations. Some standout spooky powers are Jump Scare, which turns you into a Prop while out of combat, letting you flank and frighten your enemies, or Zomnic Summoner, which lets you throw a grenade that summons a Zomnic upon detonation. On death, you will also gain 10% Ultimate Charge and respawn with Overhealth equal to 40% of your Max Life and 30% Move Speed while out of combat.
  • Our newest spooky support, Doctrine, will also be playable in Mystery Madness: Graveyard Games!

General Updates

Custom Restricted Words

  • Added new Option (Custom Restricted Words) to Social -> Text Chat.
  • Added information regarding Custom Restricted Words to Text Profanity Filters info dialog and Report dialog.
  • Player-sent chat messages containing a restricted word(s) will be hidden with a "Possible Bad Message (Custom)" warning, with the option to reveal the message.
  • While Streamer Mode is enabled, players will need to confirm before being able to view and manage their Custom Restricted Words list.

Unvaulted Battle Passes

  • You can now progress Unvaulted Battle Passes from past seasons alongside the current season's Battle Pass!
  • From the Home Screen, navigate to Battle Passes > Legacy Pass to see the full list of available Passes.
  • Previously purchased Battle Passes can be activated and progressed. Any progress that was made when the Battle Pass was initially run is carried over when the Pass becomes unvaulted.
  • 2026: Season 4 Battle Pass will not be available to activate at launch and will be made available in the midseason.
  • Certain rewards such as Mythic Skins, Mythic Prisms, Overwatch Coins, XP Boosts, and Player Titles are no longer obtainable in unvaulted passes.
  • Legacy Seasons 1-15 Battle Passes are available to purchase in the shop under the new Unvaulted Battle Pass Tab.
  • Locked Unvaulted Passes will arrive in later seasons.
  • In order to earn Battle Pass XP towards an Unvaulted Pass, you must own it and then activate it from the Legacy Pass Menu.
  • Only 1 Unvaulted Pass can be active at a time to progress alongside the current season's Battle Pass.

Competitive Play Updates

Top 500 Challenger System Updates

  • Top 500 Challenger Leaderboard sorting default changed to Rank (from Challenger Score).
  • End of Season title rewards are now referencing Rank instead of Challenger Score.
  • Removed Heat Bonus.

Hero Updates

General

  • Global “large” hitscan projectile size reduced from 0.07 to 0.04 meters.
  • Global “small” hitscan projectile size reduced from 0.04 to 0.02 meters.

Core Game Updates

Advanced Info Panel Updates

  • Projectile Speed and Projectile Size have been added to all relevant weapons and abilities.
  • The Precise keyword has been added describe attacks that have a "size" of 0.
  • Various new keywords and line items have been added to describe more complex hero ability mechanics in more detail.
  • Many small bug fixes and modifications have been made based on community feedback.

Protects

  • Tanks with Damage Reduction and Overhealth abilities are now more likely to get Protects when they're using these abilities and being targeted instead of nearby allies.
  • Increased the cooldown and lowered the damage mitigation threshold for Protects with the intent of giving a wider variety of tanks a chance to earn Protects more often.

Ping System

  • Removed the text in the chat box that was added in Season 4 when pinging enemy heroes, since this often filled the chat box very quickly.

Mystery Heroes

  • The 3 Tank maximum has been restored.

Map Voting

  • It will now be impossible to be offered your last 2 maps played within a 2 hour period.
  • Escort and Hybrid will now be treated as the same mode for the purposes of offering at least two different game modes in Map Voting. This means that if two of the three visible maps are Escort and Hybrid, the third must be another mode. The random map does not follow these new rules and can still be any mode.

Map Updates

  • New Escort Map – Grímsvötn
  • Break in the season with all new payload map Grímsvötn, prison to the world’s most dangerous criminals.
  • Halloween Maps
  • Halloween-themed versions of Hollywood, Lijang Tower and Château Guillard are available now through November 3rd in all queues.

Eichenwalde

Chokepoint

Stadium Updates

General Changes

  • Quick Play is now Open Queue but with role limits of 1 Tank, 2 Damage, and 3 Supports. 1 Tank is required.
  • Passive Health from Currency has been reduced by 50%.

Item Changes

  • El-Saka Suppressor - Epic Weapon General Item
  • Healing reduction now applies on all Weapon Damage.
  • Healing reduction increased to 40% (Up from 35%).
  • Healing reduction duration reduced to 2s (Down from 3s).
  • Cybervenom - Epic Ability General Item
  • Healing reduction increased to 40% (Up from 35%).
  • Ultimate E.M.P - Epic Ability General Item
  • New
  • 25 Health
  • 5% Attack Speed
  • 5% Cooldown Reduction
  • After spending your Ultimate Charge, for 3s your damage applies 100% Healing Reduction for 5s.
  • 9000 Cost
  • Biolight Overflow - Rare Survival General Item
  • Removed.
  • Divine Intervention - Epic Survival General Item
  • Shields increased to 75 (Up from 50).
  • Nebula Conduit - Epic Survival General Item
  • Health increased to 75 (Up from 50).
  • Sundering Vial - Epic Survival General Item
  • Overhealth reduction increased to 40% (Up from 35%).
  • Siphon Snippet - Gadget
  • Healing reduction increased to 40% (Up from 35%).

Bug Fixes

General

  • Several more minor bug fixes to the ping system since the refactor in Season 4. Please let us know if you see any remaining bugs after this patch!
  • Fixed a bug where Moira's Made My Night skin would say hello very enthusiastically.
  • Fixed a bug where you could sometimes end up with three tanks in Mystery Heroes.
  • Fixed a bug where the environmental death icon was sometimes missing.

Heroes

  • Anran
  • Fixed an issue causing Dancing Blaze to not trigger some challenges related to healing.
  • Emre
  • Fixed reload speed reductions stacking twice on Synthetic Burse Rifle.
  • Freja
  • Fixed reload speed reductions not applying to Revdraw Crossbow.
  • Hanzo
  • Fixed an issue causing Dragonstrike to be counted as weapon damage for the purposes of challenges.
  • Fixed an issue causing Storm Arrows to no track its damage dealt correctly for the purposes of challenges.
  • Junkrat
  • Fixed reload speed reductions stacking twice on Frag Launcher.
  • Ramattra
  • Fixed reload speed reductions not applying to Void Accelerator.
  • Roadhog
  • Fixed reload speed reductions stacking twice on Scrap Gun.
  • Shion
  • Fixed reload speed reductions stacking twice on Kira Pistols.
  • Vendetta
  • Fixed an issue causing Soaring Slice to not properly track its damage dealt for the purposes of challenges.
  • Widowmaker
  • Fixed reload speed reductions not applying to Widow's Kiss.
  • Zarya
  • Fixed reload speed reductions not applying to Particle Cannon.

Stadium

  • Fixed a bug where Stadium Combined Leaderboards did not show any placements.
  • Fixed a bug where Stadium Quick Play games did not grant the appropriate amount of match XP.

Overwatch Retail Patch Notes – September 22, 2026

Bug Fix Update

  • This is a bug fix update. Replay codes have been wiped.

Bug Fixes

General

  • Fixed a bug where Team Drives titles showed placeholder text.
  • Fixed a bug where Drive Signature prestige levels may have changed after Team Drives.
  • Fixed a bug with the scope on Ashe's Metalcore skin.

Overwatch Retail Patch Notes – September 17, 2026

Kahraman değişiklikleri

  • ZayıflatmaArmor reduced from 325 to 275 (5v5).
    ZayıflatmaArmor reduced from 300 to 250 (6v6).
    ZayıflatmaFocused Fusion - Major Perk. Damage per bullet reduced from 45 to 36.
    ZayıflatmaPropulsors. Fuel drain rate increased from 25 to 30.
    ZayıflatmaFusion Repeater. Damage reduced from 16 to 15.
    ZayıflatmaFusion Repeater. Cooldown increased from 4 to 5 seconds.

Hotfix Update

  • This is a hotfix update. Replay codes from the September 8, 2026 patch are still available.

Bug Fixes

Stadium

  • Fixed a gameplay issue with Mercy in Stadium. She has been re-enabled in all Stadium queues.

Overwatch Retail Patch Notes – September 10, 2026

Hotfix Patch

  • This is a hotfix patch. Replay codes from the September 8 patch are still available.

Bug Fixes

  • Resolved an issue with Ramattra's Ravenous Vortex that caused additional unintended delay before it could be detonated.
  • Fixed a bug with Jetpack Cat that allowed Purr to go through enemy barriers.
  • Fixed an issue that affected the range of Vendetta's Palatine Fang in some instances.

Sıkça sorulan sorular

Son Overwatch yaması ne zaman çıktı?
Son Overwatch güncellemesi 20 Ekim 2026 tarihinde çıktı. Bu sayfada son 6 güncelleme yer alıyor.
Son denge yamasında hangi kahramanlar güçlendirildi?
13 Ekim 2026 tarihli denge güncellemesinde güçlendirilen kahramanlar Roadhog, Kiriko.
Son denge yamasında hangi kahramanlar zayıflatıldı?
13 Ekim 2026 tarihli denge güncellemesinde zayıflatılan kahramanlar Doctrine, Sombra, D.Mon.