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Rammus Jungle

Rammus Jungle has a 55.26% win rate with 0.89% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 38 matches in patch 26.15, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rammus on Jungle.

Last Updated:

Games:38

Win rate:55.26%

Tier:D

Rammus

Rammus — Jungle

Rammus

Rammus

D
  • Spiked ShellP
  • PowerballQ
  • Defensive Ball CurlW
  • Frenzying TauntE
  • Soaring SlamR

Jungle · Patch 26.15 · Ranked Solo

Games
38
Wins
21
Win rate
55.26%
Pick rate
0.89%
Ban rate
6.21%
Difficulty
Easy

Rammus Jungle stats

5 280
Physical Damage
10 503
Magic Damage
802
True Damage
16 585
Total Damage
33 074
Damage Taken
11 161
Healing
4
Kills
5.9
Deaths
13.2
Assists
1.9
Max Kill Spree
12 328
Gold
26.4
Minions Killed
157
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min13.2%
  • 26–30 min31.6%
  • 31–35 min31.6%
  • 36–40 min13.2%
  • 41+ min10.5%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min40%
  • 26–30 min66.7%
  • 31–35 min50%
  • 36–40 min60%
  • 41+ min50%

Win rate by objective secured

  • First Blood secured47.6%
  • First Tower secured70%
  • First Herald secured71.4%
  • First Dragon secured80%
  • First Baron secured80%

How the Rammus Jungle page is built

Where the data comes from

This Rammus Jungle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rammus in Jungle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rammus performs in Jungle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rammus in Jungle.

This Rammus Jungle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.