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Rell Jungle

Rell Jungle has a 50% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 2 matches in patch 26.11, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rell on Jungle.

Last Updated:

Games:2

Win rate:50%

Tier:D

Rell

Rell — Jungle

Rell

Rell

D
  • Break the MoldP
  • Shattering StrikeQ
  • Ferromancy: Crash DownW
  • Full TiltE
  • Magnet StormR

Jungle · Patch 26.11 · Ranked Solo

Games
2
Wins
1
Win rate
50%
Pick rate
0.01%
Ban rate
0.84%
Difficulty
Medium

Rell Jungle stats

2 575
Physical Damage
7 009
Magic Damage
1 062
True Damage
10 646
Total Damage
22 140
Damage Taken
2 626
Healing
3.5
Kills
7.5
Deaths
16.5
Assists
1
Max Kill Spree
8 419
Gold
21.5
Minions Killed
28
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min50%
  • 21–25 min0%
  • 26–30 min50%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min100%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured0%
  • First Baron secured0%
  • First Herald secured100%
  • First Tower secured100%
  • First Dragon secured100%

How the Rell Jungle page is built

Where the data comes from

This Rell Jungle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rell in Jungle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rell performs in Jungle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rell in Jungle.

This Rell Jungle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.