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Rell Middle

Rell Middle has a 42.86% win rate with 0% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 7 matches in patch 26.13, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rell on Middle.

Last Updated:

Games:7

Win rate:42.86%

Tier:D

Rell

Rell — Middle

Rell

Rell

D
  • Break the MoldP
  • Shattering StrikeQ
  • Ferromancy: Crash DownW
  • Full TiltE
  • Magnet StormR

Middle · Patch 26.13 · Ranked Solo

Games
7
Wins
3
Win rate
42.86%
Pick rate
0%
Ban rate
0.92%
Difficulty
Medium

Rell Middle stats

3 713
Physical Damage
13 317
Magic Damage
1 170
True Damage
18 201
Total Damage
33 899
Damage Taken
4 813
Healing
5
Kills
6.3
Deaths
12.3
Assists
2.6
Max Kill Spree
12 057
Gold
158
Minions Killed
12.7
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min28.6%
  • 26–30 min14.3%
  • 31–35 min28.6%
  • 36–40 min14.3%
  • 41+ min14.3%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min50%
  • 26–30 min0%
  • 31–35 min50%
  • 36–40 min100%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured0%
  • First Dragon secured20%
  • First Herald secured50%
  • First Tower secured50%
  • First Baron secured66.7%

How the Rell Middle page is built

Where the data comes from

This Rell Middle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rell in Middle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rell performs in Middle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rell in Middle.

This Rell Middle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.