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Gangplank Bottom

Gangplank Bottom has a 63.64% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 11 matches in patch 26.12, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Gangplank on Bottom.

Last Updated:

Games:11

Win rate:63.64%

Tier:D

Gangplank

Gangplank — Bottom

Gangplank

Gangplank

D
  • Trial by FireP
  • ParrrleyQ
  • Remove ScurvyW
  • Powder KegE
  • Cannon BarrageR

Bottom · Patch 26.12 · Ranked Solo

Games
11
Wins
7
Win rate
63.64%
Pick rate
0.01%
Ban rate
3.52%
Difficulty
Hard

Gangplank Bottom stats

28 737
Physical Damage
5 453
Magic Damage
4 719
True Damage
38 910
Total Damage
32 749
Damage Taken
7 680
Healing
12.1
Kills
9.1
Deaths
8.9
Assists
4.5
Max Kill Spree
18 196
Gold
209
Minions Killed
6.5
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min9.1%
  • 21–25 min27.3%
  • 26–30 min9.1%
  • 31–35 min0%
  • 36–40 min27.3%
  • 41+ min27.3%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min100%
  • 21–25 min66.7%
  • 26–30 min100%
  • 31–35 min0%
  • 36–40 min33.3%
  • 41+ min66.7%

Win rate by objective secured

  • First Dragon secured50%
  • First Blood secured80%
  • First Herald secured83.3%
  • First Tower secured100%
  • First Baron secured100%

How the Gangplank Bottom page is built

Where the data comes from

This Gangplank Bottom page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Gangplank in Bottom is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Gangplank performs in Bottom, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Gangplank in Bottom.

This Gangplank Bottom data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.