Each combat, allies who start combat adjacent to a statue gain maximum Health healing every X seconds and bonus Attack Speed. When a statue is destroyed, it deals X% of its Health as magic damage to nearby enemies.
(3) Each combat: An adjacent ally champion sacrifices their life to the Legend, which gains X% of their Health, Armor, and Magic Resistance, plus X% of their Ability Power.
Anivia summons a prismatic storm around her target, dealing X magic damage over X seconds. Enemies in the storm have their Magic Resist reduced by 40%.
Anivia Stats
Health:Â 650
Damage:Â 40
DPS:Â 57
Armor:Â 25
Speed:Â 0.7
Crit Chance:Â 0.25
Mana:Â 45/90
Magic Resist:Â 25
Range:Â
Recommended Items
Archangel's Staff
Grant X X bonus Ability Power.
Combat start: Grant X X Ability Power every X seconds.
Grant X X bonus Ability Power (including components). Magic or true damage from an Ability burns the target, dealing X% of the target's maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
Each combat, allies who start combat adjacent to a statue gain maximum Health healing every X seconds and bonus Attack Speed. When a statue is destroyed, it deals X% of its Health as magic damage to nearby enemies.
Grant X X bonus Health (including components). Every X seconds, an enemy within X hexes is burned for X% of their maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
[Unique - only 1 per champion]
Recipes:
Warmog's Armor
Grant X X bonus Health (including components).
Recipes:
Gargoyle Stoneplate
Grant X X Armor and X X Magic Resist for each enemy targeting the holder.
Grant X X% bonus Attack Speed (including components). Every 3rd attack unleashes chain lightning that bounces to X enemies, dealing X magic damage and reducing their Magic Resist by X% for X seconds.
[Direct damage item]
Recipes:
Guinsoo's Rageblade
Attacks grant X X% bonus Attack Speed. This effect stacks.
Recipes:
Zeke's Herald
Combat start: Grant X X% Attack Speed to the holder and allies within 1 hex in the same row.
Grant X X bonus Health (including components). Every X seconds, an enemy within X hexes is burned for X% of their maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
Grant X X bonus Health (including components). Every X seconds, an enemy within X hexes is burned for X% of their maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
[Unique - only 1 per champion]
Recipes:
Gargoyle Stoneplate
Grant X X Armor and X X Magic Resist for each enemy targeting the holder.
Combat start: Grant X X Ability Power every X seconds.
Recipes:
Morellonomicon
Grant X X bonus Ability Power (including components). Magic or true damage from an Ability burns the target, dealing X% of the target's maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
Grant X X Attack Damage and X X Ability Power when attacking or taking damage, stacking up to X times.
At full stacks, grant X X Armor and X X Magic Resist.
Recipes:
Bloodthirster
Grant X% Omnivamp.
Once per combat: At X% Health, gain a X% maximum Health shield that lasts up to X seconds.
Recipes:
Infinity Edge
Grant X X% Critical Strike Chance (including components) and X X% Critical Strike Damage. Each point of X Critical Strike Chance above 100% converts to X X% Critical Strike Damage.
Grant X X bonus Ability Power (including components). Magic or true damage from an Ability burns the target, dealing X% of the target's maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
[Unique - only 1 per champion]
Recipes:
Spear of Shojin
Attacks restore X X additional Mana.
Recipes:
Archangel's Staff
Grant X X bonus Ability Power.
Combat start: Grant X X Ability Power every X seconds.
Combat start: Grant X X Ability Power every X seconds.
Recipes:
Morellonomicon
Grant X X bonus Ability Power (including components). Magic or true damage from an Ability burns the target, dealing X% of the target's maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
(3) Each combat: An adjacent ally champion sacrifices their life to the Legend, which gains X% of their Health, Armor, and Magic Resistance, plus X% of their Ability Power.
Grant X X bonus Health (including components). Every X seconds, an enemy within X hexes is burned for X% of their maximum Health as true damage over X seconds, and reducing healing by X% for the duration.
[Unique - only 1 per champion]
Recipes:
Warmog's Armor
Grant X X bonus Health (including components).
Recipes:
Gargoyle Stoneplate
Grant X X Armor and X X Magic Resist for each enemy targeting the holder.
Combat start: Grant X X Ability Power every X seconds.
Recipes:
Morellonomicon
Grant X X bonus Ability Power (including components). Magic or true damage from an Ability burns the target, dealing X% of the target's maximum Health as true damage over X seconds, and reducing healing by X% for the duration.