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Lux Jungle

Lux Jungle has a 50% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 4 matches in patch 26.17, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Lux on Jungle.

Last Updated:

Games:4

Win rate:50%

Tier:D

Lux

Lux — Jungle

Lux

Lux

D
  • IlluminationP
  • Light BindingQ
  • Prismatic BarrierW
  • Lucent SingularityE
  • Final SparkR

Jungle · Patch 26.17 · Ranked Solo

Games
4
Wins
2
Win rate
50%
Pick rate
0.01%
Ban rate
11.68%
Difficulty
Easy

Lux Jungle stats

510
Physical Damage
16 939
Magic Damage
633
True Damage
18 082
Total Damage
6 447
Damage Taken
2 346
Healing
4.8
Kills
1.5
Deaths
6.3
Assists
2.8
Max Kill Spree
7 472
Gold
41.8
Minions Killed
38.3
Jungle CS

Game duration popularity

  • 0–15 min50%
  • 16–20 min0%
  • 21–25 min25%
  • 26–30 min0%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min25%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min100%
  • 26–30 min0%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min100%

Win rate by objective secured

  • First Dragon secured0%
  • First Blood secured100%
  • First Herald secured100%
  • First Tower secured100%
  • First Baron secured100%

How the Lux Jungle page is built

Where the data comes from

This Lux Jungle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Lux in Jungle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Lux performs in Jungle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Lux in Jungle.

This Lux Jungle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.