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Rell Bottom

Rell Bottom has a 0% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 1 matches in patch 26.12, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rell on Bottom.

Last Updated:

Games:1

Win rate:0%

Tier:D

Rell

Rell — Bottom

Rell

Rell

D
  • Break the MoldP
  • Shattering StrikeQ
  • Ferromancy: Crash DownW
  • Full TiltE
  • Magnet StormR

Bottom · Patch 26.12 · Ranked Solo

Games
1
Wins
0
Win rate
0%
Pick rate
0.01%
Ban rate
1.13%
Difficulty
Medium

Rell Bottom stats

2 237
Physical Damage
7 573
Magic Damage
0
True Damage
9 810
Total Damage
29 897
Damage Taken
2 053
Healing
2
Kills
10
Deaths
14
Assists
0
Max Kill Spree
9 166
Gold
49
Minions Killed
0
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min100%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured0%
  • First Herald secured0%
  • First Tower secured0%
  • First Dragon secured0%
  • First Baron secured0%

How the Rell Bottom page is built

Where the data comes from

This Rell Bottom page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rell in Bottom is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rell performs in Bottom, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rell in Bottom.

This Rell Bottom data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.