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Malphite Jungle

Malphite Jungle has a 53.85% win rate with 0.61% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 26 matches in patch 26.15, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Malphite on Jungle.

Last Updated:

Games:26

Win rate:53.85%

Tier:D

Malphite

Malphite — Jungle

Malphite

Malphite

D
  • Granite ShieldP
  • Seismic ShardQ
  • ThunderclapW
  • Ground SlamE
  • Unstoppable ForceR

Jungle · Patch 26.15 · Ranked Solo

Games
26
Wins
14
Win rate
53.85%
Pick rate
0.61%
Ban rate
13.59%
Difficulty
Easy

Malphite Jungle stats

5 725
Physical Damage
10 361
Magic Damage
1 131
True Damage
17 216
Total Damage
21 151
Damage Taken
5 941
Healing
5.3
Kills
4.5
Deaths
9.8
Assists
2.5
Max Kill Spree
11 895
Gold
30.1
Minions Killed
151
Jungle CS

Game duration popularity

  • 0–15 min3.9%
  • 16–20 min3.9%
  • 21–25 min23.1%
  • 26–30 min34.6%
  • 31–35 min23.1%
  • 36–40 min3.9%
  • 41+ min7.7%

Win rate by game duration

  • 0–15 min100%
  • 16–20 min100%
  • 21–25 min50%
  • 26–30 min33.3%
  • 31–35 min83.3%
  • 36–40 min100%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured54.6%
  • First Tower secured61.5%
  • First Herald secured66.7%
  • First Dragon secured73.3%
  • First Baron secured75%

How the Malphite Jungle page is built

Where the data comes from

This Malphite Jungle page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Malphite in Jungle is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Malphite performs in Jungle, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Malphite in Jungle.

This Malphite Jungle data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.