Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 80/120/190 Ability Power magic damage to each, plus 370/555/890 Ability Power magic damage split between all enemies hit. Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.