Detailed page for Anomaly in Teamfight Tactics with item effects, recipe, champions that build it most often, top comps of the current set, popular items of the meta, and quick links to related TFT pages.
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Anomaly
Patch 17.3 · Set 17 · Teamfight Tactics · 60 973 games
Evolve the holder, granting an effect based on their role. Tank: Gain 1100 health and grow in size. Marksman: Gain 75 Attack Speed. On cast, knock back their target if within 3 hexes of them. Fighter/Assassin: Gain 35 Ability Power & 35% Attack Damage. Triple it when below 85% Health. Caster: For every 50 Mana spent, throw a 2-hex fireball that deals 5 max Health true damage, 33% Wounds, and 1% Burns for 5 seconds. Specialist: Gain 6 stars that orbit this champion. Each star deals 85 magic damage and the orbit expands to hit the champion's current target.
This Anomaly page is built from real ranked Teamfight Tactics matches pulled from the Riot Games API. Ladder games are sampled across regions and ranks, read, and filtered to the current set and patch. The item summary, the champions that build Anomaly, and the comps shown all come from those games.
The summary at the top shows how boards holding Anomaly perform, with the average placement, top 4 rate, win rate, and how often the item is built. Below it you see the champions that use Anomaly the most, plus the strongest comps and popular items of the current set for context.
This Anomaly data is a snapshot of the current meta and shifts with patches and balance changes. The best holder depends on your board and the components you find, so use it as a guide.