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Ekko Bottom

Ekko Bottom has a 50% win rate with 0.01% pick rate in ranked solo and is currently placed in tier D. Based on our analysis of 2 matches in patch 26.11, SeeMeta summarizes aggregate stats, role, difficulty, and lane matchup win rates for Ekko on Bottom.

Last Updated:

Games:2

Win rate:50%

Tier:D

Ekko

Ekko — Bottom

Ekko

Ekko

D
  • Z-Drive ResonanceP
  • TimewinderQ
  • Parallel ConvergenceW
  • Phase DiveE
  • ChronobreakR

Bottom · Patch 26.11 · Ranked Solo

Games
2
Wins
1
Win rate
50%
Pick rate
0.01%
Ban rate
2.33%
Difficulty
Medium

Ekko Bottom stats

2 727
Physical Damage
11 122
Magic Damage
2 128
True Damage
15 976
Total Damage
23 279
Damage Taken
5 722
Healing
6.5
Kills
4.5
Deaths
8
Assists
4.5
Max Kill Spree
11 284
Gold
119
Minions Killed
2
Jungle CS

Game duration popularity

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min50%
  • 26–30 min0%
  • 31–35 min50%
  • 36–40 min0%
  • 41+ min0%

Win rate by game duration

  • 0–15 min0%
  • 16–20 min0%
  • 21–25 min0%
  • 26–30 min0%
  • 31–35 min100%
  • 36–40 min0%
  • 41+ min0%

Win rate by objective secured

  • First Blood secured0%
  • First Herald secured100%
  • First Tower secured100%
  • First Dragon secured100%
  • First Baron secured100%

How the Ekko Bottom page is built

Where the data comes from

This Ekko Bottom page is built from real ranked solo queue matches pulled from the Riot Games API. Players are sampled across regions and ranks, their recent games are read and filtered to the current patch, and every game of Ekko in Bottom is aggregated for the stats and builds shown here.

What this page shows

The summary shows how Ekko performs in Bottom, with its win rate, pick rate, and ban rate. Below it you see the most used build, runes, and summoner spells, plus the matchups that are easiest and hardest for Ekko in Bottom.

This Ekko Bottom data is a snapshot of the current patch and shifts with balance changes. Use the page as a starting point and adapt items and runes to your game.