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Climb The Ladder I TFT Set 17 Augment Effect (Updated September 2026)

Climb The Ladder I augment for Teamfight Tactics Set 17. Full effect, rarity, similar augments and the strongest comps of the set.

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Climb The Ladder I

Climb The Ladder I

Climb The Ladder I

Patch 16.16 · Set 17 · Teamfight Tactics

Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.

Attack Damage
0.035
Ability Power
3.5
Bonus Armor
3.5
Bonus MR
3.5
RaritySilverTypeAugment

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Part of TFT Set 17
Set 17 Overview
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Frequently asked questions

What does Climb The Ladder I do?
Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.

How the Climb The Ladder I page is built

Where the data comes from

The Climb The Ladder I page is built from game data for the current Teamfight Tactics set. The effect text, rarity and the stages where the augment is offered are refreshed with every patch. When a tier letter is shown, it tells how strong Climb The Ladder I is in the current meta.

What this page shows

The card at the top shows the full effect of Climb The Ladder I, its tier, rarity, type and the stages where you can pick it. Right below are similar augments of the same type, stronger ones first, so you can see what to take instead. Further down are the strongest comps, items and traits of the set.

Augment strength depends on your board, stage and economy, so treat the tier as a guide and check the effect against the comp you are playing.