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Karma Jungle

Karma Jungle has a 30% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 10 matches in patch 26.17, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Karma on Jungle.

Last Updated:

Games:10

Win rate:30%

Tier:D

Karma

Karma — Jungle

Karma

Karma

D
  • Gathering FireP
  • Inner FlameQ
  • Focused ResolveW
  • InspireE
  • MantraR

Jungle · Patch 26.17 · Ranked Solo

Games
10
Wins
3
Win rate
30%
Pick rate
0.01%
Ban rate
1.98%
Difficulty
Easy

Karma Jungle stats

811
Physical Damage
8 147
Magic Damage
170
True Damage
9 129
Total Damage
21 860
Damage Taken
4 555
Healing
1.5
Kills
6.7
Deaths
10
Assists
0.6
Max Kill Spree
7 785
Gold
27.9
Minions Killed
8.6
Jungle CS

Game duration popularity

  • 0–15 min20%
  • 16–20 min0%
  • 21–25 min10%
  • 26–30 min40%
  • 31–35 min20%
  • 36–40 min10%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min50%
  • 31–35 min0%
  • 36–40 min100%
  • 41+ min0%

Win rate by objective secured

  • First Dragon secured60%
  • First Herald secured66.7%
  • First Tower secured75%
  • First Blood secured100%
  • First Baron secured100%

How the Karma Jungle page is built

Where the data comes from

This Karma Jungle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Karma in Jungle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Karma performs in Jungle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Karma in Jungle.

This Karma Jungle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.