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Blood Offering TFT Set 17 Augment Effect (Updated August 2026)

Blood Offering augment for Teamfight Tactics Set 17. Full effect, rarity, similar augments and the strongest comps of the set.

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Blood Offering

Blood Offering

Blood Offering

Patch 16.16 · Set 17 · Teamfight Tactics

Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 15% Health but gain a 20% Health shield and 12% Attack Damage and Ability Power.

Attack Damage
0.12
HP Loss Percent
0.15
HP Shield Percent
0.2
Shield duration
60
RarityGoldTypeAugment

Similar augments

Part of TFT Set 17
Set 17 Overview
Top items in Set 17
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Frequently asked questions

What does Blood Offering do?
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 15% Health but gain a 20% Health shield and 12% Attack Damage and Ability Power.

How the Blood Offering page is built

Where the data comes from

The Blood Offering page is built from game data for the current Teamfight Tactics set. The effect text, rarity and the stages where the augment is offered are refreshed with every patch. When a tier letter is shown, it tells how strong Blood Offering is in the current meta.

What this page shows

The card at the top shows the full effect of Blood Offering, its tier, rarity, type and the stages where you can pick it. Right below are similar augments of the same type, stronger ones first, so you can see what to take instead. Further down are the strongest comps, items and traits of the set.

Augment strength depends on your board, stage and economy, so treat the tier as a guide and check the effect against the comp you are playing.