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Risky Moves TFT Set 17 Augment Effect (Updated August 2026)
Risky Moves augment for Teamfight Tactics Set 17. Full effect, rarity, similar augments and the strongest comps of the set.
Last Updated
Risky Moves

Risky Moves
Patch 16.16 · Set 17 · Teamfight Tactics
Your Tactician loses 20 Health, but after 7 player combats, gain 26 gold.
- Gold
- 26
- Health
- 20
- Player Combat Num
- 7
Gold26Health20Player Combat Num7
RaritySilverTypeAugment
Similar augments
Part of TFT Set 17
Set 17 Overview
Top items in Set 17
Items
Top Set 17 comps
Top items in Set 17
Top traits of the meta
Top units of the meta
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Frequently asked questions
- What does Risky Moves do?
- Your Tactician loses 20 Health, but after 7 player combats, gain 26 gold.
How the Risky Moves page is built
Where the data comes from
The Risky Moves page is built from game data for the current Teamfight Tactics set. The effect text, rarity and the stages where the augment is offered are refreshed with every patch. When a tier letter is shown, it tells how strong Risky Moves is in the current meta.
What this page shows
The card at the top shows the full effect of Risky Moves, its tier, rarity, type and the stages where you can pick it. Right below are similar augments of the same type, stronger ones first, so you can see what to take instead. Further down are the strongest comps, items and traits of the set.
Augment strength depends on your board, stage and economy, so treat the tier as a guide and check the effect against the comp you are playing.