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Brand Jungle

Brand Jungle has a 43.75% win rate with 0.13% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 80 matches in patch 26.16, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Brand on Jungle.

Last Updated:

Games:80

Win rate:43.75%

Tier:D

Brand

Brand — Jungle

Brand

Brand

D
  • BlazeP
  • SearQ
  • Pillar of FlameW
  • ConflagrationE
  • PyroclasmR

Jungle · Patch 26.16 · Ranked Solo

Games
80
Wins
35
Win rate
43.75%
Pick rate
0.13%
Ban rate
6.1%
Difficulty
Medium

Brand Jungle stats

803
Physical Damage
25 036
Magic Damage
1 996
True Damage
27 836
Total Damage
32 468
Damage Taken
9 001
Healing
6.8
Kills
7.7
Deaths
10.5
Assists
2.9
Max Kill Spree
13 283
Gold
38.6
Minions Killed
161
Jungle CS

Game duration popularity

  • 0–15 min2.5%
  • 16–20 min1.3%
  • 21–25 min17.5%
  • 26–30 min21.3%
  • 31–35 min27.5%
  • 36–40 min20%
  • 41+ min10%

Win rate by game duration

  • 0–15 min50%
  • 16–20 min0%
  • 21–25 min35.7%
  • 26–30 min52.9%
  • 31–35 min45.5%
  • 36–40 min43.8%
  • 41+ min37.5%

Win rate by objective secured

  • First Blood secured42.4%
  • First Dragon secured47.2%
  • First Tower secured64.1%
  • First Herald secured66.7%
  • First Baron secured78.6%

How the Brand Jungle page is built

Where the data comes from

This Brand Jungle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Brand in Jungle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Brand performs in Jungle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Brand in Jungle.

This Brand Jungle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.