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Rakan Middle

Rakan Middle has a 50% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 4 matches in patch 26.11, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Rakan on Middle.

Last Updated:

Games:4

Win rate:50%

Tier:D

Rakan

Rakan — Middle

Rakan

Rakan

D
  • Fey FeathersP
  • Gleaming QuillQ
  • Grand EntranceW
  • Battle DanceE
  • The QuicknessR

Middle · Patch 26.11 · Ranked Solo

Games
4
Wins
2
Win rate
50%
Pick rate
0.01%
Ban rate
0.31%
Difficulty
Medium

Rakan Middle stats

2 660
Physical Damage
16 176
Magic Damage
1 621
True Damage
20 458
Total Damage
26 435
Damage Taken
11 077
Healing
4.5
Kills
6.3
Deaths
15.5
Assists
2
Max Kill Spree
11 167
Gold
161
Minions Killed
0.5
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min25%
  • 26–30 min50%
  • 31–35 min25%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min100%
  • 31–35 min0%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Dragon secured33.3%
  • First Blood secured66.7%
  • First Herald secured100%
  • First Tower secured100%
  • First Baron secured100%

How the Rakan Middle page is built

Where the data comes from

This Rakan Middle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Rakan in Middle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Rakan performs in Middle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Rakan in Middle.

This Rakan Middle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.