AFKAugment
Augmented PowerAugment
Backup BowsAugment
Band of ThievesAugment
Best Friends IAugment
Bonk!Augment
Boxing LessonsAugment
Branching OutAugment
Branching Out+Augment
Caretaker's AllyAugment
Carve a PathAugment
Charge Transfer IAugment
Good For Something I TFT Set 17 Augment Effect (Updated August 2026)
Good For Something I augment for Teamfight Tactics Set 17. Full effect, rarity, similar augments and the strongest comps of the set.
Last Updated
Good For Something I

Good For Something I
Patch 16.16 · Set 17 · Teamfight Tactics
Champions that aren't holding items have a 40% chance to drop 1 gold on death.
- Drop Chance
- 0.4
- Gold
- 1
Drop Chance0.4Gold1
RaritySilverTypeAugment
Similar augments
Part of TFT Set 17
Set 17 Overview
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Frequently asked questions
- What does Good For Something I do?
- Champions that aren't holding items have a 40% chance to drop 1 gold on death.
How the Good For Something I page is built
Where the data comes from
The Good For Something I page is built from game data for the current Teamfight Tactics set. The effect text, rarity and the stages where the augment is offered are refreshed with every patch. When a tier letter is shown, it tells how strong Good For Something I is in the current meta.
What this page shows
The card at the top shows the full effect of Good For Something I, its tier, rarity, type and the stages where you can pick it. Right below are similar augments of the same type, stronger ones first, so you can see what to take instead. Further down are the strongest comps, items and traits of the set.
Augment strength depends on your board, stage and economy, so treat the tier as a guide and check the effect against the comp you are playing.