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Brand Jungle

Brand Jungle has a 33.33% win rate with 0.07% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 3 matches in patch 26.15, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Brand on Jungle.

Last Updated:

Games:3

Win rate:33.33%

Tier:D

Brand

Brand — Jungle

Brand

Brand

D
  • BlazeP
  • SearQ
  • Pillar of FlameW
  • ConflagrationE
  • PyroclasmR

Jungle · Patch 26.15 · Ranked Solo

Games
3
Wins
1
Win rate
33.33%
Pick rate
0.07%
Ban rate
7.9%
Difficulty
Medium

Brand Jungle stats

393
Physical Damage
31 069
Magic Damage
2 046
True Damage
33 509
Total Damage
31 558
Damage Taken
9 139
Healing
5.7
Kills
8.3
Deaths
10.7
Assists
2
Max Kill Spree
14 188
Gold
65
Minions Killed
149
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min33.3%
  • 31–35 min0%
  • 36–40 min66.7%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min0%
  • 36–40 min50%
  • 41+ min0%

Win rate by objective secured

  • First Herald secured0%
  • First Tower secured0%
  • First Blood secured50%
  • First Dragon secured100%
  • First Baron secured100%

How the Brand Jungle page is built

Where the data comes from

This Brand Jungle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Brand in Jungle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Brand performs in Jungle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Brand in Jungle.

This Brand Jungle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.