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Rell Middle

Rell Middle has a 100% win rate with 0% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 1 matches in patch 26.17, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rell on Middle.

Last Updated:

Games:1

Win rate:100%

Tier:D

Rell

Rell — Middle

Rell

Rell

D
  • Break the MoldP
  • Shattering StrikeQ
  • Ferromancy: Crash DownW
  • Full TiltE
  • Magnet StormR

Middle · Patch 26.17 · Ranked Solo

Games
1
Wins
1
Win rate
100%
Pick rate
0%
Ban rate
1.25%
Difficulty
Medium

Rell Middle stats

3 760
Physical Damage
22 793
Magic Damage
2 144
True Damage
28 699
Total Damage
39 980
Damage Taken
8 227
Healing
5
Kills
5
Deaths
16
Assists
2
Max Kill Spree
13 121
Gold
206
Minions Killed
0
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min100%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min100%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured0%
  • First Herald secured0%
  • First Tower secured100%
  • First Dragon secured100%
  • First Baron secured100%

How the Rell Middle page is built

Where the data comes from

This Rell Middle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rell in Middle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rell performs in Middle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rell in Middle.

This Rell Middle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.