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Exiles II TFT Set 17 Augment Effect (Updated August 2026)

Exiles II augment for Teamfight Tactics Set 17. Full effect, rarity, similar augments and the strongest comps of the set.

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Exiles II

Exiles II

Exiles II

Patch 16.16 · Set 17 · Teamfight Tactics

Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

Max Health Shield
30
Shield duration
10
RarityGoldTypeAugment

Similar augments

Part of TFT Set 17
Set 17 Overview
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Frequently asked questions

What does Exiles II do?
Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

How the Exiles II page is built

Where the data comes from

The Exiles II page is built from game data for the current Teamfight Tactics set. The effect text, rarity and the stages where the augment is offered are refreshed with every patch. When a tier letter is shown, it tells how strong Exiles II is in the current meta.

What this page shows

The card at the top shows the full effect of Exiles II, its tier, rarity, type and the stages where you can pick it. Right below are similar augments of the same type, stronger ones first, so you can see what to take instead. Further down are the strongest comps, items and traits of the set.

Augment strength depends on your board, stage and economy, so treat the tier as a guide and check the effect against the comp you are playing.