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Rammus Bottom

Rammus Bottom has a 50% win rate with 0% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 2 matches in patch 26.17, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rammus on Bottom.

Last Updated:

Games:2

Win rate:50%

Tier:D

Rammus

Rammus — Bottom

Rammus

Rammus

D
  • Spiked ShellP
  • PowerballQ
  • Defensive Ball CurlW
  • Frenzying TauntE
  • Soaring SlamR

Bottom · Patch 26.17 · Ranked Solo

Games
2
Wins
1
Win rate
50%
Pick rate
0%
Ban rate
6.1%
Difficulty
Easy

Rammus Bottom stats

2 551
Physical Damage
5 510
Magic Damage
246
True Damage
8 307
Total Damage
18 021
Damage Taken
2 363
Healing
2
Kills
6.5
Deaths
3.5
Assists
1
Max Kill Spree
7 694
Gold
110
Minions Killed
0
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min50%
  • 21–25 min0%
  • 26–30 min50%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min100%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Baron secured0%
  • First Blood secured100%
  • First Herald secured100%
  • First Tower secured100%
  • First Dragon secured100%

How the Rammus Bottom page is built

Where the data comes from

This Rammus Bottom page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rammus in Bottom is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rammus performs in Bottom, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rammus in Bottom.

This Rammus Bottom data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.