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Stargazer (The Altar) TFT Comps and Champions (Updated August 2026)

Explore the top Stargazer (The Altar) team comps in Teamfight Tactics. Learn the best strategies and synergies to climb the ranks.

Last Updated

Matches analyzed39 999

Data periodAugust 11, 2026 to August 26, 2026

Stargazer (The Altar)

Stargazer (The Altar)

Stargazer (The Altar)

A

Patch 16.16 · Set 17

Teamfight Tactics

Avg Place
4.07
Pick rate
2.72%
Top 4
58.39%
Winrate
17.01%

Stargazer (The Altar) levels & bonuses

Stargazer (The Altar)Stargazer (The Altar)

  • 3

    When ANY champion dies, they are sacrificed to the Altar. Allies in empowered hexes gain 8% Health and 8% Attack Speed. After 60 sacrifices, Stargazers in empowered hexes gain an additional 20% Health and 18% Attack Speed Sacrifices: (Shield Deaths / 60)

    Avg Place 4.07Top 4 58.4%Winrate 17.0%

Top traits of the meta

Top units of the meta

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Frequently asked questions

How strong is Stargazer (The Altar) in TFT Set 17?
On patch 16.16 boards running Stargazer (The Altar) average place 4.07 and reach the top 4 in 58.4% of games. The trait is played in 2.7% of boards, sample size 8 716 games.
How many champions does Stargazer (The Altar) need?
Stargazer (The Altar) activates at 3 champions and has breakpoints at 3.

How the Stargazer (The Altar) page is built

Where the data comes from

This Stargazer (The Altar) page is built from real ranked Teamfight Tactics matches. Ladder games are sampled across regions and ranks, read, and filtered to the current set and patch. The champions that carry Stargazer (The Altar), the comps that run it, and the pick rates shown here all come from those games.

What this page shows

The breakpoints list how many units are needed for each level of Stargazer (The Altar). The champions are the units that hold the trait, ordered by how often they are played, and the comps are the boards that run Stargazer (The Altar), sorted by their own tier so the strongest builds appear first.

This Stargazer (The Altar) data is a snapshot of the current meta and shifts with patches and balance changes. How far you push the trait still depends on your units, items, and lobby.