Countdown - Round Start: I count down 1. At 0, activate the Countdown effect, then destroy me.
Landmark - Landmarks take up a space on the board. They can't attack, block, or take damage.
Countdown 2: Obliterate the weakest enemy.
"Okay so EV-ER-EE-BODY watch out here cuz dis is a BIG DROP an' I've fallen down here a few times and LEMME TELL YOU it's a long way down! An' I'm made of wok so I just bounce, but dat's not true for you guys... so be caref--ooh dere's Cliff! Let's go say hi!"
- Adventures with Chip, part 3
Round End: Heal damaged allies 1. Then, once I've seen you heal 22+ damage from allies, win the game.
Countdown 2: Create 2 random Celestial cards that cost 3 or less in hand.