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Karma Middle

Karma Middle has a 50% win rate with 0.05% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 2 matches in patch 26.15, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Karma on Middle.

Last Updated:

Games:2

Win rate:50%

Tier:D

Karma

Karma — Middle

Karma

Karma

D
  • Gathering FireP
  • Inner FlameQ
  • Focused ResolveW
  • InspireE
  • MantraR

Middle · Patch 26.15 · Ranked Solo

Games
2
Wins
1
Win rate
50%
Pick rate
0.05%
Ban rate
1.69%
Difficulty
Easy

Karma Middle stats

1 004
Physical Damage
28 479
Magic Damage
776
True Damage
30 260
Total Damage
21 220
Damage Taken
5 475
Healing
5.5
Kills
3.5
Deaths
11.5
Assists
3.5
Max Kill Spree
11 001
Gold
158
Minions Killed
3
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min100%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min50%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured0%
  • First Dragon secured0%
  • First Herald secured50%
  • First Tower secured100%
  • First Baron secured100%

How the Karma Middle page is built

Where the data comes from

This Karma Middle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Karma in Middle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Karma performs in Middle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Karma in Middle.

This Karma Middle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.