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Rammus Middle

Rammus Middle has a 100% win rate with 0% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 3 matches in patch 26.16, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rammus on Middle.

Last Updated:

Games:3

Win rate:100%

Tier:D

Rammus

Rammus — Middle

Rammus

Rammus

D
  • Spiked ShellP
  • PowerballQ
  • Defensive Ball CurlW
  • Frenzying TauntE
  • Soaring SlamR

Middle · Patch 26.16 · Ranked Solo

Games
3
Wins
3
Win rate
100%
Pick rate
0%
Ban rate
5.5%
Difficulty
Easy

Rammus Middle stats

10 827
Physical Damage
19 326
Magic Damage
2 267
True Damage
32 420
Total Damage
43 803
Damage Taken
9 676
Healing
7.3
Kills
6.7
Deaths
16.3
Assists
3
Max Kill Spree
14 526
Gold
209
Minions Killed
1.7
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min33.3%
  • 36–40 min66.7%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min100%
  • 36–40 min100%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured100%
  • First Herald secured100%
  • First Tower secured100%
  • First Dragon secured100%
  • First Baron secured100%

How the Rammus Middle page is built

Where the data comes from

This Rammus Middle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rammus in Middle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rammus performs in Middle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rammus in Middle.

This Rammus Middle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.