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Rell Support

Rell Support has a 50.91% win rate with 1.32% pick rate in ranked solo and is currently placed in tier A. Based on our analysis of 55 matches in patch 26.15, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rell on Support.

Last Updated:

Games:55

Win rate:50.91%

Tier:A

Rell

Rell — Support

Rell

Rell

A
  • Break the MoldP
  • Shattering StrikeQ
  • Ferromancy: Crash DownW
  • Full TiltE
  • Magnet StormR

Support · Patch 26.15 · Ranked Solo

Games
55
Wins
28
Win rate
50.91%
Pick rate
1.32%
Ban rate
0.66%
Difficulty
Medium

Rell Support stats

2 304
Physical Damage
7 488
Magic Damage
664
True Damage
10 457
Total Damage
24 783
Damage Taken
3 087
Healing
2.1
Kills
6.4
Deaths
17.6
Assists
0.8
Max Kill Spree
9 020
Gold
29.1
Minions Killed
0.3
Jungle CS

Game duration popularity

  • 0–15 min9.1%
  • 16–20 min1.8%
  • 21–25 min20%
  • 26–30 min29.1%
  • 31–35 min21.8%
  • 36–40 min9.1%
  • 41+ min9.1%

Win rate by game duration

  • 0–15 min60%
  • 16–20 min100%
  • 21–25 min72.7%
  • 26–30 min50%
  • 31–35 min41.7%
  • 36–40 min60%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured60%
  • First Dragon secured67.9%
  • First Herald secured68.2%
  • First Tower secured73.5%
  • First Baron secured77.3%

How the Rell Support page is built

Where the data comes from

This Rell Support page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rell in Support is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rell performs in Support, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rell in Support.

This Rell Support data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.