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Seraphine Top

Seraphine Top has a 0% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 2 matches in patch 26.11, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Seraphine on Top.

Last Updated:

Games:2

Win rate:0%

Tier:D

Seraphine

Seraphine — Top

Seraphine

Seraphine

D
  • Stage PresenceP
  • High NoteQ
  • Surround SoundW
  • Beat DropE
  • EncoreR

Top · Patch 26.11 · Ranked Solo

Games
2
Wins
0
Win rate
0%
Pick rate
0.01%
Ban rate
8.99%
Difficulty
Easy

Seraphine Top stats

951
Physical Damage
17 918
Magic Damage
809
True Damage
19 678
Total Damage
11 745
Damage Taken
1 913
Healing
2.5
Kills
3
Deaths
4
Assists
1.5
Max Kill Spree
6 792
Gold
114
Minions Killed
0
Jungle CS

Game duration popularity

  • 0–15 min50%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min50%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured0%
  • First Herald secured0%
  • First Tower secured0%
  • First Dragon secured0%
  • First Baron secured0%

How the Seraphine Top page is built

Where the data comes from

This Seraphine Top page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Seraphine in Top is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Seraphine performs in Top, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Seraphine in Top.

This Seraphine Top data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.